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home 0.5.0

Shared definitions of home directories
Documentation
#![cfg(windows)]

use std::env;
use std::ffi::OsString;
use std::io;
use std::os::windows::ffi::OsStringExt;
use std::path::PathBuf;
use std::ptr;

use winapi::shared::minwindef::DWORD;
use winapi::shared::winerror::ERROR_INSUFFICIENT_BUFFER;
use winapi::um::errhandlingapi::{GetLastError, SetLastError};
use winapi::um::handleapi::CloseHandle;
use winapi::um::processthreadsapi::{GetCurrentProcess, OpenProcessToken};
use winapi::um::userenv::GetUserProfileDirectoryW;
use winapi::um::winnt::TOKEN_READ;

pub fn home_dir_inner() -> Option<PathBuf> {
    env::var_os("USERPROFILE")
        .map(PathBuf::from)
        .or_else(|| home_dir_crt())
}

#[cfg(not(target_vendor = "uwp"))]
fn home_dir_crt() -> Option<PathBuf> {
    unsafe {
        let me = GetCurrentProcess();
        let mut token = ptr::null_mut();
        if OpenProcessToken(me, TOKEN_READ, &mut token) == 0 {
            return None;
        }
        let _g = scopeguard::guard(token, |h| {
            let _ = CloseHandle(h);
        });
        fill_utf16_buf(
            |buf, mut sz| {
                match GetUserProfileDirectoryW(token, buf, &mut sz) {
                    0 if GetLastError() != ERROR_INSUFFICIENT_BUFFER => 0,
                    0 => sz,
                    _ => sz - 1, // sz includes the null terminator
                }
            },
            os2path,
        )
        .ok()
    }
}

#[cfg(target_vendor = "uwp")]
fn home_dir_crt() -> Option<PathBuf> {
    None
}

fn os2path(s: &[u16]) -> PathBuf {
    PathBuf::from(OsString::from_wide(s))
}

// Many Windows APIs follow a pattern of where we hand a buffer and then they
// will report back to us how large the buffer should be or how many bytes
// currently reside in the buffer. This function is an abstraction over these
// functions by making them easier to call.
//
// The first callback, `f1`, is yielded a (pointer, len) pair which can be
// passed to a syscall. The `ptr` is valid for `len` items (u16 in this case).
// The closure is expected to return what the syscall returns which will be
// interpreted by this function to determine if the syscall needs to be invoked
// again (with more buffer space).
//
// Once the syscall has completed (errors bail out early) the second closure is
// yielded the data which has been read from the syscall. The return value
// from this closure is then the return value of the function.
//
// Taken from rust-lang/rust/src/libstd/sys/windows/mod.rs#L106
fn fill_utf16_buf<F1, F2, T>(mut f1: F1, f2: F2) -> io::Result<T>
where
    F1: FnMut(*mut u16, DWORD) -> DWORD,
    F2: FnOnce(&[u16]) -> T,
{
    // Start off with a stack buf but then spill over to the heap if we end up
    // needing more space.
    let mut stack_buf = [0u16; 512];
    let mut heap_buf = Vec::new();
    unsafe {
        let mut n = stack_buf.len();
        loop {
            let buf = if n <= stack_buf.len() {
                &mut stack_buf[..]
            } else {
                let extra = n - heap_buf.len();
                heap_buf.reserve(extra);
                heap_buf.set_len(n);
                &mut heap_buf[..]
            };

            // This function is typically called on windows API functions which
            // will return the correct length of the string, but these functions
            // also return the `0` on error. In some cases, however, the
            // returned "correct length" may actually be 0!
            //
            // To handle this case we call `SetLastError` to reset it to 0 and
            // then check it again if we get the "0 error value". If the "last
            // error" is still 0 then we interpret it as a 0 length buffer and
            // not an actual error.
            SetLastError(0);
            let k = match f1(buf.as_mut_ptr(), n as DWORD) {
                0 if GetLastError() == 0 => 0,
                0 => return Err(io::Error::last_os_error()),
                n => n,
            } as usize;
            if k == n && GetLastError() == ERROR_INSUFFICIENT_BUFFER {
                n *= 2;
            } else if k >= n {
                n = k;
            } else {
                return Ok(f2(&buf[..k]));
            }
        }
    }
}