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6.5/10
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In the distant future, a space traveler from Earth breaks a special law and interferes with the history of another, Medieval-like planet.In the distant future, a space traveler from Earth breaks a special law and interferes with the history of another, Medieval-like planet.In the distant future, a space traveler from Earth breaks a special law and interferes with the history of another, Medieval-like planet.
- Awards
- 10 wins & 12 nominations total
Remigijus Bilinskas
- Voin
- (as Remigiyus Bilinskas)
Featured reviews
Aleski German's Hard to be a God may be the most difficult science fiction film ever made. It is a film that will divide viewers. I was excited to see the film since I had liked the Strugatsky brothers' novel that the film is based upon. In addition, the film had been compared to Andrei Tarkovsky who directed one of my favorite films, Stalker, also based on a novel by Arkaday and Boris Strugatsky (Roadside Picnic). After about a half hour of watching Hard to be a God, I was somewhat less excited.
On a strictly visual level, Hard to be a God is amazing. The film takes place on a planet, similar to Earth, that is going through its middle ages. Aleski German gives the viewer this world unfiltered. The set design is the film's strongest asset. Mud, eternally gray skies, strange armor with demonic horns, and faces, faces like a out of a fresco, these keep one watching. The only two films I can think of by way of comparison are Fellini Satyricon and Eisenstein's Ivan the Terrible. Hard to be a God lags behind those two films (Aleski German is not on the level as Federico Fellini or Sergei Eisenstein). Furthermore, German spends so much time on the set design that he neglects the story.
The Strugatsky brothers created a story about power plays and showed how a scientist became a killer. The background was the fictional middle ages. Aleski German places the middle ages in the foreground and shoves the story into the background. True, German keeps much of the Strugatsky's story but downplays them to such a degree that viewers unfamiliar with the novel will have a hard time following it. The royal assassinations which begin the violence happen off screen. The love affair between the protagonist and the peasant girl, which leads to the turning point of the book, is barely in the film. Only one thing interests the director: the world he has created. It is an amazing world. I certainly cannot dismiss a film that looks like this.
I am glad that I struggled through all three hours of Hard to be a God once. However, I think for repeat viewings one needs to have something more than just grand, moving pictures. One needs either deep themes (like in Tarkovsky's Stalker), or an intriguing character, or simply a good story. Set design will only take a film so far.
On a strictly visual level, Hard to be a God is amazing. The film takes place on a planet, similar to Earth, that is going through its middle ages. Aleski German gives the viewer this world unfiltered. The set design is the film's strongest asset. Mud, eternally gray skies, strange armor with demonic horns, and faces, faces like a out of a fresco, these keep one watching. The only two films I can think of by way of comparison are Fellini Satyricon and Eisenstein's Ivan the Terrible. Hard to be a God lags behind those two films (Aleski German is not on the level as Federico Fellini or Sergei Eisenstein). Furthermore, German spends so much time on the set design that he neglects the story.
The Strugatsky brothers created a story about power plays and showed how a scientist became a killer. The background was the fictional middle ages. Aleski German places the middle ages in the foreground and shoves the story into the background. True, German keeps much of the Strugatsky's story but downplays them to such a degree that viewers unfamiliar with the novel will have a hard time following it. The royal assassinations which begin the violence happen off screen. The love affair between the protagonist and the peasant girl, which leads to the turning point of the book, is barely in the film. Only one thing interests the director: the world he has created. It is an amazing world. I certainly cannot dismiss a film that looks like this.
I am glad that I struggled through all three hours of Hard to be a God once. However, I think for repeat viewings one needs to have something more than just grand, moving pictures. One needs either deep themes (like in Tarkovsky's Stalker), or an intriguing character, or simply a good story. Set design will only take a film so far.
This film had by far the greatest amount of liquids and combinations of liquids in the history of film. Blood combined with mud, blood with snot, snot with mud, vomit and spit, vomit and mud, blood and liquified rotting corpses, piss and pion, blood and feces all combine into a true elegy of combines liquids.
Additionally, it features an extraordinary amount of faces. Extras constantly pass in front of the camera, and at least 1000 people get a close up, all with different, often disturbing faces, specifically ordered to perform as disgustingly as possibly, often projecting the aforementioned liquids, with a preference to snot. This manages to give an authentic feel to the medieval atmosphere of the film, with all the disturbing, disgusting and hard to watch elements completely intact.
