With his back against the wall, Batman turns to his closest allies to help him save Gotham City from the clutches of Scarecrow and the Arkham Knight's army. A familiar face also returns to g... Read allWith his back against the wall, Batman turns to his closest allies to help him save Gotham City from the clutches of Scarecrow and the Arkham Knight's army. A familiar face also returns to give The Dark Knight a message he cannot ignore.With his back against the wall, Batman turns to his closest allies to help him save Gotham City from the clutches of Scarecrow and the Arkham Knight's army. A familiar face also returns to give The Dark Knight a message he cannot ignore.
- Won 1 BAFTA Award
- 18 wins & 26 nominations total
Carlos Alazraqui
- Thug #2
- (voice)
Troy Baker
- Arkham Knight
- (voice)
- …
JB Blanc
- Fire Chief Underhill
- (voice)
- …
Brian Bloom
- Roman Sionis
- (voice)
- …
Steve Blum
- Waylon Jones
- (voice)
- …
David Boat
- Officer Owens
- (voice)
- …
Tom Choi
- Mick Phillips
- (voice)
Lenny Citrano
- Penguin Thug
- (voice)
Kevin Conroy
- Bruce Wayne
- (voice)
- …
Chris Cox
- Additional Voices
- (voice)
Sara Cravens
- Detective Westcott
- (voice)
- (as Sarah Cravens)
Featured reviews
Pros:
1. Amazing graphics, music score & sound effects.
2. Outstanding voice acting performances by Kevin Conroy, Mark Hamill, John Noble, Jonathan Banks, Ashley Greene, Tara Strong, Wally Wingert, Troy Baker, Nolan North, Tasia Valenza, Grey Delisle etc as Batman, Joker, Scarecrow, Commissioner Gordon, Oracle, Harley Quinn, Riddler, Arkham Knight, Two Face, Penguin, Poison Ivy, Catwoman etc.
3. Great plot about Scarecrow reunites all the supervillains to destroy Batman.
4. Joker appears as a hallucination.
5. Love the Batsuit in this game.
6. You get to drive the Batmobile, as well as battling tanks.
7. Love the Fear Takedown move.
8. You get to switch back & forth in between the Main Story objectives to the Side Missions.
9. Love the improvement of both the combat & stealth encounters.
10. It's a bigger open world than it's predecessors.
Cons: 1. Half of the writing's not the same without Paul Dini.
2. I didn't like the Deathstroke tank battle.
2. Outstanding voice acting performances by Kevin Conroy, Mark Hamill, John Noble, Jonathan Banks, Ashley Greene, Tara Strong, Wally Wingert, Troy Baker, Nolan North, Tasia Valenza, Grey Delisle etc as Batman, Joker, Scarecrow, Commissioner Gordon, Oracle, Harley Quinn, Riddler, Arkham Knight, Two Face, Penguin, Poison Ivy, Catwoman etc.
3. Great plot about Scarecrow reunites all the supervillains to destroy Batman.
4. Joker appears as a hallucination.
5. Love the Batsuit in this game.
6. You get to drive the Batmobile, as well as battling tanks.
7. Love the Fear Takedown move.
8. You get to switch back & forth in between the Main Story objectives to the Side Missions.
9. Love the improvement of both the combat & stealth encounters.
10. It's a bigger open world than it's predecessors.
Cons: 1. Half of the writing's not the same without Paul Dini.
2. I didn't like the Deathstroke tank battle.
Asylum is still the most cohesive and comic accurate one and Origins has the best writing (i like City the least and the spin-off Blackgate is a dud) but this is the roundest package yet. The gameplay is the usual polished to hell and back deal with a surprising amount of diversity and the new Batmobile is a bit overused but it works unbelievably well for most of the game. The very engaging narrative uses a few fake outs too many, the continuity is now a mess and the Knight's identity (i predicted it in the thread about 2014's bugs) is exceptionally obvious and even a bit unresolved. That said i skipped a lot of sleep to finish all the story content that isn't a collect-a-thon. The audiovisual presentation is industry leading, John Noble's Scarecrow is the best version of the character to this day and another returning villain is in top form too. I even got to play as Azrael and see a comic accurate Professor Pyg (the M rating doesn't lie) so well done Rocksteady. A- and a Game of the Year contender.
