[go: up one dir, main page]

regex 0.1.36

An implementation of regular expressions for Rust.
Documentation
// Copyright 2014-2015 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.

use std::cell::RefCell;
use std::fmt;
use std::sync::Mutex;

/// A very simple memory pool for managing cached state.
///
/// This was motivated by a singular purpose: reduce the allocation overhead
/// of matching engines.
///
/// With a pool, the matching engines need to allocate state each time they
/// are invoked. If a regex is used once to check for a match and never again,
/// then this is OK. But if a regex is used many times over, then not
/// re-allocating the engine's state is a huge win. (A regex is commonly
/// used many times, for example, with `find_iter`, `captures_iter` or
/// `replace_all`.)
///
/// We use inherited mutability and ensure that each thread gets its own
/// state. There is no limit on the number of states that are created. If a
/// thread requests one and one isn't available, a new one is created.
///
/// (N.B. It seems like there exists a way to implement this with stronger
/// guarantees, e.g., with a guard of some sort that puts the resource back
/// in the pool when it is dropped. However, the use case for this pool is so
/// simple and localized that it doesn't seem worth it.)
pub struct Pool<T> {
    stack: Mutex<RefCell<Vec<T>>>,
    create: CreateFn<T>,
}

/// The type of the function used to create resources if none exist.
pub type CreateFn<T> = Box<Fn() -> T + Send + Sync>;

impl<T> Pool<T> {
    /// Create a new pool.
    ///
    /// When a caller requests a resource from the pool and one does not
    /// exist, then `create` is called to allocate a new resource for the
    /// caller.
    ///
    /// It is up to the caller to put the resource back into the pool for
    /// future reuse.
    ///
    /// All resources are created lazily/on-demand.
    pub fn new(create: CreateFn<T>) -> Pool<T> {
        Pool {
            stack: Mutex::new(RefCell::new(vec![])),
            create: create,
        }
    }

    /// Request a resource from the pool.
    ///
    /// If no resources are available, a new one is created.
    ///
    /// The caller must return the resource to the pool, otherwise the pool
    /// will not be able to reuse the resource.
    pub fn get(&self) -> T {
        let stack = self.stack.lock();
        let stack = stack.unwrap();
        let mut stack = stack.borrow_mut();
        match stack.pop() {
            None => (self.create)(),
            Some(v) => v,
        }
    }

    /// Add a resource to the pool.
    ///
    /// This makes the resource available for use with `get`.
    pub fn put(&self, v: T) {
        let stack = self.stack.lock();
        let stack = stack.unwrap();
        stack.borrow_mut().push(v);
    }
}

impl<T: fmt::Debug> fmt::Debug for Pool<T> {
    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
        let stack = self.stack.lock();
        let stack = stack.unwrap();
        stack.fmt(f)
    }
}