Unfortunately, the story is very hard to follow, since the random dialogue by extras, while cementing Hard to be a God as possibly the most realistic film about the Middle Ages ever, also distract the viewer from the actual story. Also, the sci-fi premise is thin and doesnt affect the story too much, while it does involve some interesting nihilistic philosophic themes.
All in all, this film is not for you if you are a fan of sci-fi, color and interesting storytelling. However, it is really a technical marvel, with spectacular photography, costumes and set pieces, which manages to include the largest number of liquids and faces ever. If you are a face, liquid, or generally decadence enthusiast, you should watch this film as soon as possible.
Additionally, it features an extraordinary amount of faces. Extras constantly pass in front of the camera, and at least 1000 people get a close up, all with different, often disturbing faces, specifically ordered to perform as disgustingly as possibly, often projecting the aforementioned liquids, with a preference to snot. This manages to give an authentic feel to the medieval atmosphere of the film, with all the disturbing, disgusting and hard to watch elements completely intact.
Unfortunately, the story is very hard to follow, since the random dialogue by extras, while cementing Hard to be a God as possibly the most realistic film about the Middle Ages ever, also distract the viewer from the actual story. Also, the sci-fi premise is thin and doesnt affect the story too much, while it does involve some interesting nihilistic philosophic themes.
All in all, this film is not for you if you are a fan of sci-fi, color and interesting storytelling. However, it is really a technical marvel, with spectacular photography, costumes and set pieces, which manages to include the largest number of liquids and faces ever. If you are a face, liquid, or generally decadence enthusiast, you should watch this film as soon as possible.
Rumata (Leonid Yarmolnik) is a scientist from Earth based on the planet Arkanar which has refused to develop beyond an equivalent middle age state. Here, people live squalid lives covered in blood, snot, excrement and any hint of intelligence from anyone results in immediate execution. Runata has been in Arkanar for years and is viewed as a form of God. He in turn wants to move things forward, but is forbidden by his Earth bosses from doing this.
This is an extraordinary folly of a film, notable for little in the way of a plot other than revolution begats revolution and should be viewed, if you have the patience and courage to check this out, as a sensory and mostly visual experience which is where the interest lies. The sets, sounds and particularly the visuals are quite extraordinary with tunnels of mud, death and excrement seemingly stretching on forever and full of decaying people barely existing in their squalor. A very hard watch then, but unique to be sure.
This is an extraordinary folly of a film, notable for little in the way of a plot other than revolution begats revolution and should be viewed, if you have the patience and courage to check this out, as a sensory and mostly visual experience which is where the interest lies. The sets, sounds and particularly the visuals are quite extraordinary with tunnels of mud, death and excrement seemingly stretching on forever and full of decaying people barely existing in their squalor. A very hard watch then, but unique to be sure.
Based on a novel by Arkadiy Strugatskiy, Hard to Be a God, is an incredibly radical sci-fi film that stretches the meaning of all possible descriptors. This film is not for contemporary popular audiences. This film's audience (if you could say it has one) are the squirrelly, anti-social filmophiles that are too deep down the rabbit hole to be brought back. They're the people who have spent half their lives in darkened rooms and use film as a reference point for life itself. In other words, it a movie just for me.
Knowing Hard to Be a God's production history automatically creates a modicum of goodwill towards the film. Director Aleksey German shot the film over six years and took another seven years to edit it before succumbing to heart failure at the age of 73. Yet even before his last film, his career is littered with long-gestating movies that in some cases were put on hold for years due to Soviet censorship. While the USSR ultimately crumbled 27 years ago, German's insistence in making movies his way is still met with accusations of impenetrability and art cinema navel-gazing.
Hard to Be a God's narrative is not a concern here but for the sake of cogency I'll summarize. Our protagonist Don Rumata (Yarmolnik) is a human, one of many living on another planet stuck in the middle ages. It's never made clear if he's there to help the planet's fledgling culture but what is clear is everyone seems to have a fundamental distrust of intellectuals and a hatred towards science. Perhaps because of this, Rumata has assimilated himself as a noble with God-like powers and thus is feared by all.
These God-like powers by the way include having the ability to swat spears away from his face to the gasping amazement of dim-witted centuries. It appears that Rumata has given up on logic long ago choosing instead to abuse his most loyal subjects in an attempt to make them understands the basic truths about germs, economics and whether or not fish like milk. Yet to designate Rumata a classic anti-hero would be far too simplistic. He, like the rest of the idiots populating the screen is wholly unlikable but in a drastically different way.