'Batman: Arkham Knight (2015)' is, as of now, the final main instalment in its series. Although it isn't quite as good as 'Batman: Arkham City (2011)', it ends the story on a solid note and is a fantastic game from the second it begins. Its narrative picks up after the gloomy end of its predecessor, taking things in a somewhat new direction when Scarecrow - one of the highlights of the first game in the series - rolls into Gotham with a plan to bring it to its knees. There are some really interesting characterisations here and the title does quite a bit of exploration when it comes to Batman's innermost fears and anxieties. Of course, it also has a couple of less successful moments. However, the overall thing is compelling and entertaining right the way through. The gameplay is probably the most refined it has ever been, tightening up series-staple mechanics while introducing several new gadgets and abilities. The combat is as deep and fluid as you'd expect, while the predator encounters are as challenging and suspenseful as ever. It's all really exciting and often contextualised within its wider world. That's because this time the entire city is explorable, from its highest rooftops to its shabbiest alleys. Soaring over the rain-soaked city as searchlights blaze their circles into the sky is simply stunning. Beneath its grimy aesthetic, the game really is gorgeous; the jump in generation between this title and the last is evident. The thing's most major new mechanic is the Batmobile, which has proven controversial among fans. Personally, I think it's a great addition. The car mode provokes an intense feeling of speed and the tank mode satisfyingly allows you to deal out some heavy damage. Perhaps it is leaned on a little too heavily in some scripted segments and in some of the Riddler's puzzles, but it's an enjoyable element of the experience that never truly feels cumbersome. Besides, it can launch you into the air, which is indescribably fulfilling. The city itself is peppered with stuff to do, all of which progresses side-plots than can result in you apprehending several well-known villains. This is great because it means that there is no busywork. It really is a treat to see your progress in real time, as Gotham PD fills up with the likes of Two-Face and the Penguin. Of course, there's also the elusive Riddler to contend with. He's put his trophies all over the place yet again and given you another set of lore-based riddles to solve. They're all tied to a series of 'Saw (2004)'-like traps and, this time, the completion of thse bring you one step closer to freeing Catwoman (who has been captured by the rogue and assists you in her own escape). This a great way of making the Riddler stuff seem even more urgent than it has before, as it directly impacts a playable character who is an important part of the series. The game, as a whole, has a strong sense of urgency to it. It supposedly plays out in real time and it pushes the Dark Knight to his limits. It's filled with effective storytelling, engaging characters and exciting gameplay. It's an extremely enjoyable experience. 10/10
Arkham Knight is the most thematically consistent and emotional narrative in the entire Arkham franchise, hands down.
Throughout the entirety of the story, everything Batman cares about is threatened as central Gotham is under lockdown, taken over by an incredible roster of villains. Batman's psyche is represented through the manifestation of his subconscious - Through this, his deepest thoughts and darkest fears surface.
Batman's greatest battle is the one for his mind - Facing a foe lurking within, embodied by an old enemy in which he fights for his sanity.
Despite it's subvertive marketing, Arkham Knight is a wonderfully written psychological thriller with polished gameplay and excellently directed cinematics.
Throughout the entirety of the story, everything Batman cares about is threatened as central Gotham is under lockdown, taken over by an incredible roster of villains. Batman's psyche is represented through the manifestation of his subconscious - Through this, his deepest thoughts and darkest fears surface.
Batman's greatest battle is the one for his mind - Facing a foe lurking within, embodied by an old enemy in which he fights for his sanity.
Despite it's subvertive marketing, Arkham Knight is a wonderfully written psychological thriller with polished gameplay and excellently directed cinematics.
Arkham Knight is a game that stays 100% true to what makes Batman such a timeless character. The final game in the Arkham Trilogy is a great send-off to one of the generation's best gaming trilogies, and easily the best superhero video games series in history.
Batman has become such a staple in our pop-cultural diets that it's easy to make the character seem worn out from all the iterations we've seen of him through the years, but the Arkham series is one of the examples of revising the character and still keeping him fresh to modern audiences.
The plot takes place after Arkham City, and Batman is now the target of a plot by all of Gotham's greatest thugs: to finally kill The Dark Knight. Will they succeed? And will Scarecrow break Batman before the night is over? Rocksteady Studios concludes the Arkham Trilogy in a more open-ended and technically gorgeous entry for Batman video games than we've seen before; and the games themselves are comparable to Batman: The Animated Series and The Dark Knight Trilogy. The Batman: Arkham franchise is an achievement itself, and will surely be recognized as a classic example as to why the character works in so many different mediums.
Batman has become such a staple in our pop-cultural diets that it's easy to make the character seem worn out from all the iterations we've seen of him through the years, but the Arkham series is one of the examples of revising the character and still keeping him fresh to modern audiences.
The plot takes place after Arkham City, and Batman is now the target of a plot by all of Gotham's greatest thugs: to finally kill The Dark Knight. Will they succeed? And will Scarecrow break Batman before the night is over? Rocksteady Studios concludes the Arkham Trilogy in a more open-ended and technically gorgeous entry for Batman video games than we've seen before; and the games themselves are comparable to Batman: The Animated Series and The Dark Knight Trilogy. The Batman: Arkham franchise is an achievement itself, and will surely be recognized as a classic example as to why the character works in so many different mediums.
Did you know
- TriviaAccording to character designer Albert Feliu, a single character model in Arkham Knight could contain the same amount of polygons used to render the entirety of Batman: Arkham Asylum (2009)'s environment.
- GoofsWhen Batman rescues the fire chief, he refers to him as "captain".
- Crazy creditsSeveral images of Arkham Asylum, City and Knight are shown during the credits.
- ConnectionsEdited into Batman: Arkham Collection (2018)
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