[go: up one dir, main page]

    Release calendarTop 250 moviesMost popular moviesBrowse movies by genreTop box officeShowtimes & ticketsMovie newsIndia movie spotlight
    What's on TV & streamingTop 250 TV showsMost popular TV showsBrowse TV shows by genreTV news
    What to watchLatest trailersIMDb OriginalsIMDb PicksIMDb SpotlightFamily entertainment guideIMDb Podcasts
    OscarsEmmysToronto Int'l Film FestivalIMDb Stars to WatchSTARmeter AwardsAwards CentralFestival CentralAll events
    Born todayMost popular celebsCelebrity news
    Help centerContributor zonePolls
For industry professionals
  • Language
  • Fully supported
  • English (United States)
    Partially supported
  • Français (Canada)
  • Français (France)
  • Deutsch (Deutschland)
  • हिंदी (भारत)
  • Italiano (Italia)
  • Português (Brasil)
  • Español (España)
  • Español (México)
Watchlist
Sign in
  • Fully supported
  • English (United States)
    Partially supported
  • Français (Canada)
  • Français (France)
  • Deutsch (Deutschland)
  • हिंदी (भारत)
  • Italiano (Italia)
  • Português (Brasil)
  • Español (España)
  • Español (México)
Use app
  • Cast & crew
  • User reviews
  • Trivia
IMDbPro

Dead Space 3

  • Video Game
  • 2013
  • 18
IMDb RATING
7.5/10
4.5K
YOUR RATING
Gunner Wright in Dead Space 3 (2013)
Gamescom trailer
Play trailer1:53
4 Videos
28 Photos
Body HorrorSplatter HorrorActionAdventureHorrorMysterySci-FiThriller

Set on the frozen planet of Tau Volantis, Isaac Clarke and John Carver team up as they attempt to end the Necromorph threat once and for all.Set on the frozen planet of Tau Volantis, Isaac Clarke and John Carver team up as they attempt to end the Necromorph threat once and for all.Set on the frozen planet of Tau Volantis, Isaac Clarke and John Carver team up as they attempt to end the Necromorph threat once and for all.

  • Directors
    • Steve Papoutsis
    • Nick Laviers
    • Ben Wanat
  • Writers
    • Antony Johnston
    • Jay Turner
  • Stars
    • Gunner Wright
    • Ricardo Chavira
    • Sonita Henry
  • See production info at IMDbPro
  • IMDb RATING
    7.5/10
    4.5K
    YOUR RATING
    • Directors
      • Steve Papoutsis
      • Nick Laviers
      • Ben Wanat
    • Writers
      • Antony Johnston
      • Jay Turner
    • Stars
      • Gunner Wright
      • Ricardo Chavira
      • Sonita Henry
    • 22User reviews
    • 9Critic reviews
  • See production info at IMDbPro
    • Awards
      • 3 nominations total

    Videos4

    Dead Space 3 (VG)
    Trailer 1:53
    Dead Space 3 (VG)
    Dead Space 3 (VG)
    Trailer 2:11
    Dead Space 3 (VG)
    Dead Space 3 (VG)
    Trailer 2:11
    Dead Space 3 (VG)
    Dead Space 3 (Trailer 1)
    Trailer 2:11
    Dead Space 3 (Trailer 1)
    Dead Space 3
    Trailer 1:54
    Dead Space 3

    Photos28

    View Poster
    View Poster
    View Poster
    View Poster
    View Poster
    + 23
    View Poster