Hard to Be a God, to put it succinctly is two parts Andrei Tarkovsky, one part Terry Gilliam and a tiny bit of Idiocracy (2006); though summarizing German's mis en scene through text is completely impossible. His images are so textured, so grotesque and so bizarre that it is unlike anything I have ever seen let alone anything I can describe. World-building seems to be German's biggest strength. We not only see the chaos happening around the characters, we feel the coarse mud, smell the putrid bile and rotting corpses and taste the blood and sinew on the half cooked chicken they consume.
If one were to point to a glaring problem with the film it's that at nearly three hours, the film is simply too long to endure more than once. Scenes of little consequence could have easily been cut to make way for a tighter story and an ending that sticks the landing with devastating aplomb. However, say what you will about the film's leisurely pace, the constant injection of intense medieval grotesqueness supplies the film's audience with enough imagery to fill several nightmares.
While illustrating the problems of a faraway planet, Hard to Be a God is a damning condemnation of humanities struggle with its own ignorance. While certainly not for everyone, the film's warped, layered and visceral vision of medieval life is rivaled only by Marketa Lazarova (1967). Hard to Be a God is a must-watch contemporary classic whose reputation will only grow in the years to come. If you're on its wavelength, I recommend you check it out.
Knowing Hard to Be a God's production history automatically creates a modicum of goodwill towards the film. Director Aleksey German shot the film over six years and took another seven years to edit it before succumbing to heart failure at the age of 73. Yet even before his last film, his career is littered with long-gestating movies that in some cases were put on hold for years due to Soviet censorship. While the USSR ultimately crumbled 27 years ago, German's insistence in making movies his way is still met with accusations of impenetrability and art cinema navel-gazing.
Hard to Be a God's narrative is not a concern here but for the sake of cogency I'll summarize. Our protagonist Don Rumata (Yarmolnik) is a human, one of many living on another planet stuck in the middle ages. It's never made clear if he's there to help the planet's fledgling culture but what is clear is everyone seems to have a fundamental distrust of intellectuals and a hatred towards science. Perhaps because of this, Rumata has assimilated himself as a noble with God-like powers and thus is feared by all.
These God-like powers by the way include having the ability to swat spears away from his face to the gasping amazement of dim-witted centuries. It appears that Rumata has given up on logic long ago choosing instead to abuse his most loyal subjects in an attempt to make them understands the basic truths about germs, economics and whether or not fish like milk. Yet to designate Rumata a classic anti-hero would be far too simplistic. He, like the rest of the idiots populating the screen is wholly unlikable but in a drastically different way.
Hard to Be a God, to put it succinctly is two parts Andrei Tarkovsky, one part Terry Gilliam and a tiny bit of Idiocracy (2006); though summarizing German's mis en scene through text is completely impossible. His images are so textured, so grotesque and so bizarre that it is unlike anything I have ever seen let alone anything I can describe. World-building seems to be German's biggest strength. We not only see the chaos happening around the characters, we feel the coarse mud, smell the putrid bile and rotting corpses and taste the blood and sinew on the half cooked chicken they consume.
If one were to point to a glaring problem with the film it's that at nearly three hours, the film is simply too long to endure more than once. Scenes of little consequence could have easily been cut to make way for a tighter story and an ending that sticks the landing with devastating aplomb. However, say what you will about the film's leisurely pace, the constant injection of intense medieval grotesqueness supplies the film's audience with enough imagery to fill several nightmares.
While illustrating the problems of a faraway planet, Hard to Be a God is a damning condemnation of humanities struggle with its own ignorance. While certainly not for everyone, the film's warped, layered and visceral vision of medieval life is rivaled only by Marketa Lazarova (1967). Hard to Be a God is a must-watch contemporary classic whose reputation will only grow in the years to come. If you're on its wavelength, I recommend you check it out.
From the very beginning we're greeted with scenes both stark and beautiful in the squalor they capture. We just as quickly get exposition that sets up the film, and it is imparted so rapidly and casually in the voiceover narration that if one isn't paying attention, it will be missed entirely. In this same minute span of time we see actors look at the camera, or are treated to obvious and haphazard camerawork, which is either deliberate and inscrutably brilliant, or incidental and horridly amateurish. Given director Aleksei German's career spanning several decades, I'm inclined to think it's more the former than the latter, but beauty is in the eye of the beholder. How much one is able to engage with 'Hard to be a god' is going to depend on willingness in light of these considerations, yet it also gets even more niche from there.
