I worked on the Hallowfall environment from the World of Warcraft War Within expansion, and I served as zone point on the environment side until the final look of the zone was established. I worked closely with Gabe Gonzalez to create cohesive color palettes and asset kits using concepts created by him, the environment team, and me. . I was responsible for many terrain textures and detail doodads which included the teal plants, teal city moss, red moss, yellow-green moss, dirt, pebbles, and...