bitrealm is a small indie studio crafting games in Odin + Raylib, with a love for tactile mechanics, cozy loops, and worlds you can lose hours in. Everything is built from the ground up on our own engine — pixel and glyph art, custom shaders (glow, bloom, CRT), procedural generation, and handcrafted audio.
Deep Miner is a 2D side-scrolling mining adventure. Dig your way through a procedurally generated underground, uncover ores and hidden depths, then return to the surface to sell, smelt, and upgrade your way deeper still.
Currently in beta — playable, evolving, and getting deeper.
Star Drifter is our next game: a space exploration and trading adventure rendered entirely in glowing ASCII glyphs. Pilot your ship across a procedural galaxy, mine asteroids and planets, trade with stations and merchant ships, and build your own space station among the stars.
Coming this year. Follow bitrealm to be there at launch.
Made with Odin, Raylib, and a lot of late nights. Thanks for playing. 🌌