use crate::{
hub::{GfxBackend, Global, GlobalIdentityHandlerFactory, Token},
id, resource,
track::TrackerSet,
FastHashMap, RefCount, Stored, SubmissionIndex,
};
use copyless::VecHelper as _;
use gfx_descriptor::{DescriptorAllocator, DescriptorSet};
use gfx_memory::{Heaps, MemoryBlock};
use hal::device::Device as _;
use parking_lot::Mutex;
use std::sync::atomic::Ordering;
const CLEANUP_WAIT_MS: u64 = 5000;
#[derive(Debug, Default)]
pub struct SuspectedResources {
pub(crate) buffers: Vec<id::BufferId>,
pub(crate) textures: Vec<id::TextureId>,
pub(crate) texture_views: Vec<id::TextureViewId>,
pub(crate) samplers: Vec<id::SamplerId>,
pub(crate) bind_groups: Vec<id::BindGroupId>,
pub(crate) compute_pipelines: Vec<id::ComputePipelineId>,
pub(crate) render_pipelines: Vec<id::RenderPipelineId>,
pub(crate) pipeline_layouts: Vec<Stored<id::PipelineLayoutId>>,
}
impl SuspectedResources {
pub fn clear(&mut self) {
self.buffers.clear();
self.textures.clear();
self.texture_views.clear();
self.samplers.clear();
self.bind_groups.clear();
self.compute_pipelines.clear();
self.render_pipelines.clear();
self.pipeline_layouts.clear();
}
pub fn extend(&mut self, other: &Self) {
self.buffers.extend_from_slice(&other.buffers);
self.textures.extend_from_slice(&other.textures);
self.texture_views.extend_from_slice(&other.texture_views);
self.samplers.extend_from_slice(&other.samplers);
self.bind_groups.extend_from_slice(&other.bind_groups);
self.compute_pipelines
.extend_from_slice(&other.compute_pipelines);
self.render_pipelines
.extend_from_slice(&other.render_pipelines);
self.pipeline_layouts
.extend_from_slice(&other.pipeline_layouts);
}
}
#[derive(Debug)]
struct NonReferencedResources<B: hal::Backend> {
buffers: Vec<(B::Buffer, MemoryBlock<B>)>,
images: Vec<(B::Image, MemoryBlock<B>)>,
image_views: Vec<(id::TextureViewId, B::ImageView)>,
samplers: Vec<B::Sampler>,
framebuffers: Vec<B::Framebuffer>,
desc_sets: Vec<DescriptorSet<B>>,
compute_pipes: Vec<B::ComputePipeline>,
graphics_pipes: Vec<B::GraphicsPipeline>,
pipeline_layouts: Vec<B::PipelineLayout>,
}
impl<B: hal::Backend> NonReferencedResources<B> {
fn new() -> Self {
NonReferencedResources {
buffers: Vec::new(),
images: Vec::new(),
image_views: Vec::new(),
samplers: Vec::new(),
framebuffers: Vec::new(),
desc_sets: Vec::new(),
compute_pipes: Vec::new(),
graphics_pipes: Vec::new(),
pipeline_layouts: Vec::new(),
}
}
fn extend(&mut self, other: Self) {
self.buffers.extend(other.buffers);
self.images.extend(other.images);
self.image_views.extend(other.image_views);
self.samplers.extend(other.samplers);
self.framebuffers.extend(other.framebuffers);
self.desc_sets.extend(other.desc_sets);
self.compute_pipes.extend(other.compute_pipes);
self.graphics_pipes.extend(other.graphics_pipes);
}
unsafe fn clean(
&mut self,
device: &B::Device,
heaps_mutex: &Mutex<Heaps<B>>,
descriptor_allocator_mutex: &Mutex<DescriptorAllocator<B>>,
) {
if !self.buffers.is_empty() {
let mut heaps = heaps_mutex.lock();
for (raw, memory) in self.buffers.drain(..) {
log::trace!("Buffer {:?} is destroyed with memory {:?}", raw, memory);
device.destroy_buffer(raw);
heaps.free(device, memory);
}
}
if !self.images.is_empty() {
let mut heaps = heaps_mutex.lock();
for (raw, memory) in self.images.drain(..) {
device.destroy_image(raw);
heaps.free(device, memory);
}
}
for (_, raw) in self.image_views.drain(..) {
device.destroy_image_view(raw);
}
for raw in self.samplers.drain(..) {
device.destroy_sampler(raw);
}
for raw in self.framebuffers.drain(..) {
device.destroy_framebuffer(raw);
}
if !self.desc_sets.is_empty() {
descriptor_allocator_mutex
.lock()
.free(self.desc_sets.drain(..));
}
for raw in self.compute_pipes.drain(..) {
device.destroy_compute_pipeline(raw);
}
