Module gltf::mesh
[−]
Contains Mesh and other related data structures.
Reexports
pub use json::mesh::Mode; |
pub use json::mesh::Semantic; |
Structs
| Attributes |
An |
| Mesh |
A set of primitives to be rendered. A node can contain one or more meshes and its transform places the meshes in the scene. |
| MorphTarget |
Morph targets. |
| NormalDisplacements |
XYZ vertex normal displacements of type |
| Normals |
XYZ vertex normals of type |
| PositionDisplacements |
XYZ vertex position displacements of type |
| Positions |
XYZ vertex positions of type |
| Primitive |
Geometry to be rendered with the given material. |
| Primitives |
An |
| TangentDisplacements |
XYZ vertex tangent displacements of type |
| Tangents |
XYZW vertex tangents of type |
Enums
| Attribute |
Vertex attribute data. |
| Colors |
Vertex colors. |
| Indices |
Index data. |
| Joints |
Vertex joints. Refer to the documentation on morph targets and skins for more information. |
| TexCoords |
UV texture co-ordinates. |
| Weights |
Weights, Refer to the documentation on morph targets for more information. |