Delsin Rowe, a rebellious youngster in Seattle becomes aware of his incredible powers after a confrontation with an escaped inmate. But when his abilities come under the attention of the D.U... Read allDelsin Rowe, a rebellious youngster in Seattle becomes aware of his incredible powers after a confrontation with an escaped inmate. But when his abilities come under the attention of the D.U.P., he is faced to battle them.Delsin Rowe, a rebellious youngster in Seattle becomes aware of his incredible powers after a confrontation with an escaped inmate. But when his abilities come under the attention of the D.U.P., he is faced to battle them.
- Awards
- 1 win & 13 nominations total
- Delsin Rowe
- (voice)
- Reggie Rowe
- (voice)
- Fetch
- (voice)
- Betty
- (voice)
- Celia
- (voice)
- (as Cassandra Morris)
- Protestor
- (voice)
- Concrete Pawn #1
- (voice)
- (as Philip Anthony Rodriguez)
- Concrete Pawn #2
- (voice)
- Policeman #1
- (voice)
- …
- Homeless Male Pedestrian
- (voice)
- (as Thomas Bromhead)
- …
- USTV News Reporter
- (voice)
- …
- TV Reporter
- (voice)
- Male Pedestrian #1
- (voice)
Featured reviews
Let's start with the good. The strongest aspect of this game is its visuals. The graphical fidelity, art direction, and VFX still look AMAZING to this day as it did back then. This game also has some of the best cinematics I've seen in a game - the motion capture and cinematic direction is quite literally top notch. The atmosphere and soundtrack is also quite strong - but inFAMOUS games have always had great atmosphere and soundtracks. The gameplay is also quite good, if not a bit simplified and a little less nuanced compared to the previous games.
Now for the bad. The story and content. While I wasn't expecting Second Son to be better than the first two games in terms of storytelling, I was expecting an interesting and fleshed out standalone narrative. Interesting it is and some of the writing is entertaining. But the overarching story is very flawed. In fact, the story and the game's content feel quite rushed. Characterization of our main cast is pretty shallow and inconsistent, the karma system messes up the logic of the story even more than it ever did in the previous games, the worldbuilding is pretty flat (which is a HUGE downgrade from the previous games that were RICH with history and fleshing out their locations), and our supporting characters don't get the screen time they very much need. Also one of the more serious themes of the game gets pushed to the side and barely touched. Then there's the content of the open world. While inFAMOUS 1 & 2 didn't have masterpieces of side content, what was there was fleshed out enough to be worthwhile and interesting. Side missions and collectibles may have been a bit repetitive, but there were gameplay benefits, additional narratives, and good worldbuilding that came with them. Those side missions also allowed for a few hours worth of additional content, with the average side mission being around 4-10 minutes. Second Son completely downgrades all of this. Side missions are now split up into categories, allowing for even more repetition (with little to no worldbuilding except for one mission type). They can take a few seconds to complete and they don't really come with many gameplay or narrative benefits. Also the world design is a lot lackluster. Empire City and New Marais in the first two games had a lot of variety in locales and a lot of interesting interactive elements. The way NPCs interacted and moved around in the open world also added a lot more nuance to the world - but this isn't really present in Second Son. Also the gameplay design almost dismisses most of the world design, making it so that you can speed past the most of the locales without ever interacting with many of the world's elements. The open world is more of a obstacle than a living breathing world. Which also removes some of the challenge that the open worlds had in the previous games, such as tough platforming and strategic traversal.
InFAMOUS: Second Son isn't a bad game - standalone or sequel. It's just a huge downgrade. It's visual and technical presentation is the biggest appeal and upgrade in the series, but everything else has been watered down in terms of quality and fleshing out certain aspects. It lacks the compelling plot of inFAMOUS 1, the fleshed out characters of inFAMOUS 2, and the open world of both. Which is a shame, because this game REALLY could've been much more, given the time. It tries to do so much, but the quality is watered down as a result.