    Top cast24

    Edit
    Gunner Wright
    Gunner Wright
    • Isaac Clarke
    • (voice)
    Ricardo Chavira
    Ricardo Chavira
    • Sgt. John Carver
    • (voice)
    Sonita Henry
    Sonita Henry
    • Ellie Langford
    • (voice)
    Robert Gant
    Robert Gant
    • Captain Robert Norton
    • (voice)
    Simon Templeman
    Simon Templeman
    • Jacob Danik
    • (voice)
    Michelle Anne Johnson
    Michelle Anne Johnson
    • Jennifer Santos
    • (voice)
    • (as Michelle Johnson)
    Frank Ashmore
    Frank Ashmore
    • Austin Buckell
    • (voice)
    Steve Blum
    Steve Blum
    • Additional Voices
    • (voice)
    Mattias Christensen
    • Additional Voices
    • (voice)
    John J. Concado
    John J. Concado
    • Dr. Earl Serrano
    • (voice)
    • (as John Concado)
    Scott DeFalco
    Scott DeFalco
    • Tim Kaufman
    • (voice)
    Mark Fite
    Mark Fite
    • Additional Voices
    • (voice)
    • (as a different name)
    Lindsey Ginter
    Lindsey Ginter
    • Additional Voices
    • (voice)
    • (as Lindsey Gitner)
    Gavin Hammon
    Gavin Hammon
    • Resource Collector
    • (voice)
    • …
    John Hensley
    John Hensley
    • Additional Voices
    • (voice)
    Lily Knight
    • Additional Voices
    • (voice)
    Keith Szarabajka
    Keith Szarabajka
    • General Spencer Mahad
    • (voice)
    • (as Keith Sarabatchka)
    • …
    Brad Raider
    Brad Raider
    • Sam Ackerman
    • (voice)
    • Directors
      • Steve Papoutsis
      • Nick Laviers
      • Ben Wanat
    • Writers
      • Antony Johnston
      • Jay Turner
    • All cast & crew
    • Production, box office & more at IMDbPro

    User reviews22

    7.54.4K
    1
    2
    3
    4
    5
    6
    7
    8
    9
    10

    Featured reviews

    6nyarnebbanot

    Dud Space 3 is more like it

    Dead Space franchise goes out with a whimper and not a bang. Before we had this series of beautiful immersive beyond belief third person shooter survival horror games and what do we get? This.

    Dead Space 3 is about Isaac and the alien cult markers are back now his schizophrenic brain must stop the evil aliens and save the girl!!

    Dead Space 3 doesn't need to be scary. But it wouldn't hurt to be scary.

    The gameplay in Dead Space 3 on paper sounds nice with realistic guns but in practice is really dull and generic. Fending off aliens one by one with guns and is full of dumb set pieces. There is bad pacing all about.

    Unlocking items in Dead Space 3 is a chore because after you beat the entire game there are certain unlockables that you have to unlock like 256 colors mode by playing on nightmare. Just download Reshade if you're on PC.

    Of all the AAA games in 2013 Dead Space seems to be the least remarkable because it's graphics are covered in frost but demonstrate nothing noteworthy except maybe for a strong art direction.

    Overall Dead Space 3 loses wind within 2 hours of it's run time. Just play it to get it over with.
    7Junebug23057

    Co-op Confusion and Human Enemies?

    As a huge fan of Dead Space 2, I was both excited and apprehensive going into Dead Space 3. The introduction of co-op play had me scratching my head-how could that possibly fit in with the isolated horror atmosphere of the series? And then there were the concerns about the new cover system and the inclusion of human enemies. To my dismay, most of those worries turned out to be valid.

    Dead Space 3 is a strange one. There are moments that truly capture the essence of Dead Space, allowing Isaac to once again roam the dark hallways of an abandoned space station. The first few chapters were a breath of fresh air-classic Dead Space vibes mixed with that environmental horror that lingers in every shadow. However, the more I played, the clearer it became that the co-op mechanic overshadowed the intended single-player experience. Sure, you can play it solo, but everything feels forced when dual mechanics are at play. Your AI partner swoops in at crucial moments, and their presence feels a bit awkward when you're tackling the horrors of space alone. The emotional bond that the cutscenes try to convey just didn't resonate for me as a solo player.

    The game's attempt to incorporate human enemies left much to be desired. Their introduction felt tacked on, and rather than delivering tense confrontations, it felt as if the game was scrambling to expand its arsenal of threats. I found it comical when my flamethrower barely fazed them-why did they crumple like paper instead of actually burning? While I enjoy cover shooters when executed well, it's distracting when the mechanics don't align with the core gameplay we've come to expect from the series.

