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IMDbPro

The Gamers: Hands of Fate

  • 2013
  • 2h 5m
IMDb RATING
6.7/10
882
YOUR RATING
The Gamers: Hands of Fate (2013)
AdventureComedyFantasy

When Cass (Brian Lewis) sets his eye on scoring a date with Natalie (Trin Miller), one of the world's top Romance of the Nine Empires players, she issues him a challenge: to show that he's g... Read allWhen Cass (Brian Lewis) sets his eye on scoring a date with Natalie (Trin Miller), one of the world's top Romance of the Nine Empires players, she issues him a challenge: to show that he's gamer enough to win this year's national championship. Determined to prove that he can win ... Read allWhen Cass (Brian Lewis) sets his eye on scoring a date with Natalie (Trin Miller), one of the world's top Romance of the Nine Empires players, she issues him a challenge: to show that he's gamer enough to win this year's national championship. Determined to prove that he can win any game, Cass enlists his long-suffering game buddy, Leo (Scott C. Brown) to teach him ev... Read all

  • Directors
    • Ben Dobyns
    • Matt Vancil
  • Writers
    • Nathan Rice
    • Matt Vancil
  • Stars
    • Brian S. Lewis
    • Trin Miller
    • Samara Lerman
  • See production info at IMDbPro
  • IMDb RATING
    6.7/10
    882
    YOUR RATING
    • Directors
      • Ben Dobyns
      • Matt Vancil
    • Writers
      • Nathan Rice
      • Matt Vancil
    • Stars
      • Brian S. Lewis
      • Trin Miller
      • Samara Lerman
    • 16User reviews
    • 1Critic review
  • See production info at IMDbPro
  • See production info at IMDbPro
    • Awards
      • 2 wins & 1 nomination total

    Photos10

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    Top cast99+

    Edit
    Brian S. Lewis
    Brian S. Lewis
    • Cass
    • (as Brian Lewis)
    • …
    Trin Miller
    • Natalie
    Samara Lerman
    • Myriad
    Jesse Lee Keeter
    • Dundareel
    Nathan Rice
    • Lodge…
    Carol Roscoe
    • Joanna…
    Scott C. Brown
    Scott C. Brown
    • Leo…
    Christian Doyle
    Christian Doyle
    • Gary…
    Jennifer Page
    Jennifer Page
    • Penelope
    • (as Jen Page)
    • …
    Matt Shimkus
    • The Shadow
    Conner Marx
    Conner Marx
    • Jase
    Ahren Buhmann
    • Byron
    MJ Sieber
    MJ Sieber
    • Hunter
    • (as M.J. Sieber)
    Jessica Avellone
    • Coeli Quando (The Messenger)
    • (as Jesica Avellone)
    Anne Allgood
    • The Queen
    Mason Lahd Wilkerson
    • Card Shark Kid
    Sarah-Eve Gazitt
    • Younger Sibling
    Chris Ewick
    • Game Matrix Employee
    • Directors
      • Ben Dobyns
      • Matt Vancil
    • Writers
      • Nathan Rice
      • Matt Vancil
    • All cast & crew
    • Production, box office & more at IMDbPro

    User reviews16

    6.7882
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    Featured reviews

    4paul_m_haakonsen

    This was not my cup of tea...

    Of course I had to sit down and watch the 2013 movie "The Gamers: Hands of Fate", after having just watched the 2002 movie "The Gamers" and the 2008 "The Gamers: Dorkness Rising". And I must admit that I actually harbored some expectations to this 2013 movie as the 2008 movie was glorious fun.

    The storyline in "The Gamers: Hands of Fate", as written by Nathan Rice and Matt Vancil, focuses on gamers in the collectible card game universe, which I am not a part of and never seen the appeal in, so this 2013 movie was a swing and a miss in terms of entertaining me, especially since both the previous two movies dealt with roleplayers and not card players.

    There were some returning actors and actresses from the previous two movies, which was nice, as it installed a sense of familiarity and continuity in the movie. And it should be noted that the acting performances were good.

    The effects in "The Gamers: Hands of Fate" were fair.

    However, "The Gamers: Hands of Fate" fell short of fully entertaining me, as I have little or no interest in the collectible card games and the card tournaments that they are used in.