Several things are done better in this game, other than the graphics. The gameplay feels more fluid. For the first time, you can shoot energy from you hands without having to aim. Parkour is much easier and more satisfying although I miss sliding on power lines. Boss battles, however, are just as great.
The major cons here, however, is that the game feels a bit short. A 10 hour story isn't long for an open world game and there's not that much to do otherwise. Some side activities are good, but there isn't as much as I would like to be. That is the main reason 9/10 is as high as I could give it.
Other than that, this is a must own title for PS4 players. It is my favorite title that I got free with PS Plus and arguably my favorite Infamous game. While not very long, the main story is amazing in my opinion, and the characters really grow on you (even though the main character is polarizing for some). Gameplay just makes you feel like a badass overall and you can get creative in not only the combat, but traversing the city as well. And it's a nice, big, and beautiful sandbox to explore.
If you own a PS4 and have not played this yet, do yourself a favor and play this.
A Great PlayStation Exclusive/10
Graphics - for 2014, this was amazing. Now being upscaled on my 4k HDR TV, it's still gorgeous. The little things make a huge difference. There are details that are fun to find, and no matter how many times I replay it, I seem to find something new.
Sound - immersion is fantastic. Even the ambient noises, falling rain, far off noises, it all is perfect for placing yourself in the action, whether over a dolby stereo or headphones.
The game can be repetitive, but what video game isn't? It's not the grind that Destiny is, though...
This game was the ONLY reason I purchased a PS4. I got the original Infamous from Sony for free after their security breech, and the timing was perfect since I had just finished it, and a week or so later Infamous 2 came out. I waited for this one, and while I was disappointed like many to not have Cole having somehow returned, the dialog, the voice acting, the story, it draws you in and you really come to like this guy. The character building is phenomenal here.
You can play both sides, the good and evil, and I've done both many times. There are some powers that work best as the evil though, and I miss those while I'm playing the good guy. And vice versa.
And I'm not kidding about replayability. I can't tell how many times I've played it. My son loves having me pass the controls to him to do the spray paint tagging And even that's nicely done, and taught me how so many things like that are even made. I never knew about the stencils and such...
Yes it's now nearly a 5 year old game. But despite my absolute love of Halo, and all the hours I have with it doing multiplayer with my son, this is still my favorite game to fall back on when I've finished whatever new pretty shiny was released... Soundtrack is awesome as well...
Did you know
- TriviaSeveral references to other Sucker Punch (the developer of the game) games are referenced in this game. Many times you will see the name MacGrath or McG on buildings and signs. This is a reference to prior inFAMOUS (2009-) games, which had a protagonist named Cole MacGrath, who wielded electricity. Also, Delsin's ringtone is the Sly Cooper (2002-) theme song, with cartoon raccoons on a playground's walls and some neon signs in the shape of a raccoon's head.
- Quotes
Reggie Rowe: [Concrete is slowly encasing him, threatening to take Delsin with it] Delsin, Delsin - look at me. You *gotta* let me go.
Delsin Rowe: No! I can do this! I can do this, I can do this!
Reggie Rowe: Listen, we can't let this stuff get to you, too!... Dammit, I am so proud of you.
Delsin Rowe: No.
Reggie Rowe: Always have been.
Delsin Rowe: No... Reggie, don't...
Reggie Rowe: I love you, bro.
[With that, Reggie lets go of Delsin's hand, plummeting to his death]
Delsin Rowe: [in anguish] NOOOOOOOOOOOO!
- ConnectionsFeatured in DashieGames: inFAMOUS: SECOND SON (GAMEPLAY) (2014)
- SoundtracksHeart Shaped Box
Performed by Dead Sara
Written by Kurt Cobain
Published by Primary Wave Tunes (BMI) / The End of Music (BMI) c/o BMG Rights Management (US) LLC
Courtesy of Pocket Kid Records
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