for raw in self.graphics_pipes.drain(..) {
device.destroy_graphics_pipeline(raw);
}
for raw in self.pipeline_layouts.drain(..) {
device.destroy_pipeline_layout(raw);
}
}
}
#[derive(Debug)]
struct ActiveSubmission<B: hal::Backend> {
index: SubmissionIndex,
fence: B::Fence,
last_resources: NonReferencedResources<B>,
mapped: Vec<id::BufferId>,
}
#[derive(Debug)]
pub struct LifetimeTracker<B: hal::Backend> {
mapped: Vec<Stored<id::BufferId>>,
pub suspected_resources: SuspectedResources,
active: Vec<ActiveSubmission<B>>,
free_resources: NonReferencedResources<B>,
ready_to_map: Vec<id::BufferId>,
}
impl<B: hal::Backend> LifetimeTracker<B> {
pub fn new() -> Self {
LifetimeTracker {
mapped: Vec::new(),
suspected_resources: SuspectedResources::default(),
active: Vec::new(),
free_resources: NonReferencedResources::new(),
ready_to_map: Vec::new(),
}
}
pub fn track_submission(
&mut self,
index: SubmissionIndex,
fence: B::Fence,
new_suspects: &SuspectedResources,
) {
self.suspected_resources.extend(new_suspects);
self.active.alloc().init(ActiveSubmission {
index,
fence,
last_resources: NonReferencedResources::new(),
mapped: Vec::new(),
});
}
pub fn map(&mut self, buffer: id::BufferId, ref_count: RefCount) {
self.mapped.push(Stored {
value: buffer,
ref_count,
});
}
pub fn lowest_active_submission(&self) -> SubmissionIndex {
self.active
.iter()
.fold(std::usize::MAX, |v, active| active.index.min(v))
}
fn wait_idle(&self, device: &B::Device) {
if !self.active.is_empty() {
log::debug!("Waiting for IDLE...");
let status = unsafe {
device.wait_for_fences(
self.active.iter().map(|a| &a.fence),
hal::device::WaitFor::All,
CLEANUP_WAIT_MS * 1_000_000,
)
};
log::debug!("...Done");
assert_eq!(status, Ok(true), "GPU got stuck :(");
}
}
pub fn triage_submissions(&mut self, device: &B::Device, force_wait: bool) -> SubmissionIndex {
if force_wait {
self.wait_idle(device);
}
let done_count = self
.active
.iter()
.position(|a| unsafe { !device.get_fence_status(&a.fence).unwrap() })
.unwrap_or_else(|| self.active.len());
let last_done = if done_count != 0 {
self.active[done_count - 1].index
} else {
return 0;
};
for a in self.active.drain(..done_count) {
log::trace!("Active submission {} is done", a.index);
self.free_resources.extend(a.last_resources);
self.ready_to_map.extend(a.mapped);
unsafe {
device.destroy_fence(a.fence);
}
}
last_done
}
pub fn cleanup(
&mut self,
device: &B::Device,
heaps_mutex: &Mutex<Heaps<B>>,
descriptor_allocator_mutex: &Mutex<DescriptorAllocator<B>>,
) {
unsafe {
self.free_resources
.clean(device, heaps_mutex, descriptor_allocator_mutex);
descriptor_allocator_mutex.lock().cleanup(device);
}
}
}
impl<B: GfxBackend> LifetimeTracker<B> {
pub(crate) fn triage_suspected<G: GlobalIdentityHandlerFactory>(
&mut self,
global: &Global<G>,
trackers: &Mutex<TrackerSet>,
token: &mut Token<super::Device<B>>,
) {
let hub = B::hub(global);
if !self.suspected_resources.bind_groups.is_empty() {
let mut trackers = trackers.lock();
let (mut guard, _) = hub.bind_groups.write(token);
for id in self.suspected_resources.bind_groups.drain(..) {
if trackers.bind_groups.remove_abandoned(id) {
hub.bind_groups.free_id(id);
let res = guard.remove(id).unwrap();
assert!(res.used.bind_groups.is_empty());
self.suspected_resources
.buffers
.extend(res.used.buffers.used());
self.suspected_resources
.textures
.extend(res.used.textures.used());
self.suspected_resources
.texture_views
.extend(res.used.views.used());
self.suspected_resources
.samplers
.extend(res.used.samplers.used());
let submit_index = res.life_guard.submission_index.load(Ordering::Acquire);
self.active
.iter_mut()
.find(|a| a.index == submit_index)
.map_or(&mut self.free_resources, |a| &mut a.last_resources)
.desc_sets
.push(res.raw);
}
}
}