    My rating of directors Ben Dobyns and Matt Vancil's 2013 movie "The Gamers: Hands of Fate" lands on a four out of ten stars. It was, to me, the least entertaining and appealing of the movies in the series thus far. Of course I had to sit down and watch the 2013 movie "The Gamers: Hands of Fate", after having just watched the 2002 movie "The Gamers" and the 2008 "The Gamers: Dorkness Rising". And I must admit that I actually harbored some expectations to this 2013 movie as the 2008 movie was glorious fun.

    The storyline in "The Gamers: Hands of Fate", as written by Nathan Rice and Matt Vancil, focuses on gamers in the collectible card game universe, which I am not a part of and never seen the appeal in, so this 2013 movie was a swing and a miss in terms of entertaining me, especially since both the previous two movies dealt with roleplayers and not card players.

    There were some returning actors and actresses from the previous two movies, which was nice, as it installed a sense of familiarity and continuity in the movie. And it should be noted that the acting performances were good.

    The effects in "The Gamers: Hands of Fate" were fair.

    However, "The Gamers: Hands of Fate" fell short of fully entertaining me, as I have little or no interest in the collectible card games and the card tournaments that they are used in.

    My rating of directors Ben Dobyns and Matt Vancil's 2013 movie "The Gamers: Hands of Fate" lands on a four out of ten stars. It was, to me, the least entertaining and appealing of the movies in the series thus far.
    3alexandriarch

    I'm being generous giving it a 3

    I try to write reviews that focus on what others don't say. This movie is bad. The other 2 Gamer movies are treasured gems. The problem with this movie can be summed up rather briefly. It's source material is obviously MTG and as nearly the entire scene is vile, so is the movie. Where the other Gamer movies are funny this one falls utterly flat. The reason is simple, most MTG zealots refuse to make fun of themselves or the game. The film can't let itself be funny for the same reason you can't draw a cartoon caricature of Muhammad. Sad.
    9bpierce

    A change of pace, but a good one.

    Those I've spoken to who have watched G:HoF seem divided into two camps. The first camp is disappointed, because the movie isn't what they expected. In fairness, G:HoF is quite a departure from Gamers and Gamers: Dorkness Rising. The humor is more subdued, and the storyline is much more pronounced; the film is primarily character-driven rather than situation-driven.

    The second camp...and I fall firmly in this camp...are pleased with the movie for precisely those reasons. I honestly think that if they'd tried to do a third movie exactly in the vein of the original, it would have fallen flat. There are only so many joking references to gaming tropes and clichés you can make before the material starts to become stale.

    Instead, the third movie builds on the characters established in the second, fleshing them out and humanizing them; making them less caricatures and more fully-fleshed characters. Cass takes the role of protagonist, and while he's still the same cocky, hyper-competitive power-gamer, he's given a chance to demonstrate other facets of his personality; there's real character development here, and you find yourself rooting for him as the film progresses. Leo gets a welcome chance to be something other than "the guy who dies a lot"--I personally think that Scott Brown is one of the most talented actors in a talented cast, and it's nice to see him get a chance to show it.

    The focus is on a collectible card game in this film, but I found that much of the humor is a loving send-up, not just of CCGs or gaming conventions, but of epic fantasies and their tropes, with a good dose of spaghetti Western thrown in. Most of the well-worn and well-loved conventions are here: the rebellious loner who comes to down to find it beset by a tyrannical band of marauders; the call to heroism; his initial resistance ("I'm just passing through") worn down as he comes to care for the community; his arrival at the last minute for the showdown with the villain.

    One discordant note for me is Gary's subplot. It starts off funny, but quickly goes in a very dark direction that doesn't seem to mesh well with the overall tone of the film...less "Eccentric gamer" and more "Seriously psychologically disturbed gamer." While, yes, there were over-the-top acts of violence in the earlier films, those were generally confined to the characters within the games. Seeing similar behavior from one of the players comes across as less funny and more disturbing.

    Apart from that, though, the film's a very solid and enjoyable one, and one I plan to both own and watch again.
    9arkif1

    Bittersweet

    "Hands of Fate" is quite an endeavour in terms of telling a story that people might not like to listen to, but it is a very good film.

