Struct cint::DisplayP3A [−][src]
#[repr(C)]pub struct DisplayP3A<ComponentTy, AlphaState> { pub r: ComponentTy, pub g: ComponentTy, pub b: ComponentTy, pub alpha: ComponentTy, // some fields omitted }
Expand description
A color in the Display P3 (aka P3 D65) color space.
This color space uses the P3 primaries and D65 white point and sRGB transfer functions. This version is linear, without the sRGB OETF applied.
This is type has an alpha channel, and so is paramaterized by both
a ComponentTy, as with any color type, but also an AlphaState,
which symbolizes whether the other color components have been
Premultiplied with the alpha channel or are Separate from it.
Fields
r: ComponentTyExpand description
The red component.
g: ComponentTyExpand description
The green component.
b: ComponentTyExpand description
The blue component.
alpha: ComponentTyExpand description
The alpha component.
Trait Implementations
impl<ComponentTy, AlphaState> AsRef<[ComponentTy; 4]> for DisplayP3A<ComponentTy, AlphaState>[src]
impl<ComponentTy, AlphaState> AsRef<[ComponentTy; 4]> for DisplayP3A<ComponentTy, AlphaState>[src]impl<ComponentTy: Clone, AlphaState: Clone> Clone for DisplayP3A<ComponentTy, AlphaState>[src]
impl<ComponentTy: Clone, AlphaState: Clone> Clone for DisplayP3A<ComponentTy, AlphaState>[src]fn clone(&self) -> DisplayP3A<ComponentTy, AlphaState>[src]
fn clone(&self) -> DisplayP3A<ComponentTy, AlphaState>[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]Performs copy-assignment from source. Read more
impl<ComponentTy: Debug, AlphaState: Debug> Debug for DisplayP3A<ComponentTy, AlphaState>[src]
impl<ComponentTy: Debug, AlphaState: Debug> Debug for DisplayP3A<ComponentTy, AlphaState>[src]impl<ComponentTy: Hash, AlphaState: Hash> Hash for DisplayP3A<ComponentTy, AlphaState>[src]
impl<ComponentTy: Hash, AlphaState: Hash> Hash for DisplayP3A<ComponentTy, AlphaState>[src]impl<ComponentTy, AlphaState> Into<[ComponentTy; 4]> for DisplayP3A<ComponentTy, AlphaState>[src]
impl<ComponentTy, AlphaState> Into<[ComponentTy; 4]> for DisplayP3A<ComponentTy, AlphaState>[src]impl<ComponentTy: Ord, AlphaState: Ord> Ord for DisplayP3A<ComponentTy, AlphaState>[src]
impl<ComponentTy: Ord, AlphaState: Ord> Ord for DisplayP3A<ComponentTy, AlphaState>[src]fn cmp(&self, other: &DisplayP3A<ComponentTy, AlphaState>) -> Ordering[src]
fn cmp(&self, other: &DisplayP3A<ComponentTy, AlphaState>) -> Ordering[src]#[must_use]fn max(self, other: Self) -> Self1.21.0[src]
#[must_use]fn max(self, other: Self) -> Self1.21.0[src]Compares and returns the maximum of two values. Read more
impl<ComponentTy: PartialEq, AlphaState: PartialEq> PartialEq<DisplayP3A<ComponentTy, AlphaState>> for DisplayP3A<ComponentTy, AlphaState>[src]
impl<ComponentTy: PartialEq, AlphaState: PartialEq> PartialEq<DisplayP3A<ComponentTy, AlphaState>> for DisplayP3A<ComponentTy, AlphaState>[src]fn eq(&self, other: &DisplayP3A<ComponentTy, AlphaState>) -> bool[src]
fn eq(&self, other: &DisplayP3A<ComponentTy, AlphaState>) -> bool[src]This method tests for self and other values to be equal, and is used
by ==. Read more
fn ne(&self, other: &DisplayP3A<ComponentTy, AlphaState>) -> bool[src]
fn ne(&self, other: &DisplayP3A<ComponentTy, AlphaState>) -> bool[src]This method tests for !=.
impl<ComponentTy: PartialOrd, AlphaState: PartialOrd> PartialOrd<DisplayP3A<ComponentTy, AlphaState>> for DisplayP3A<ComponentTy, AlphaState>[src]
impl<ComponentTy: PartialOrd, AlphaState: PartialOrd> PartialOrd<DisplayP3A<ComponentTy, AlphaState>> for DisplayP3A<ComponentTy, AlphaState>[src]fn partial_cmp(
&self,
other: &DisplayP3A<ComponentTy, AlphaState>
) -> Option<Ordering>[src]
fn partial_cmp(
&self,
other: &DisplayP3A<ComponentTy, AlphaState>
) -> Option<Ordering>[src]This method returns an ordering between self and other values if one exists. Read more
#[must_use]fn lt(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]fn lt(&self, other: &Rhs) -> bool1.0.0[src]This method tests less than (for self and other) and is used by the < operator. Read more
#[must_use]fn le(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]fn le(&self, other: &Rhs) -> bool1.0.0[src]This method tests less than or equal to (for self and other) and is used by the <=
operator. Read more
impl<ComponentTy: Zeroable, AlphaState> Zeroable for DisplayP3A<ComponentTy, AlphaState>[src]
impl<ComponentTy: Zeroable, AlphaState> Zeroable for DisplayP3A<ComponentTy, AlphaState>[src]impl<ComponentTy: Copy, AlphaState: Copy> Copy for DisplayP3A<ComponentTy, AlphaState>[src]
impl<ComponentTy: Eq, AlphaState: Eq> Eq for DisplayP3A<ComponentTy, AlphaState>[src]
impl<ComponentTy: Pod, AlphaState: Copy + 'static> Pod for DisplayP3A<ComponentTy, AlphaState>[src]
impl<ComponentTy, AlphaState> StructuralEq for DisplayP3A<ComponentTy, AlphaState>[src]
impl<ComponentTy, AlphaState> StructuralPartialEq for DisplayP3A<ComponentTy, AlphaState>[src]
Auto Trait Implementations
impl<ComponentTy, AlphaState> Send for DisplayP3A<ComponentTy, AlphaState> where
AlphaState: Send,
ComponentTy: Send,
AlphaState: Send,
ComponentTy: Send,
impl<ComponentTy, AlphaState> Sync for DisplayP3A<ComponentTy, AlphaState> where
AlphaState: Sync,
ComponentTy: Sync,
AlphaState: Sync,
ComponentTy: Sync,
impl<ComponentTy, AlphaState> Unpin for DisplayP3A<ComponentTy, AlphaState> where
AlphaState: Unpin,
ComponentTy: Unpin,
AlphaState: Unpin,
ComponentTy: Unpin,