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Blog
This is my blog. I don't write about anything in particular; just what takes my fancy at the moment.
February 22, 2026 -
Iron Arachne's eighth anniversary
February 20, 2026 -
Sandwich Questionnaire
February 3, 2026 -
Linux as daily driver, three months in
January 2, 2026 -
Tech plans for January 2026
January 1, 2026 -
Looking Ahead to 2026
December 31, 2025 -
2025 Year in Review
October 22, 2025 -
Running Linux on my gaming PC again
August 9, 2025 -
Becoming a Student Again
August 5, 2025 -
Revisiting the Kingdoms of Stone and Fire
July 17, 2025 -
Migrated gemlog content into this site
July 8, 2025 -
Dune: Awakening - First Impressions
July 1, 2025 -
2025 Mid-Year Review
April 20, 2025 -
Awaiting Dune
February 15, 2025 -
Old and New Experiences
February 13, 2025 -
Small web and self-hosting in a world in crisis
January 1, 2025 -
Looking Ahead to 2025
December 31, 2024 -
2024 Year in Review
June 23, 2024 -
2024 Midyear Project Update
January 1, 2024 -
Looking Ahead to 2024
December 31, 2023 -
2023 Year in Review
December 21, 2023 -
Upgrading the star and planet generators on Iron Arachne
December 2, 2023 -
Retrospective on November 2023 wellness challenge
November 15, 2023 -
Wellness challenge halfway point
November 5, 2023 -
First week of wellness challenge
October 31, 2023 -
Wellness challenge for November 2023
October 27, 2023 -
State of my projects for October 2023
September 18, 2023 -
Currently
July 22, 2023 -
Old sites and art galleries
July 16, 2023 -
Adding a coding reference section
April 12, 2023 -
I got a tattoo!
April 7, 2023 -
Pivoting back to full-stack developer
March 8, 2023 -
Iron Arachne turns five
January 1, 2023 -
Looking Ahead to 2023
December 31, 2022 -
2022 Year in Review
December 22, 2022 -
Old School Baroque
December 15, 2022 -
Make the world small again
December 5, 2022 -
First Day in Dragonflight
November 23, 2022 -
Regarding social media, web presence, and dumpster fires
November 4, 2022 -
Return to Blizzard
October 10, 2022 -
Checking back in on Blizzard
July 19, 2022 -
Word generation in Iron Arachne
June 7, 2022 -
Iron Arachne Dungeon Generator and future plans
May 11, 2022 -
Finished Shadowbringers
April 30, 2022 -
No Man's Sky
April 22, 2022 -
Upgrading the Iron Arachne planet generator
April 1, 2022 -
April 2022 update on my RPG projects
January 1, 2022 -
Looking ahead to 2022
December 28, 2021 -
2021 Year in Review
November 9, 2021 -
The New HeroQuest
October 27, 2021 -
An Eventful Few Months
August 2, 2021 -
Blizzard is dead to me.
