[package]
name = "glow"
version = "0.3.0-alpha4"
description = "GL on Whatever: a set of bindings to run GL anywhere (Open GL, OpenGL ES, and WebGL) and avoid target-specific code."
authors = ["Joshua Groves <josh@joshgroves.com>"]
homepage = "https://github.com/grovesNL/glow.git"
repository = "https://github.com/grovesNL/glow"
license = "MIT OR Apache-2.0"
build = "build.rs"
edition = "2018"
[lib]
name = "glow"
path = "src/lib.rs"
[features]
default = ["web-sys"]
web-sys = ["web_sys", "js-sys", "wasm-bindgen"]
stdweb = ["std_web", "webgl_stdweb"]
[target.'cfg(not(any(target_arch = "wasm32")))'.dependencies]
glutin = { version = "0.22.0-alpha3", optional = true }
sdl2 = { version = "0.32", optional = true }
[target.'cfg(target_arch = "wasm32")'.dependencies]
js-sys = { version = "~0.3", optional = true }
wasm-bindgen = { version = "~0.2", optional = true }
webgl_stdweb = { version = "0.3", optional = true }
slotmap = "0.3"
[target.'cfg(target_arch = "wasm32")'.dependencies.std_web]
version = "0.4.18"
package = "stdweb"
optional = true
[target.'cfg(target_arch = "wasm32")'.dependencies.web_sys]
version = "~0.3.23"
package = "web-sys"
optional = true
features = [
"Document",
"Element",
"HtmlCanvasElement",
"WebGlActiveInfo",
"WebGlBuffer",
"WebGlFramebuffer",
"WebGlProgram",
"WebGlRenderbuffer",
"WebGlRenderingContext",
"WebGl2RenderingContext",
"WebGlSampler",
"WebGlShader",
"WebGlSync",
"WebGlTexture",
"WebGlUniformLocation",
"WebGlVertexArrayObject",
"Window",
"AngleInstancedArrays",
"ExtBlendMinmax",
"ExtColorBufferFloat",
"ExtColorBufferHalfFloat",
"ExtDisjointTimerQuery",
"ExtFragDepth",
"ExtShaderTextureLod",
"ExtSRgb",
"ExtTextureFilterAnisotropic",
"OesElementIndexUint",
"OesStandardDerivatives",
"OesTextureFloat",
"OesTextureFloatLinear",
"OesTextureHalfFloat",
"OesTextureHalfFloatLinear",
"OesVertexArrayObject",
"WebglColorBufferFloat",
"WebglCompressedTextureAstc",
"WebglCompressedTextureEtc",
"WebglCompressedTextureEtc1",
"WebglCompressedTexturePvrtc",
"WebglCompressedTextureS3tc",
"WebglCompressedTextureS3tcSrgb",
"WebglDebugRendererInfo",
"WebglDebugShaders",
"WebglDepthTexture",
"WebglDrawBuffers",
"WebglLoseContext",
]
[build-dependencies]
gl_generator = "0.13"
[workspace]
members = [
"examples/hello",
]