Journal tags: abstraction

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Magic

I don’t like magic.

I’m not talking about acts of prestidigitation and illusion. I mean the kind of magic that’s used to market technologies. It’s magic. It just works. Don’t think about it.

I’ve written about seamless and seamful design before. Seamlessness is often touted as the ultimate goal of UX—“don’t make me think!”—but it comes with a price. That price is the reduction of agency.

When it comes to front-end development, my distrust of magic tips over into being a complete control freak.

I don’t like using code that I haven’t written and understood myself. Sometimes its unavoidable. I use two JavaScript libraries on The Session. One for displaying interactive maps and another for generating sheet music. As dependencies go, they’re very good but I still don’t like the feeling of being dependant on anything I don’t fully understand.

I can’t stomach the idea of using npm to install client-side JavaScript (which then installs more JavaScript, which in turn is dependant on even more JavaScript). It gives me the heebie-jeebies. I’m kind of astonished that most front-end developers have normalised doing daily trust falls with their codebases.

While I’m mistrustful of libraries, I’m completely allergic to frameworks.

Often I don’t distinguish between libraries and frameworks but the distinction matters here. Libraries are bits of other people’s code that I call from my code. Frameworks are other people’s code that call bits of my code.

Think of React. In order to use it, you basically have to adopt its idioms, its approach, its syntax. It’s a deeper level of dependency than just dropping in a regular piece of JavaScript.

I’ve always avoided client-side React because of its direct harm to end users (over-engineered bloated sites that take way longer to load than they need to). But the truth is that I also really dislike the extra layer of abstraction it puts between me and the browser.

Now, whenever there’s any talk about abstractions someone inevitably points out that, when it comes to computers, there’s always some layer of abstraction. If you’re not writing in binary, you don’t get to complain about an extra layer of abstraction making you uncomfortable.

I get that. But I still draw a line. When it comes to front-end development, that line is for me to stay as close as I can to raw HTML, CSS, and JavaScript. After all, that’s what users are going to get in their browsers.

My control freakery is not typical. It’s also not a very commercial or pragmatic attitude.

Over the years, I’ve stopped doing front-end development for client projects at work. Partly that’s because I’m pretty slow; it makes more sense to give the work to a better, faster developer. But it’s also because of my aversion to React. Projects came in where usage of React was a foregone conclusion. I wouldn’t work on those projects.

I mention this to point out that you probably shouldn’t adopt my inflexible mistrustful attitude if you want a career in front-end development.

Fortunately for me, front-end development still exists outside of client work. I get to have fun with my own website and with The Session. Heck, they even let me build the occasional hand-crafted website for a Clearleft event. I get to do all that the long, hard stupid way.

Meanwhile in the real world, the abstractions are piling up. Developers can now use large language models to generate code. Sometimes the code is good. Sometimes its not. You should probably check it before using it. But some developers just YOLO it straight to production.

That gives me the heebie-jeebies, but then again, so did npm. Is it really all that different? With npm you dialled up other people’s code directly. With large language models, they first slurp up everyone’s code (like, the whole World Wide Web), run a computationally expensive process of tokenisation, and then give you the bit you need when you need it. In a way, large language model coding tools are like a turbo-charged npm with even more layers of abstraction.

It’s not for me but I absolutely understand why it can work in a pragmatic commercial environment. Like Alice said:

Knitting is the future of coding. Nobody knits because they want a quick or cheap jumper, they knit because they love the craft. This is the future of writing code by hand. You will do it because you find it satisfying but it will be neither the cheapest or quickest way to write software.

But as Dave points out:

And so now we have these “magic words” in our codebases. Spells, essentially. Spells that work sometimes. Spells that we cast with no practical way to measure their effectiveness. They are prayers as much as they are instructions.

I shudder!

But again, this too is nothing new. We’ve all seen those codebases that contain mysterious arcane parts that nobody dares touch. coughWebpackcough. The issue isn’t with the code itself, but with the understanding of the code. If the understanding of the code was in one developer’s head, and that person has since left, the code is dangerous and best left untouched.