    One of the most intriguing additions was the weapon crafting system. The ability to create your own weapons was certainly a fresh take and allowed for some nostalgic nods to the previous titles. However, the workbench felt a bit off, and I can't recall all its intricacies. That said, I'm not particularly keen on the live service elements that allow for real-money purchases, but I managed to avoid that pitfall during my playthrough.

    The game takes a detour to a frozen planet, which brings about some well-crafted boss fights, elevating the action compared to the survival aspects that we fondly remember from earlier titles. Indeed, Dead Space 3 skews more towards action than horror, which may appeal to some but left me longing for the spine-chilling scares of the past. Clocking in at around 20 hours, it's certainly longer than its predecessors, which gives you plenty of time to experience the unfolding story.

    Speaking of the plot, it deals with heavier themes and provides an adequate look at the relationship between Isaac and a female protagonist introduced in Dead Space 2. The story is well-acted and almost gets a bit too bogged down in exposition, especially with its Cliffhanger ending if you include the DLC. In fact, it might be one of the most narrative-heavy entries in the franchise, diving into the origins of the Marker.

    It's a real shame that the remake of Dead Space didn't perform as expected; I had such hopes that it would redeem the series after this installment. All in all, Dead Space 3 isn't a terrible game-it's just that the two that came before it set a high bar that this sequel struggles to reach. If you're willing to embrace the changes, you might have a decent time. If you were hoping for a return to form, you might end up feeling disappointed.
    7BananaCanada

    A review from a seasoned gamer.

    I am a big Dead Space fan like most of you reading this. I speak from gaming experience and I typically know what makes a game good as I have been playing ever since I was in diapers, in the NES days.

    That being said, I am writing this in-depth review for you — the customers — especially the ones thinking of buying this game. I think it's worth the price but I think Visceral and EA went in the wrong direction with storytelling in their new instalment.

    When Electronic Arts and Visceral Games released their first two Dead Space games they received rave reviews for their Survival Horror series, it was a commercial success. When the studios announced Dead Space 3 was arriving, fans expected the best.

    My play through of Dead Space 3 didn't feel like the classic Survival Horror; ammo and health is more plentiful in casual to hard difficulties, the necromorphs feel easier to dismember and kill in these difficulties, and the story doesn't seem to fit well with the rest of the series. I felt compelled to switch my difficulty from normal to impossible due to the sheer advantages in the prior difficulties, which I did. This would be a tough call for most average casual gamers as the impossible difficulty is pretty hard, even on Co-Op. So the typical causal gamer won't get a "fair" play through until they finished the game once, on any difficulty — I am referring to New Game+.

    Secondly, the amount of action scenes compared to the original instalments of the Dead Space series is noticeable, being the atrocious ending, character death and boss scenes/fights, and more. Multiplayer has been removed in place of Co-Op which is a serious back-step in my opinion. Co-Op should have been an addition to the Multiplayer, not the only option — just my opinion. When Dead Space 2 introduced multiplayer to the series it was a great idea, it gave the game replay value, not only that but multiplayer was damn fun. Not that Dead Space 3 does not have replay value, indeed it does, in the form of new game modes, and co-op, which adds an additional 6 hours of gameplay which you would not get from single player.

    My verdict: EA and Visceral have developed an excellent game, overall. It just may not be what they are saying it is. Those who are expecting vast changes will be disappointed, again. The introduction of micro-transactions in which time-sensitive players can pay real world money to further advance their character earlier in the game seems somewhat unnecessary, but is understandable as EA is doing this as means to gain additional income to meet their bottom line, just like any other company.

    Though the story can be convoluted, Dead Space 3 has a beautiful environment, with an improved combat system, and improved gameplay. Dead Space 3 should not be ignored just because it does not hold up to its predecessors.
    7quincytheodore

    Dead Space 3 has all the basic intact and enhanced gameplay, although some of the horror atmosphere has faded

    It's hard to imagine a single person would try to face cannibalistic limb-hacking acid-spewing Necromorphs for the third time whilst barely survived the first two encounters, then I saw his ex-girlfriend admirable physique, it's clear that the promise of beauty defeats the threat of beast. Isaac Clarke, now depressed, tries to mend his relationship, stay alive and save the world in one fell swoop. That means a destined reunion with the savage monsters once again, being scared, a little less this time, by paranoid-inducing sound and rearranging useful tools for homicidal purpose. Dead Space 3 is a solid game, although sadly not as good as the prequel.

