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hydroshock-84478

Joined Dec 2016
Welcome to the new profile
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hydroshock-84478's rating
Doom Eternal

Doom Eternal

8.6
10
  • May 10, 2020
  • Slaying Demons at Breakneck Speed

    This game. This was the one I was most excited for this year. And it did not disappoint. It has become my favorite FPS, and one of my top 5 video games ever. Doom 2016 was already an amazing title that never got old, with an action packed and brutal campaign and a decent multiplayer component. Now, everything is back and cranked up to 11!

    The campaign is nice and meaty, longer than the previous game despite having the same number of chapters (13). There is so much more to explore and everything you collect has merit. Get all the cheat codes, you unlock classic Doom on a computer in your awesome Fortress of Doom. Get all the Praetor suit tokens, you unlock the final cheat code. Clear all the Slayer Gates, and you unlock something that will take you back to Doom 64. The amount of fan service in this gane is astounding, something vastly refreshing these days.

    How about the main game, as in combat? Superb. There a couple flaws, however. The purple sludge that you sometimes walk on, which slows you down quite a bit, can ruin the flow of combat. The punch without the Blood Punch filled up does close to zero damage, which can be a problem if you're swarmed by enemies. In the previous game, you can defeat some enemies with punches alone. And finally, using the chainsaw by pressing one button in front of an enemy can be a nuisance if it's not right on the spot. I preferred how in the previous game, you press one button to pull out the chainsaw, and then the attack control to saw the enemy. Besides, it also shows you how much fuel is remaining. But on the flip side, Eternal improves on the chainsaw by recharging the last fuel can indefinitely, meaning you can always use it on weaker demons and have an endless supply of ammo.

    The rest of the changes enhance the experience apart from Doom 2016. The dash is a welcome change. No longer having the unnecessary crouch, the dash now allows for traversing the area quicker, dodge deadly attacks, and rushing for an execution. No more missing glory kills. Which, by the way, are even better and more brutal with the Doomblade on the left arm, making demon sushi to go. Getting armor on the spot by burning enemies is one of the best changes as well. Gone are the days where you only have your health to live off of, as there was no way to replenish your armor without pickups. And for the weapons, they are the same weapons as the last game (minus the pistol), but they got quite the upgrade with better mods to wreak more havoc. And there are more demon types to to test your arsenal, including the new bosses. What changed is that you no longer shoot enemies until they die. You can, but there are strategies involved now with targeting weak points and exploiting certain move sets (Marauder). While I miss having only solo bosses back in the previous, I still felt the bosses were awesome and challenging, and the final boss is probably my favorite boss of this generation of gaming.

    Battlemode, the new multiplayer mode, is in my opinion the best mode id Software has created. While it has it's flaws, it focuses more on what Doom is about. A 2v1 mode between the Slayer and two player-controlled demons is quite the chaos. And it is hard as hell to learn, needing lots of strategy for the demons, and skill for the Slayer. A couple things I would like to change, however, would be for the demons to have limited respawns, as having to kill both players within 22 seconds can be frustrating, and I feel the player demons can use a damage buff while having there frequency of summoning other demons be reduced, so that the battles can be more focused for the players. As of now, it leans more towards PvE. And I hope other modes will be added (besides Invasion) so that this mode does not get stale. I would hate for this mode to die out because I still think it is great.

    Overall, Doom Eternal has set a new standard for FPS games. It is how a sequel is properly made, and I loved every minute of it. It is clear that id Software made this for the fans, to enjoy adrenaline-pumping gameplay while listening to Mick Gordon's master-class heavy metal. I cannot recommend this game enough to fans of the FPS genres, especially with this game dating back to FPS origins. An easy 10/10 for me.
    The Witcher 3: Wild Hunt

    The Witcher 3: Wild Hunt

    9.6
    10
  • May 20, 2019
  • The Wild Hunt is a Wild Ride, In a Wild, Cruel World

    "How do you like that silver?" - Geralt of Rivia

    I, for one, like that silver. If I were a monster about to be slain, I would at least like it to be Geralt to slay me, and to hear those words... (Okay, that sounded better in my head).

    Anyone, this is a gorgeous and lively game, saying the least. And it is a grower. I initially thought that this game was good, but somewhat boring. It just didn't click, I felt it overrated, and I ended up leaving it for a while due to loss of interest. But I came back to it, and it is one of the best decisions I've made. My increased liking didn't come immediately, but over time, this game has worked its way up to earning a 10/10 from me, to becoming my favorite open world game, to becoming my favorite video game, period. It is definitely a game you'll have to get used to first, especially if you have never played any other Witcher game. But if you give it time, you may realize what a piece of art and amazing achievement this is.

    As mentioned before, this game is gorgeous. Sure, its graphics aren't the most realistic when compared to other games, but it still looks so believable and so detailed. And once the fantasy elements kick in, it is some of the best imagination put into a video game. There are numerous kinds of creatures apart from humans, both docile and hostile. The open world itself is huge and has tons of various places to explore, from plains, to mountains, to actual kingdoms and villages. Each of those places looks inspired by some civilization in history, with its own spin, of course. And the variety between experiencing friendly and unfriendly societies throughout the journey is quite noticeable. Speaking of which, the main journey is 40-50 hours, with the entire game giving nearly 200 hours. Now that is an adventure, and not in the way where there will be actual grinding. There actually is A LOT of content, pretty well-varied.

