Struct miette::NamedSource [−][src]
pub struct NamedSource { /* fields omitted */ }Expand description
Utility struct for when you have a regular Source type, such as a String,
that doesn’t implement name, or if you want to override the .name()
returned by the Source.
Implementations
Trait Implementations
fn read_span<'a>(
&'a self,
span: &SourceSpan
) -> Result<Box<dyn SpanContents + 'a>, MietteError>
fn read_span<'a>(
&'a self,
span: &SourceSpan
) -> Result<Box<dyn SpanContents + 'a>, MietteError>
Read the bytes for a specific span from this Source.
Auto Trait Implementations
impl !RefUnwindSafe for NamedSource
impl Send for NamedSource
impl Sync for NamedSource
impl Unpin for NamedSource
impl !UnwindSafe for NamedSource
Blanket Implementations
Mutably borrows from an owned value. Read more
Set the foreground color generically Read more
Set the background color generically. Read more
Change the foreground color to black
Change the foreground color to black
Change the foreground color to red
Change the foreground color to red
Change the foreground color to green
Change the foreground color to green
Change the foreground color to yellow
Change the foreground color to yellow
Change the foreground color to blue
Change the foreground color to blue
Change the foreground color to magenta
Change the foreground color to magenta
Change the foreground color to purple
Change the foreground color to purple
Change the foreground color to cyan
Change the foreground color to cyan
Change the foreground color to white
Change the foreground color to white
Change the foreground color to bright black
Change the foreground color to bright black
Change the foreground color to bright red
Change the foreground color to bright red
Change the foreground color to bright green
Change the foreground color to bright green
Change the foreground color to bright yellow
Change the foreground color to bright yellow
Change the foreground color to bright blue
Change the foreground color to bright blue
Change the foreground color to bright magenta
Change the foreground color to bright magenta
Change the foreground color to bright purple
Change the foreground color to bright purple
Change the foreground color to bright cyan
Change the foreground color to bright cyan
Change the foreground color to bright white
Change the foreground color to bright white
Make the text bold
Make the text dim
Make the text italicized
Make the text italicized
Make the text blink
Make the text blink (but fast!)
Swap the foreground and background colors
Hide the text
Cross out the text
fn color<Color>(&'a self, color: Color) -> FgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
fn color<Color>(&'a self, color: Color) -> FgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read more
fn on_color<Color>(&'a self, color: Color) -> BgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
fn on_color<Color>(&'a self, color: Color) -> BgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read more
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&'a self
) -> FgColorDisplay<'a, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&'a self
) -> FgColorDisplay<'a, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&'a self
) -> BgColorDisplay<'a, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&'a self
) -> BgColorDisplay<'a, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Sets the foreground color to an RGB value.
Sets the background color to an RGB value.