This, as you can imagine, is a maintenance nightmare. That’s where I’ve seen the real cost of abstractions. Abstractions often really do speed up production, but you pay the price in maintenance later on. If you want to understand the codebase, you must first understand the abstractions used in the codebase. That’s a lot to document, and let’s face it, documentation is the first casuality of almost every project.

So perhaps my aversion to abstraction in general—and large language models in particular—is because I tend to work on long-term projects. This website and The Session have lifespans measured in decades. For these kinds of projects, maintenance is a top priority.

Large language model coding tools truly are magic.

I don’t like magic.

Class teacher

ES6 introduced a whole bunch of new features to JavaScript. One of those features is the class keyword. This introduction has been accompanied by a fair amount of concern and criticism.

Here’s the issue: classes in JavaScript aren’t quite the same as classes in other programming languages. In fact, technically, JavaScript doesn’t really have classes at all. But some say that technically isn’t important. If it looks like a duck, and quacks like a duck, shouldn’t we call it a duck even if technically it’s somewhat similar—but not quite the same—species of waterfowl?

The argument for doing this is that classes are so familiar from other programming languages, that having some way of using classes in JavaScript—even if it isn’t technically the same as in other languages—brings a lot of benefit for people moving over to JavaScript from other programming languages.

But that comes with a side-effect. Anyone learning about classes in JavaScript will basically be told “here’s how classes work …but don’t look too closely.”

Now if you believe that outcomes matter more than understanding, then this is a perfectly acceptable trade-off. After all, we use computers every day without needing to understand the inner workings of every single piece of code under the hood.

It doesn’t sit well with me, though. I think that understanding how something works is important (in most cases). That’s why I favour learning underlying technologies first—HTML, CSS, JavaScript—before reaching for abstractions like frameworks and libraries. If you understand the way things work first, then your choice of framework, library, or any other abstraction is an informed choice.

The most common way that people refer to the new class syntax in JavaScript is to describe it as syntactical sugar. In other words, it doesn’t fundamentally introduce anything new under the hood, but it gives you a shorter, cleaner, nicer way of dealing with objects. It’s an abstraction. But because it’s an abstraction taken from other programming languages that work differently to JavaScript, it’s a bit of fudge. It’s a little white lie. The class keyword in JavaScript will work just fine as long as you don’t try to understand it.

My personal opinion is that this isn’t healthy.

I’ve come across two fantastic orators who cemented this view in my mind. At Render Conf in Oxford earlier this year, I had the great pleasure of hearing Ashley Williams talk about the challenges of teaching JavaScript. Skip to the 15 minute mark to hear her introduce the issues thrown up classes in JavaScript.

More recently, the mighty Kyle Simpson was on an episode of the JavaScript Jabber podcast. Skip to the 17 minute mark to hear him talk about classes in JavaScript.

(Full disclosure: Kyle also some very kind things about some of my blog posts at the end of that episode, but you can switch it off before it gets to that bit.)

Both Ashley and Kyle bring a much-needed perspective to the discussion of language design. That perspective is the perspective of a teacher.

In his essay on W3C’s design principles, Bert Bos lists learnability among the fundamental driving forces (closely tied to readability). Learnability and teachability are two sides of the same coin, and I find it valuable to examine any language decisions through that lens. With that mind, introducing a new feature into a language that comes with such low teachability value as to warrant a teacher actively telling a student not to learn how things really work …well, that just doesn’t seem right.

Sasstraction

Emil has been playing around with CSS variables (or “custom properties” as they should more correctly be known), which have started landing in some browsers. It’s well worth a read. He does a great job of explaining the potential of this new CSS feature.

For now though, most of us will be using preprocessors like Sass to do our variabling for us. Sass was the subject of Chris’s talk at An Event Apart in San Francisco last week—an excellent event as always.

At one point, Chris briefly mentioned that he’s quite happy for variables (or constants, really) to remain in Sass and not to be part of the CSS spec. Alas, I didn’t get a chance to chat with Chris about that some more, but I wonder if his thinking aligns with mine. Because I too believe that CSS variables should remain firmly in the realm of preprocessers rather than browsers.

Hear me out…

There are a lot of really powerful programmatic concepts that we could add to CSS, all of which would certainly make it a more powerful language. But I think that power would come at an expense.

