Struct comfy_table::Row [−][src]
pub struct Row { /* fields omitted */ }Implementations
Add a cell to the row.
use comfy_table::{Row, Cell};
let mut row = Row::new();
row.add_cell(Cell::new("One"));Truncate content of cells which occupies more than X lines of space.
use comfy_table::{Row, Cell};
let mut row = Row::new();
row.max_height(5);Get the amount of cells on this row.
Trait Implementations
Create a Row from any Into<Cells>.
Cells is a simple wrapper around a Vec<Cell>.
Check the From implementations on Cell for more information.
use comfy_table::{Row, Cell};
let row = Row::from(vec!["One", "Two", "Three",]);
let row = Row::from(vec![
Cell::new("One"),
Cell::new("Two"),
Cell::new("Three"),
]);
let row = Row::from(vec![1, 2, 3, 4]);Auto Trait Implementations
impl RefUnwindSafe for Row
impl UnwindSafe for Row
Blanket Implementations
Mutably borrows from an owned value. Read more