May 26, 2021 -
Hrenovuha, the horseradish liquor
May 23, 2021 -
Open Source North 2021
April 30, 2021 -
Old RPGs of Mine
April 7, 2021 -
Games in progress
April 2, 2021 -
Building things slowly, and with feeling
March 10, 2021 -
A new wishlist for Star Wars: Galaxies 2
March 8, 2021 -
Switching to Zola
February 18, 2021 -
Another Forgotten Project: Mysteries of a Broken World
January 14, 2021 -
Updating Ingenium: Dusting off the manuscript
January 3, 2021 -
Looking Ahead to 2021
December 28, 2020 -
2020 Year in Review
November 3, 2020 -
Uvinji
October 30, 2020 -
Just More Color
October 28, 2020 -
On Forever Projects
September 30, 2020 -
Leading Up to Shadowlands
September 22, 2020 -
On Blogging Versus Social Media
July 20, 2020 -
On right action and American politics
June 25, 2020 -
Minimal CSS
April 14, 2020 -
Generating Worlds: Faking Realism
January 3, 2020 -
Predictions for 2030
December 2, 2019 -
Learning to use emacs
May 29, 2019 -
News sites in a post-advertisement world
May 12, 2019 -
Updates to Iron Arachne: The World API and more
March 18, 2019 -
Regarding My Blogs
March 6, 2019 -
Getting back into MMORPGs
February 6, 2019 -
Setting up a new personal blog
January 30, 2019 -
Iron Arachne Updates for January
January 22, 2019 -
My Spin on the Unix Philosophy
December 31, 2018 -
Year in Review 2018
December 29, 2018 -
Designing an OSR Game Part 4: Alignment, Treasure, and Exploration
November 28, 2018 -
My Breakfast: A Recipe and a Ritual
November 24, 2018 -
Designing an OSR Game Part 3: Names, Backgrounds, and Playtests
November 9, 2018 -
Designing an OSR Game Part 2: Freeholds and Fatality
November 3, 2018 -
On Gryphons and Their Kin
October 31, 2018 -
Designing a New OSR Game
October 26, 2018 -
Playing Characters You Hate
August 9, 2018 -
Project Status, August 2018
July 26, 2018 -
My Politics, 2018 Edition
May 5, 2018 -
Heraldry Generation Pt. 3: Animal Charges and Windows Builds
April 26, 2018 -
The Nature of DevOps
March 21, 2018 -
Heraldry Generation Pt. 2: Go, Divisions, and Charges
March 12, 2018 -
Heraldry Generation Pt. 1: Basics
February 16, 2018 -
Generating Fantasy Worlds
January 14, 2018 -
Regarding Silver Gryphon Games
November 27, 2017 -
Adding Blog Here
June 5, 2017 -
Write Simple Code to Prevent Headaches Later
January 1, 2017 -
Looking back on 2016, and forward to 2017
November 20, 2016 -
From Developer to DevOps: My Story
June 2, 2016 -
Fixing the Ansible 2.1 Temporary File Permissions Issue
April 25, 2016 -
3 Reasons why I gave up the Ghost
April 22, 2016 -
Moving back to WordPress.
April 15, 2016 -
Switching away from iPhone
March 14, 2016 -
So, You Want to Leave America
January 3, 2016 -
2015 Year in Review
December 29, 2015 -
Kettle, my personal dashboard app
December 10, 2015 -
Tutorial: Dealing with Disk Space Errors in Linux
November 30, 2015 -
Quick update, and Hugo
September 19, 2015 -
Taking up the writing habit again
September 11, 2015 -
Get Going with Laravel on Docker
August 3, 2015 -
Making army lists in Age of Sigmar
July 19, 2015 -
Age of Sigmar breaks Warhammer Fantasy, but it's worth it
November 8, 2014 -
Gamehole Con, Day 1
November 6, 2014 -
Gamehole Con, Day 0
August 20, 2014 -
Star Wars Galaxies: A Community to Remember
July 11, 2014 -
Getting Ready for Dungeons & Dragons Fifth Edition
June 8, 2014 -
Contact Lost on Asherth
June 1, 2014 -
The Salamanders take on Chaos Imperial Guard
January 14, 2014 -
First Node.js Hackathon
January 1, 2014 -
Conquering 2014: Goals for the New Year
December 29, 2013 -
2013 Year in Review
November 27, 2013 -
My Dimension in Rift
October 20, 2013 -
My wishlist for a Star Wars Galaxies 2
August 3, 2013 -
EverQuest Next Revealed
July 27, 2013 -
Reawakening the Starborn
July 20, 2013 -
Returning to Skyrim
June 29, 2013 -
10 Years Ago, in an MMO far, far away
June 8, 2013 -
Build a Better Warrior in Rift
April 20, 2013 -
Create Better Villains for your Adventure
April 6, 2013 -
Profession Talents for Ingenium
March 31, 2013 -
Being Defiant: Finishing Out Rift's Free Tier
March 24, 2013 -
Being Defiant: Currencies Beyond Gold and Silver
February 10, 2013 -
World of Warcraft, Modern RPGs, and the Gear Grind
January 13, 2013 -
Crafting in Tabletop RPGs
January 5, 2013 -
Conquering 2013: Goals for the Year
December 17, 2012 -
Succeeding Star Wars: Galaxies
December 9, 2012 -
Star Wars: Galaxies Crafting
November 18, 2012 -
Why I left Guild Wars 2 for EverQuest 2
August 26, 2012 -
Guild Wars 2 is here!