    Even though the settings are less riveting than previous ones, especially towards the latter half of the game, but it does have some breathtaking pieces. With most parts featuring either spaceships rustic interior or abandoned icy planet, it seems dull in comparison with Dead Space 2. The scare isn't prominent anymore, there are only a few creepy moments, and that's not nearly the level of previous ones. At some points, the game even looks like it's a B-rate sci-fi flick.

    Visual and motion are good, it doesn't change much from practical no HUD display. Lighting in dark areas are accommodating for the fright as darker places must be aimed, thus forcing you to focus your attention elsewhere when the Necromorphs could assume their attack. They do so in religiously frantic fashion, more often sprinting right up to your face. This will be a problem since the camera is just as hectic in extreme close-up, not very accommodating for survival. Characters facial isn't that impressive as well, they look inconsistently and a bit rigid at several events.

    Designs for enemies don't differ much, aside for the addition of more human-like foes. Players will most likely have reminiscence of the previous games, up until some corpses decide to pick up axes and try to be dangerously intimate. A minor issue comes in the form of weight detection mechanism, things and dead bodies often hover about like they possess little to no weight, and occasionally stuck in your feet as you try to squeeze last bit of ammo or health pack they had. There are also some glitches, such as Isaac trapped in a corner, fell to oblivion, items reappearing or characters disappearing.

    Gameplay has diversified due to new weapon crafting system. Unlike the old days when you must content with pre-designed arsenal, you can now assemble your own weapons with frames, tools, circuits and more, creating a freedom of what combination of arsenal you will have. Frame decides what parts it could assemble into, light or heavy, and what addition stat it would carry. Lighter frames can't support heavy parts, so while having rocket launcher with plasma cutter is an amazing idea, unfortunately it's not physically possible.

    It may sound complex compared with the old stick-power-node-in-it system, but give it some time. When you're familiar with it, the new system is very useful, and it simplifies the gameplay drastically as now you only have two slots, but up to four weapons in play. Ammo pack is now usable to every weapon correspondingly, for example, firings a few rounds from weapons with higher ammo capacity will use the same amount of one grenade in comparison.

    Core of the game is unchanged, plow through hordes of Necromorphs until certain objectives are met. They are somewhat faster this time, though it's more of a frantic scare and less of frightening suspense. Limb chopping is still the key to survival, Telekinesis is as strong as ever and doesn't require ammo, but I often find myself unable to find some brooms, pipes of some sort of serendipitously placed items to throw at them, not to mention the axe-wielding bunch drop their axes in tight precarious positions.

    Co-op doesn't dampen the single player experience, although there are few side missions that require a teammate to complete. The size of the game is larger than previous ones, more areas to explore, some side missions here and there and lengthier story. Boss battles are few but well done. Although even with these improvements, I can't help but noticing the lack of thrill, imposing atmosphere and that gripping terror that once decorated previous titles.

    Sound department is doing their best to establish the scare, creaking noise of closed doors, unusual hums that might or might not be lurking hostiles, or blatant scream thirsts for your blood. It's just the setting doesn't invoke such ambiance, and after some time the effect wears off significantly.

    Dubbing is solid, I especially like Ellie's and Danik's accent. Isaac sounds so tired, yet lingering hope for reconciliation remains. There's not much of dying message to increase the sense of danger though. Music is bare, nothing stands out too much, it does work for more subtle approach. Sound effect delivers the gore adequately, the sound of bone-crunching of your enemies' demise is utterly satisfying.

    Playtime will take approximately twenty hours, multiple new game+ are available afterwards. Story isn't really up to par with the predecessors, at the latter part of the game just trudged with little expectation ahead. Dead Space 3 offers more diverse gameplay with crafting, all the basics are intact, but sadly it loses some of the horror allure.