if !self.suspected_resources.texture_views.is_empty() {
let mut trackers = trackers.lock();
let (mut guard, _) = hub.texture_views.write(token);
for id in self.suspected_resources.texture_views.drain(..) {
if trackers.views.remove_abandoned(id) {
hub.texture_views.free_id(id);
let res = guard.remove(id).unwrap();
let raw = match res.inner {
resource::TextureViewInner::Native { raw, source_id } => {
self.suspected_resources.textures.push(source_id.value);
raw
}
resource::TextureViewInner::SwapChain { .. } => unreachable!(),
};
let submit_index = res.life_guard.submission_index.load(Ordering::Acquire);
self.active
.iter_mut()
.find(|a| a.index == submit_index)
.map_or(&mut self.free_resources, |a| &mut a.last_resources)
.image_views
.push((id, raw));
}
}
}
if !self.suspected_resources.textures.is_empty() {
let mut trackers = trackers.lock();
let (mut guard, _) = hub.textures.write(token);
for id in self.suspected_resources.textures.drain(..) {
if trackers.textures.remove_abandoned(id) {
hub.textures.free_id(id);
let res = guard.remove(id).unwrap();
let submit_index = res.life_guard.submission_index.load(Ordering::Acquire);
self.active
.iter_mut()
.find(|a| a.index == submit_index)
.map_or(&mut self.free_resources, |a| &mut a.last_resources)
.images
.push((res.raw, res.memory));
}
}
}
if !self.suspected_resources.samplers.is_empty() {
let mut trackers = trackers.lock();
let (mut guard, _) = hub.samplers.write(token);
for id in self.suspected_resources.samplers.drain(..) {
if trackers.samplers.remove_abandoned(id) {
hub.samplers.free_id(id);
let res = guard.remove(id).unwrap();
let submit_index = res.life_guard.submission_index.load(Ordering::Acquire);
self.active
.iter_mut()
.find(|a| a.index == submit_index)
.map_or(&mut self.free_resources, |a| &mut a.last_resources)
.samplers
.push(res.raw);
}
}
}
if !self.suspected_resources.buffers.is_empty() {
let mut trackers = trackers.lock();
let (mut guard, _) = hub.buffers.write(token);
for id in self.suspected_resources.buffers.drain(..) {
if trackers.buffers.remove_abandoned(id) {
hub.buffers.free_id(id);
let res = guard.remove(id).unwrap();
log::debug!("Buffer {:?} is detached", id);
let submit_index = res.life_guard.submission_index.load(Ordering::Acquire);
self.active
.iter_mut()
.find(|a| a.index == submit_index)
.map_or(&mut self.free_resources, |a| &mut a.last_resources)
.buffers
.push((res.raw, res.memory));
}
}
}
if !self.suspected_resources.compute_pipelines.is_empty() {
let mut trackers = trackers.lock();
let (mut guard, _) = hub.compute_pipelines.write(token);
for id in self.suspected_resources.compute_pipelines.drain(..) {
if trackers.compute_pipes.remove_abandoned(id) {
hub.compute_pipelines.free_id(id);
let res = guard.remove(id).unwrap();
let submit_index = res.life_guard.submission_index.load(Ordering::Acquire);
self.active
.iter_mut()
.find(|a| a.index == submit_index)
.map_or(&mut self.free_resources, |a| &mut a.last_resources)
.compute_pipes
.push(res.raw);
}
}
}
if !self.suspected_resources.render_pipelines.is_empty() {
let mut trackers = trackers.lock();
let (mut guard, _) = hub.render_pipelines.write(token);
for id in self.suspected_resources.render_pipelines.drain(..) {
if trackers.render_pipes.remove_abandoned(id) {
hub.render_pipelines.free_id(id);
let res = guard.remove(id).unwrap();
let submit_index = res.life_guard.submission_index.load(Ordering::Acquire);
self.active
.iter_mut()
.find(|a| a.index == submit_index)
.map_or(&mut self.free_resources, |a| &mut a.last_resources)
.graphics_pipes
.push(res.raw);
}
}
}
if !self.suspected_resources.pipeline_layouts.is_empty() {
let (mut guard, _) = hub.pipeline_layouts.write(token);
for Stored {
value: id,
ref_count,
} in self.suspected_resources.pipeline_layouts.drain(..)
