use std::{thread::{self, Thread}, time::Duration, any::Any};
pub trait Signal: Send + Sync + 'static {
fn fire(&self);
fn as_any(&self) -> &(dyn Any + 'static);
}
pub struct SyncSignal(Thread);
impl Default for SyncSignal {
fn default() -> Self {
Self(thread::current())
}
}
impl Signal for SyncSignal {
fn as_any(&self) -> &(dyn Any + 'static) { self }
fn fire(&self) { self.0.unpark(); }
}
impl SyncSignal {
pub fn wait(&self) { thread::park(); }
pub fn wait_timeout(&self, dur: Duration) { thread::park_timeout(dur); }
}