#![cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
use winit::dpi::{LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize};
use winit::event::{ElementState, MouseButton, MouseScrollDelta, TouchPhase};
use winit::keyboard::{Key, KeyCode, KeyLocation, ModifiersState, NamedKey, PhysicalKey};
use winit::window::CursorIcon;
#[allow(dead_code)]
fn needs_serde<S: Serialize + Deserialize<'static>>() {}
#[test]
fn window_serde() {
needs_serde::<CursorIcon>();
}
#[test]
fn events_serde() {
needs_serde::<TouchPhase>();
needs_serde::<ElementState>();
needs_serde::<MouseButton>();
needs_serde::<MouseScrollDelta>();
needs_serde::<Key>();
needs_serde::<NamedKey>();
needs_serde::<KeyCode>();
needs_serde::<PhysicalKey>();
needs_serde::<KeyLocation>();
needs_serde::<ModifiersState>();
}
#[test]
fn dpi_serde() {
needs_serde::<LogicalPosition<f64>>();
needs_serde::<PhysicalPosition<i32>>();
needs_serde::<PhysicalPosition<f64>>();
needs_serde::<LogicalSize<f64>>();
needs_serde::<PhysicalSize<u32>>();
}