[dependencies.ahash]
default-features = false
features = ["no-rng", "std"]
version = "0.8"
[dependencies.bytemuck]
version = "1.7"
[dependencies.document-features]
optional = true
version = "0.2"
[dependencies.egui]
default-features = false
features = ["bytemuck", "default_fonts"]
version = "0.33.2"
[dependencies.egui-winit]
default-features = false
version = "0.33.2"
[dependencies.glium]
version = "0.36"
[dependencies.log]
version = "0.4"
[dependencies.raw-window-handle]
version = "0.6"
[dependencies.winit]
version = "0.30"
[dev-dependencies.egui_demo_lib]
default-features = false
version = "0.33.2"
[dev-dependencies.image]
default-features = false
features = ["png"]
version = "0.24"
[[example]]
name = "native_texture"
path = "examples/native_texture.rs"
[[example]]
name = "pure_glium"
path = "examples/pure_glium.rs"
[features]
clipboard = ["egui-winit/clipboard"]
default = ["clipboard", "links"]
links = ["egui-winit/links"]
[lib]
name = "egui_glium"
path = "src/lib.rs"
[package]
authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["gui", "game-development"]
description = "Bindings for using egui natively using the glium library"
edition = "2021"
homepage = "https://github.com/fayalalebrun/egui_glium"
keywords = ["glium", "egui", "gui", "gamedev"]
license = "MIT OR Apache-2.0"
name = "egui_glium"
readme = "README.md"
repository = "https://github.com/fayalalebrun/egui_glium"
rust-version = "1.81"
version = "0.33.2"
[package.metadata.docs.rs]
all-features = true