{
if ref_count.load() == 1 {
hub.pipeline_layouts.free_id(id);
let layout = guard.remove(id).unwrap();
self.free_resources.pipeline_layouts.push(layout.raw);
}
}
}
}
pub(crate) fn triage_mapped<G: GlobalIdentityHandlerFactory>(
&mut self,
global: &Global<G>,
token: &mut Token<super::Device<B>>,
) {
if self.mapped.is_empty() {
return;
}
let (buffer_guard, _) = B::hub(global).buffers.read(token);
for stored in self.mapped.drain(..) {
let resource_id = stored.value;
let buf = &buffer_guard[resource_id];
let submit_index = buf.life_guard.submission_index.load(Ordering::Acquire);
log::trace!(
"Mapping of {:?} at submission {:?} gets assigned to active {:?}",
resource_id,
submit_index,
self.active.iter().position(|a| a.index == submit_index)
);
self.active
.iter_mut()
.find(|a| a.index == submit_index)
.map_or(&mut self.ready_to_map, |a| &mut a.mapped)
.push(resource_id);
}
}
pub(crate) fn triage_framebuffers<G: GlobalIdentityHandlerFactory>(
&mut self,
global: &Global<G>,
framebuffers: &mut FastHashMap<super::FramebufferKey, B::Framebuffer>,
token: &mut Token<super::Device<B>>,
) {
let (texture_view_guard, _) = B::hub(global).texture_views.read(token);
let remove_list = framebuffers
.keys()
.filter_map(|key| {
let mut last_submit = None;
let mut needs_cleanup = false;
for &at in key.all() {
if texture_view_guard.contains(at) {
continue;
}
needs_cleanup = true;
let mut attachment_last_submit = None;
for a in &self.active {
if a.last_resources.image_views.iter().any(|&(id, _)| id == at) {
let max = attachment_last_submit.unwrap_or(0).max(a.index);
attachment_last_submit = Some(max);
}
}
if let Some(attachment_last_submit) = attachment_last_submit {
let min = last_submit
.unwrap_or(std::usize::MAX)
.min(attachment_last_submit);
last_submit = Some(min);
}
}
if needs_cleanup {
Some((key.clone(), last_submit.unwrap_or(0)))
} else {
None
}
})
.collect::<FastHashMap<_, _>>();
log::debug!("Free framebuffers {:?}", remove_list);
for (ref key, submit_index) in remove_list {
let framebuffer = framebuffers.remove(key).unwrap();
self.active
.iter_mut()
.find(|a| a.index == submit_index)
.map_or(&mut self.free_resources, |a| &mut a.last_resources)
.framebuffers
.push(framebuffer);
}
}
pub(crate) fn handle_mapping<G: GlobalIdentityHandlerFactory>(
&mut self,
global: &Global<G>,
raw: &B::Device,
trackers: &Mutex<TrackerSet>,
token: &mut Token<super::Device<B>>,
) -> Vec<super::BufferMapPendingCallback> {
if self.ready_to_map.is_empty() {
return Vec::new();
}
let hub = B::hub(global);
let (mut buffer_guard, _) = B::hub(global).buffers.write(token);
let mut pending_callbacks: Vec<super::BufferMapPendingCallback> =
Vec::with_capacity(self.ready_to_map.len());
let mut trackers = trackers.lock();
for buffer_id in self.ready_to_map.drain(..) {
let buffer = &mut buffer_guard[buffer_id];
if buffer.life_guard.ref_count.is_none() && trackers.buffers.remove_abandoned(buffer_id)
{
buffer.map_state = resource::BufferMapState::Idle;
log::debug!("Mapping request is dropped because the buffer is destroyed.");
hub.buffers.free_id(buffer_id);
let buffer = buffer_guard.remove(buffer_id).unwrap();
self.free_resources
.buffers
.push((buffer.raw, buffer.memory));
} else {
let mapping = match std::mem::replace(
&mut buffer.map_state,
resource::BufferMapState::Active,
) {
resource::BufferMapState::Waiting(pending_mapping) => pending_mapping,
_ => panic!("No pending mapping."),
};
log::debug!("Buffer {:?} map state -> Active", buffer_id);
let result = match mapping.op {
resource::BufferMapOperation::Read { .. } => {
super::map_buffer(raw, buffer, mapping.sub_range, super::HostMap::Read)
}
resource::BufferMapOperation::Write { .. } => {
super::map_buffer(raw, buffer, mapping.sub_range, super::HostMap::Write)
}
};
pending_callbacks.push((mapping.op, result));
}
}
pending_callbacks
}
}