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Struct ash::util::Align

source ·
pub struct Align<T> { /* private fields */ }
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Align handles dynamic alignment. The is useful for dynamic uniform buffers where the alignment might be different. For example a 4x4 f32 matrix has a size of 64 bytes but the min alignment for a dynamic uniform buffer might be 256 bytes. A slice of &[Mat4x4<f32>] has a memory layout of [[64 bytes], [64 bytes], [64 bytes]], but it might need to have a memory layout of [[256 bytes], [256 bytes], [256 bytes]]. Align::copy_from_slice will copy a slice of &[T] directly into the host memory without an additional allocation and with the correct alignment.

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Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more

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Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.