    I liked "Dorkness Rising" better, pretty much like most people prefer youth to old age. The first two films were only slightly exaggerated reports on role players, this on the other hand is a fantasy, that is a parable that is supposed to make you dream as opposed to grin, about meaning that people build up for themselves, and about letting go of that, when it's all just mere self indulgence, i.e. this is not a film about how ridiculous gamers are, but how sad it feels to let go of this world.

    Now, in my case, it's some 25 years back that I went through this, so I'm not troubled by this anymore and can look at a rather clever film in an observing way, for there are some good points to behold: 1. That RPG made room for LARP, although the latter is far more restricted.

    The reason for this is, and it's a bitter one, that humans will work together when you make them accept the rules first, even when the rules are somewhat dumb, but will be unable to come together, when you give them too much freedom choosing the rules themselves.

    In the film this shows in the contrast between being able to design your own character and play characters written on cards. But it is the latter standardisation, which allows a common universe to grow.

    This is truly meaningful, one of the most depressing things of human existence, people throw themselves into chains and progress and you as a free person never get involved in anything, at least not how you'd want to.

    2. The absence of meaning in modern life and the addictiveness of the drug to create your own in your head alone, resp. in the heads of a collective.

    And this is even more bitter. At least the RPG folks can eventually silently acknowledge the futility of it all. But the LARP guys are in stronger chains and drive themselves into insanity, as the Ninja Dragon episode most overtly shows, but it's also in other things, like when the bleeder gets punched in the nose in a situation that any sane person would understand as asking for a fight.

    And again, it's quite general. You stand alone, you might resign like Schopenhauer would suggest, you're part of a group, you defend Berlin until the end.

    3. Selling you your humanity.

    Giving you a chance to build up meaning for a buck as is the theme of the whole Legacy episode.

    In real life that would be states, telling their "citizens" their respective narratives. So you can be a good Communist, American or what have you.

    Well... that's all bittersweet, bitter because of the designs you can't choose, sweet because of the life that you spent in them.

    To be honest, I can't give these kind of films 10/10, no matter how good. Hitchcock's "Shadow of a Doubt" for instance or Tarkovsky's "Offret" and this film is even better than those.

    I mean, what would that be? An excellently depressing film? There's a hint of perversion in that notion.
    10jrralls

    Took it in a new direction and it worked

    I loved Gamers 1 & 2 and was really curious how they would keep the story fresh. I loved all their D&D jokes on the last two but wasn't sure what they would do to keep the momentum going; the answer was to change and take a risk.

    That can often be a tricky thing to do in a trilogy, but they pulled it off. At heart, this is actually a sports movie, just the game is a card game rather than a physical game. This, combined with a much higher budget, allowed them to do all sorts of fun bits that they couldn't have done if they just would have stayed with the same tried and true formula.

    I'm glad they mixed things up while still keeping it a very entertaining ride. Can't wait to listen to the commentary tracks to see how they did so much with so little.

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    Related interests

    Still frame
    Adventure
    Will Ferrell in Présentateur vedette: La légende de Ron Burgundy (2004)
    Comedy
    Elijah Wood in Le Seigneur des anneaux : La Communauté de l'anneau (2001)
    Fantasy

    Storyline

    Edit

    Did you know

    Edit
    • Trivia
      The name of the restaurant they eat at when Cass announcers they're all going to Gencon is called the AFK Cafe. AFK is gamer speak for Away from Keyboard, and refers to the time when a gamer steps away from their keyboard but leaves the game running.
    • Goofs
      When Cass sits down to play against Natalie, he says "Hard guess, only girl here", but there is a woman with a green top clearly visible over his left shoulder.
    • Quotes

      Osric: How are you a cleric?

      Luster: The lord works in mysterious ways.

    • Connections
      Followed by The Gamers: To Be Continued (2015)

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    Details

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    • Release date
      • August 15, 2013 (United States)
    • Country of origin
      • United States
    • Official site
      • Official site
    • Language
      • English
    • Also known as
      • Игроки: Руки судьбы
    • Production company
      • Zombie Orpheus Entertainment
    • See more company credits at IMDbPro

    Tech specs

    Edit
    • Runtime
      • 2h 5m(125 min)
    • Color
      • Color

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