use std::env;
use once_cell::sync::Lazy;
pub struct Runtime {}
pub static RUNTIME: Lazy<Runtime> = Lazy::new(|| {
let thread_name = env::var("ASYNC_STD_THREAD_NAME").unwrap_or_else(|_| "async-std/runtime".to_string());
async_global_executor::init_with_config(async_global_executor::GlobalExecutorConfig::default().with_env_var("ASYNC_STD_THREAD_COUNT").with_thread_name(thread_name));
Runtime {}
});