This much is certain: German approached this project as an art film, with the most substantial emphasis by far on visuals. The picture is entirely in black and white, and was accordingly filmed gradually over the course of several years - presumably with intent not just to bring the vision to fruition, but to realize it as completely as possible. Filming locations, set design and decoration, costume design, makeup, effects, and props are given the greatest of attention, and significant detail goes into everything we see on our screen. At nearly all turns the imagery before us is intense and arresting, with some fine shots and scenes arranged. Pervasive use of fog, mist, or rain effects, or lighting, serves both to provide atmosphere and in some instances to guide scene changes. 'Hard to be a god' is first and foremost a feast for the eyes.
At the same time - to nearly the same extent, this is rather questionable. There is a sense of narrative, but it develops very slowly, with a great air of nonchalance and even indifference to any particular bearing. The blunt, unsubtle camerawork and interaction of characters with the camera, accentuated from the very beginning, are pervasive throughout the film, with no clear purpose except for that it's German's enigmatic intent. There are countless instances of something presented to us on-screen that has no apparent function, meaning, or goal except as a piece of scenery, adding to the setting: lines of dialogue, nudity, acts of cruelty, background characters, even some interactions between dominant characters. The filth, wretchedness, and violence of the scenario is inescapable, impressed upon us in every passing moment - but what's it all for? A somewhat listless treatise on the universality and inevitability of ignorance, brutality, and disorder? 'Hard to be a god' is hardly the only film to examine these ideas. Others have done so with less artistry or eye-catching spectacle - but also with less messiness.
I don't dislike this movie, but I also don't entirely know what to make of it. Clearly it has found favor with many other people, and made an impact; I am glad for them, and congratulate them. Painstaking work went into making this, and it should be celebrated for that reason, and for its artfulness. I just wish there were more definition and structure to 'Hard to be a god' than what we get.
Strongly recommended for persevering viewers who are receptive to material that's difficult to parse. Less recommended for anyone who is squeamish, objects to strong violence, or wants a snappy, easily digestible flick to entertain.
This much is certain: German approached this project as an art film, with the most substantial emphasis by far on visuals. The picture is entirely in black and white, and was accordingly filmed gradually over the course of several years - presumably with intent not just to bring the vision to fruition, but to realize it as completely as possible. Filming locations, set design and decoration, costume design, makeup, effects, and props are given the greatest of attention, and significant detail goes into everything we see on our screen. At nearly all turns the imagery before us is intense and arresting, with some fine shots and scenes arranged. Pervasive use of fog, mist, or rain effects, or lighting, serves both to provide atmosphere and in some instances to guide scene changes. 'Hard to be a god' is first and foremost a feast for the eyes.
At the same time - to nearly the same extent, this is rather questionable. There is a sense of narrative, but it develops very slowly, with a great air of nonchalance and even indifference to any particular bearing. The blunt, unsubtle camerawork and interaction of characters with the camera, accentuated from the very beginning, are pervasive throughout the film, with no clear purpose except for that it's German's enigmatic intent. There are countless instances of something presented to us on-screen that has no apparent function, meaning, or goal except as a piece of scenery, adding to the setting: lines of dialogue, nudity, acts of cruelty, background characters, even some interactions between dominant characters. The filth, wretchedness, and violence of the scenario is inescapable, impressed upon us in every passing moment - but what's it all for? A somewhat listless treatise on the universality and inevitability of ignorance, brutality, and disorder? 'Hard to be a god' is hardly the only film to examine these ideas. Others have done so with less artistry or eye-catching spectacle - but also with less messiness.
I don't dislike this movie, but I also don't entirely know what to make of it. Clearly it has found favor with many other people, and made an impact; I am glad for them, and congratulate them. Painstaking work went into making this, and it should be celebrated for that reason, and for its artfulness. I just wish there were more definition and structure to 'Hard to be a god' than what we get.
Strongly recommended for persevering viewers who are receptive to material that's difficult to parse. Less recommended for anyone who is squeamish, objects to strong violence, or wants a snappy, easily digestible flick to entertain.
Did you know
- TriviaFilming started in 2000 and finished in 2006. Since then, the director worked mostly on the sound. Unfortunately, he died in February 2013, before finishing the film.
- ConnectionsFeatured in Arkadiy Strugatskiy v Kanske (2016)
- How long is Hard to Be a God?Powered by Alexa
Details
Box office
- Budget
- $7,000,000 (estimated)
- Gross US & Canada
- $28,608
- Gross worldwide
- $1,299,035
- Runtime2 hours 57 minutes
- Color
- Sound mix
- Aspect ratio
- 1.66 : 1
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By what name was Il est difficile d'être un dieu (2013) officially released in India in English?
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