    The story is among the most epic and well-written I have ever experienced. As a die-hard Uncharted fan, I struggled to find as much enjoyment in other single-player stories as Uncharted. But I started to find those in Batman: Arkham, Infamous, and of course, this game. The characters are among the best I have seen, and I deeply cared for each one. That doesn't happen often. Each character is different and likeable in their own ways, and almost anyone you meet is also a badass in combat, whether they're a sorcerer/sorceress, warrior, or even a witcher like you.

    The quests themselves are also great, obviously. I was so sad to see the main quest come to an end when I beat it. Even though I got the happiest ending out of all the possible endings (same with the DLCs), I felt empty. That's how great it was. It often changes between tense dialogue, intense action, humor, mystery, and laid-back downtime with those Geralt area as family. Hardly did any of it feel repetitive. And the side quests themselves are a fun ride. Instead of being shallow side activities, those quests have their own stories too, and there is a wide range of that. Some can be simple and trivial, while others involve eliminating a group of bandits or a dangerous monster. If you want to be guaranteed to hunt down and kill a monster, look no further than witcher contracts, which are sure to give you generous rewards afterwards, in addition.

    And of course, the gameplay itself is super fun. I feel the combat system fluid, and it is a unique type, mixing magic and swordplay. That already sounds like Dark Souls, but I doubt it is the same (haven't play Dark Souls, so I don't know). But it is unique nonetheless. Upon exploring the vast world, you have a horse to travel with, and activities other than quests include clearing out bandit camps, saving people in distress, finding hidden treasure, competing in horse races, and more. There is much to do and so much to find. And the bosses are epic as well. The may not be the most challenging, but some certainly are a challenge.

    I could go on and on about why I got so hooked with this game. There is so much to say about it, and I couldn't think of any flaws, besides the long loading times. The amount of work CDPR put into this just feels like they spoil us gamers, especially with the two DLC packs feeling like full games on their own. This is my first single-player game where I passed the 100-hour mark and I still feel like I have much to do. Again, I'm so glad I allowed myself the opportunity to give this game a second chance, because I would have really misses out. Given that, I pity anyone who hasn't played this yet. It is not just a game, but an immersive experience, a really good one at that.
    Uncharted 4: A Thief's End

    Uncharted 4: A Thief's End

    9.4
    10
  • May 18, 2019
  • The Perfect End to a Thief's Journey

    I have been a die hard Uncharted fan all the way back when I decided to try the series out for the first time in 2013. Sure, that is six years late, but I got hooked ever since. And this game was the main reason I went for a PS4, because I knew this was a must-play. And it met, if not exceeded, my expectations.

    The game, first of all, looks so much more real than almost any game. Only a few games, such as Battlefield 1, Horizon: Zero Dawn, and Batman: Arkham Knight are around where this game is. And even with the high-quality graphics and large file size, the game fortunately runs smoothly and almost flawlessly. Even if you are not in it for the story, it is a technical marvel for sure. Explosions are executed nicely, the cities and environment look as lively as ever, and character models continue to impress. Basically nothing was left unchecked.

    For the story, it is mostly what Uncharted fans expect, but deeper. The stories of the Uncharted series have always been brilliant, strong, and deep, but none have captured emotion quite like this, as the real question are asked in this one. The pattern was apparently repeated in past games, but this one is a bit different, rather asking the main character how far he is willing to go for the treasure he is hunting. Will he sacrifice his normal life for it, let alone his life, period?

    Gameplay, on the other hand, is top-notch, both in single-player and multiplayer. The campaign is at least 15 hours this time, an upgrade from past games being about 10 hours on average. While I still think the best campaign in the series is Uncharted 2: Among Thieves, this one is a close second and gets credit for being the longest one while adding some new ideas. Combat us fluid and satisfying. Hand-to-hand is even more detailed, and while one step back is that the counterattack move is gone, the fights are very well-choreographed with less of a shaking camera as possible. And gunplay has been perfected to great precision. Multiplayer is a lot of fun, and while it isn't the main reason to play Uncharted, it is not to be skipped. It is overall the same from past entries, but the maps are even more fun, and some new ideas, such as the sidekicks, are introduced. The down-but-not-out state from The Last of Us multiplayer also makes a returns. With both this and the coop survival mode, this game is the definitive Uncharted experience. Upon feeling that Uncharted 2 has the best campaign, Uncharted 3 has the best coop, and Uncharted 4 has the best multiplayer, I feel this is the best Uncharted game with everything weighed out. With some game series declining these days, this is a game that proves other areas of the gaming industry still stand strong, and one that gives gamers hope.

    The Uncharted series and PlayStation are one, in my book. Not only because they are exclusives, but I feel they are inseparable. With so many great exclusives, of course opinions will vary on which is the best PlayStation exclusive series, but if you ask me, this game further confirms that Uncharted is the definitive experience, with this game being the definitive experience of the PS4. This is not to be missed out.
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