August 11, 2012 -
Anticipating Guild Wars 2
July 21, 2012 -
Guild Wars 2 Final Beta Weekend
June 30, 2012 -
On Game Launches
June 16, 2012 -
Rediscovering Guild Wars
June 6, 2012 -
The Lore of Starsiege: Tribes
March 6, 2012 -
Lime Odyssey: Nostalgia
March 1, 2012 -
Blacklight: Retribution First Impressions
February 23, 2012 -
I killed Deathwing. Then, WoW died.
February 12, 2012 -
Whatever happened to benovermyer.com and manatrance.com?
November 25, 2011 -
Skyrim: A Nord's Tale, Part 4
November 18, 2011 -
Skyrim: A Nord's Tale, Part 3
November 15, 2011 -
Skyrim: A Nord's Tale, Part 2
November 12, 2011 -
Skyrim: A Nord's Tale, Part 1
January 16, 2009 -
Dungeons & Delectibles
September 9, 2008 -
Learning to let go
July 1, 2008 -
Age of Conan
May 26, 2008 -
Back to the World of Warcraft, and...
April 25, 2008 -
What do I do?
April 24, 2008 -
What the client wants isn't always what they need
April 22, 2008 -
Earth Day 2008
April 17, 2008 -
Moving to mobile: how to work from any computer
April 16, 2008 -
Do you really need that?
April 15, 2008 -
Choice in the workplace? What will they think of next?
April 9, 2008 -
Fear and aggression; the dark side, are they?
April 3, 2008 -
Wake up with the sun and regain control of your life
March 31, 2008 -
Finally, at long last...
March 27, 2008 -
Once in awhile: a recipe
March 25, 2008 -
Forget the rules and tell a story
March 20, 2008 -
Connect and prosper
March 18, 2008 -
Three lists that will save you time and keep you sane
March 13, 2008 -
The art of eating M&Ms
March 11, 2008 -
Another clash of the generations
March 6, 2008 -
The workplace? Nah, we need the lifeplace.
March 5, 2008 -
On leveling and collections in Star Wars Galaxies
March 4, 2008 -
Get an awesome new hobby to improve and enrich your life!
February 28, 2008 -
Web workers don't need Stuff.
February 20, 2008 -
The art of positive deletion
February 12, 2008 -
The Imperial March
January 23, 2008 -
Free software, free world
January 17, 2008 -
Leveraging Web 2.0 for a tabletop gaming company
January 13, 2008 -
From Lord of the Rings Online to...
December 31, 2007 -
Yuletide in Lord of the Rings Online
December 20, 2007 -
Minstrels in green linen
December 19, 2007 -
Web standards, browsers, and the future of the web
December 18, 2007 -
The Lord of the Rings Online: Introducing Ceolrigan
December 17, 2007 -
T-Mobile must be boycotted
December 7, 2007 -
Why Jorn Barger is wrong and the rest of the world is right
December 3, 2007 -
Fitness full time
November 26, 2007 -
Liberty vs economy: How far can we go?
November 19, 2007 -
Second Life, MMORPGs, and conversation
November 12, 2007 -
Stream of consciousness, part one: the Internet
November 6, 2007 -
Live free. Live open source.
October 29, 2007 -
Partisanship is vile. What loss to this country...
October 10, 2007 -
True open source - death of the individual or celebration of individualism?