use std::net::SocketAddr;
use rand::{Rng, SeedableRng, StdRng};
use bincode::serialize;
use super::*;
#[derive(Debug, Default)]
pub struct Context(Mutex<ContextInner>);
#[derive(Debug)]
struct ContextInner {
seed: Option<usize>,
rng: StdRng,
clock: SystemTime,
filesystem: file::Filesystem,
scheduler: Option<SyncSender<Call>>,
}
fn with_context<B, F>(f: F) -> B
where F: FnOnce(&mut ContextInner) -> B
{
let context_mu = context();
let mut context = context_mu.0.lock().unwrap();
f(&mut context)
}
pub fn set_time(now: SystemTime) {
with_context(|c| c.clock = now);
}
pub fn sleep(duration: Duration) {
with_context(|c| match c.scheduler {
Some(ref sender) => {
sender.send(Call::Sleep(duration)).expect(
"scheduler should not be poisoned",
);
}
_ => {
println!("not sleeping, no scheduler registered");
}
})
}
pub fn send<M: Serialize>(to: SocketAddr, msg: M) {
with_context(|c| match c.scheduler {
Some(ref sender) => {
sender.send(Call::SendMsg(to, serialize(&msg).unwrap()));
}
_ => println!("dropped message to {}", to),
})
}
pub fn seed() -> usize {
if let Some(seed) = with_context(|c| c.seed) {
seed
} else {
let seed = match std::env::var("DETERMINISTIC_SEED") {
Ok(val) => val.parse::<usize>().unwrap_or(0),
Err(_) => 0,
};
set_seed(seed);
seed
}
}
pub fn set_seed(seed: usize) {
with_context(|c| {
let seed_slice: &[usize] = &[seed];
c.rng.reseed(seed_slice);
c.seed = Some(seed)
});
}
pub fn now() -> SystemTime {
with_context(|c| c.clock)
}
pub fn register_scheduler(sender: SyncSender<Call>) {
with_context(move |c| c.scheduler = Some(sender));
}
impl Rng for Context {
fn next_u32(&mut self) -> u32 {
let mut context = self.0.lock().unwrap();
context.rng.next_u32()
}
}
impl Default for ContextInner {
fn default() -> ContextInner {
let seed: &[_] = &[0];
ContextInner {
seed: None,
clock: UNIX_EPOCH,
rng: SeedableRng::from_seed(seed),
filesystem: file::Filesystem::default(),
scheduler: None,
}
}
}