Right now, CSS is a relatively-straightforward language:

CSS isn’t voodoo, it’s a simple and straightforward language where you declare an element has a style and it happens.

That’s a somewhat-simplistic summation, and there’s definitely some complexity to certain aspects of CSS—like specificity or margin collapsing—but on the whole, it has a straightforward declarative syntax:

selector {
    property: value;
}

That’s it. I think that this simplicity is quite beautiful and surprisingly powerful.

Over at my collection of design principles, I’ve got a section on Bert Bos’s essay What is a good standard? In theory, it’s about designing standards in general, but it matches very closely to CSS in particular. Some of the watchwords are maintainability, modularity, extensibility, simplicity, and learnability. A lot of those principles are clearly connected. I think CSS does a pretty good job of balancing all of those principles, while still providing authors with quite a bit of power.

Going back to that fundamental pattern of CSS, you’ll notice that is completely modular:

selector {
    property: value;
}

None of those pieces (selector, property, value) reference anything elsewhere in the style sheet. But as soon as you introduce variables, that modularity is snapped apart. Now you’ve got a value that refers to something defined elsewhere in the style sheet (or even in a completely different style sheet).

But variables aren’t the first addition to CSS that sacrifices modularity. CSS animations already do that. If you want to invoke a keyframe animation, you have to define it. The declaration and the invocation happen in separate blocks:

selector {
    animation-name: myanimation;
}
@keyframes myanimation {
    from {
        property: value;
    }
    to {
        property: value;
    }
}

I’m not sure that there’s any better way to provide powerful animations in CSS, but this feature does sacrifice modularity …and I believe that has a knock-on effect for learnability and readability.

So CSS variables (or custom properties) aren’t the first crack in the wall of the design principles behind CSS. To mix my metaphors, the slippery slope began with @keyframes (and maybe @font-face too).

But there’s no denying that having variables/constants in CSS provide a lot of power. There’s plenty of programming ideas (like loops and functions) that would provide lots of power to CSS. I still don’t think it’s a good idea to mix up the declarative and the programmatic. That way lies XSLT—a strange hybrid beast that’s sort of a markup language and sort of a programming language.

I feel very strongly that HTML and CSS should remain learnable languages. I don’t just mean for professionals. I believe it’s really important that anybody should be able to write and style a web page.

Now does that mean that CSS must therefore remain hobbled? No, I don’t think so. Thanks to preprocessors like Sass, we can have our cake and eat it too. As professionals, we can use tools like Sass to wield the power of variables, functions (mixins) and other powerful concepts from the programming world.

Preprocessors cut the Gordian knot that’s formed from the tension in CSS between providing powerful features and remaining relatively easy to learn. That’s why I’m quite happy for variables, mixins, nesting and the like to remain firmly in the realm of Sass.

Incidentally, at An Event Apart, Chris was making the case that Sass’s power comes from the fact that it’s an abstraction. I don’t think that’s necessarily true—I think the fact that it provides a layer of abstraction might be a red herring.

Chris made the case for abstractions being inherently A Good Thing. Certainly if you go far enough down the stack (to Assembly Language), that’s true. But not all abstractions are good abstractions, and I’m not just talking about Spolky’s law of leaky abstractions.

Let’s take two different abstractions that share a common origin story:

  • Sass is an abstraction layer for CSS.
  • Haml is an abstraction layer for HTML.

If abstractions were inherently A Good Thing, then they would both provide value to some extent. But whereas Sass is a well-designed tool that allows CSS-savvy authors to write their CSS more easily, Haml is a steaming pile of poo.

Here’s the crucial difference: Sass doesn’t force you to write all your CSS in a completely new way. In fact, every .css file is automatically a valid .scss file. You are then free to use—or ignore—the features of Sass at your own pace.

Haml, on the other hand, forces you to use a completely new whitespace-significant syntax that maps on to HTML. There are no half-measures. It is an abstraction that is not only opinionated, it refuses to be reasoned with.

So I don’t think that Sass is good because it’s an abstraction; I think that Sass is good because it’s a well-designed abstraction. Crucially, it’s also easy to learn …just like CSS.