Struct ash::vk::NvGlslShaderFn
source · [−]pub struct NvGlslShaderFn {}Implementations
sourceimpl NvGlslShaderFn
impl NvGlslShaderFn
Trait Implementations
sourceimpl Clone for NvGlslShaderFn
impl Clone for NvGlslShaderFn
sourcefn clone(&self) -> NvGlslShaderFn
fn clone(&self) -> NvGlslShaderFn
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
impl Send for NvGlslShaderFn
impl Sync for NvGlslShaderFn
Auto Trait Implementations
impl RefUnwindSafe for NvGlslShaderFn
impl Unpin for NvGlslShaderFn
impl UnwindSafe for NvGlslShaderFn
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into)Uses borrowed data to replace owned data, usually by cloning. Read more