#![allow(missing_docs)]
use crate::Point2;
use rand::{
distr::{Distribution, Uniform},
SeedableRng,
};
pub const SEED: &[u8; 32] = b"wPYxAkIiHcEmSBAxQFoXFrpYToCe1B71";
pub const SEED2: &[u8; 32] = b"14LzG37Y9EHTcmLW8vBDqWwtYsCeVVyF";
use alloc::vec::Vec;
pub fn random_points_in_range(range: f64, size: usize, seed: &[u8; 32]) -> Vec<Point2<f64>> {
let mut rng = rand::rngs::StdRng::from_seed(*seed);
let range = Uniform::new(-range, range).unwrap();
let mut points = Vec::with_capacity(size);
for _ in 0..size {
let x = range.sample(&mut rng);
let y = range.sample(&mut rng);
points.push(Point2::new(x, y));
}
points
}
pub fn random_points_with_seed(size: usize, seed: &[u8; 32]) -> Vec<Point2<f64>> {
random_points_in_range(1.0, size, seed)
}