Expand description
Resource handles
Structsยง
- Buffer
- Type-safe buffer handle
- Depth
Stencil View - Typed DSV
- Fence
- Fence Handle
- Manager
- Stores reference-counted resources used in a command buffer. Seals actual resource names behind the interface, automatically referencing them both by the Factory on resource creation and the Renderer during CommandBuffer population.
- Program
- Program Handle
- RawBuffer
- Untyped buffer handle
- RawDepth
Stencil View - Raw DSV
- RawPipeline
State - Raw Pipeline State Handle
- RawRender
Target View - Raw RTV
- RawShader
Resource View - Raw Shader Resource View Handle
- RawTexture
- Raw texture handle
- RawUnordered
Access View - Raw Unordered Access View Handle
- Render
Target View - Typed RTV
- Sampler
- Sampler Handle
- Shader
- Shader Handle
- Shader
Resource View - Type-safe Shader Resource View Handle
- Texture
- Typed texture object
- Unordered
Access View - Type-safe Unordered Access View Handle