    Graph: Interesting graphic display in larger areas, good designs throughout, but some awkward glitches or motions dwindle the value.7.5/10 Sound : Voice actors deliver their performance well, eerie voices and sound effects are ever-present. 8/10 Gameplay: Great crafting addition, more varied resources and weapon usage while preserving the core of its fast action. 8.5/10 Presentation : Sadly it's only a low level of intimidating atmosphere. The new story offers longer experience but with less substance. 6/10 Overall 7.5
    10Scar38

    Why the low score?

    This is a phenomenal game, yes there are some differences from the second game, which was a masterpiece, but this is a brilliant game in its own right, the story is great, as are the graphics and gameplay.

    I truly love the Dead Space games they are so much better than people give them credit.

    I'd love it if visceral returned and created a sequel, I'd buy it.

    More like this

    Dead Space 2
    8.8
    Dead Space 2
    Dead Space
    8.8
    Dead Space
    Dead Space
    8.8
    Dead Space
    Dead Space: Extraction
    7.3
    Dead Space: Extraction
    BioShock
    9.1
    BioShock
    BioShock 2
    8.2
    BioShock 2
    Wolfenstein: The New Order
    8.2
    Wolfenstein: The New Order
    BioShock Infinite
    9.1
    BioShock Infinite
    Wolfenstein: The Old Blood
    7.7
    Wolfenstein: The Old Blood
    Dead Island
    7.2
    Dead Island
    Dead Space 3: Awakened
    6.8
    Dead Space 3: Awakened
    Resident Evil 5
    7.7
    Resident Evil 5

    Related interests

    Jeff Goldblum in La Mouche (1986)
    Body Horror
    Shawnee Smith in Saw (2004)
    Splatter Horror
    Bruce Willis in Piège de cristal (1988)
    Action
    Still frame
    Adventure
    Mia Farrow in Rosemary's Baby (1968)
    Horror
    Jack Nicholson and Faye Dunaway in Chinatown (1974)
    Mystery
    James Earl Jones and David Prowse in L'Empire contre-attaque (1980)
    Sci-Fi
    Cho Yeo-jeong in Parasite (2019)
    Thriller

    Storyline

    Edit

    Did you know

    Edit
    • Trivia
      When Dead Space 3 and Lost Planet 3 were revealed, it was commonly joked about in gaming communities that the games had traded each other their franchise. Dead Space 3 looked to become a straight action game on a snowy planet (like Lost Planet), and Lost Planet 3 looked like a claustrophobic action-horror experience (like Dead Space).
    • Goofs
      The body temperature that Mr. Clarke can sustain is too low for a man to be able to take and still be able to move.
    • Quotes

      Austin Buckell: [inside Conning Tower, during the first quarantine sequence] I'm reading a quarantine. Are you all right, Isaac?

      Isaac Clarke: [fighting Necromorphs amid country music blaring on the intercom] No, not really! I'm locked in!

      Austin Buckell: Well, there must be an override on one of the walls.

      Isaac Clarke: Okay. I'll look once I'm not being - *stabbed in the face!*

    • Crazy credits
      At the end of the credits, Isaac's voice can be heard saying "Ellie? Ellie?" accompanied by the sound of him breathing through his suit helmet.
    • Connections
      Featured in Show of the Week: Dead Space 3! Worst Game Religions! Etc! (2013)
    • Soundtracks
      Hard 'n Fard
      Written by Sonny Tan, Chuck Kentis, Merrit Lance Morrison, David Palmer

    Top picks

    Sign in to rate and Watchlist for personalized recommendations
    Sign in

    Details

    Edit
    • Release date
      • February 5, 2013 (United States)
    • Country of origin
      • United States
    • Language
      • English
    • Production company
      • Visceral Games
    • See more company credits at IMDbPro

    Tech specs

    Edit
    • Color
      • Color

    Contribute to this page

    Suggest an edit or add missing content
    • Learn more about contributing
    Edit page

    More to explore

    Recently viewed

    Please enable browser cookies to use this feature. Learn more.
    Get the IMDb App
    Sign in for more accessSign in for more access
    Follow IMDb on social
    Get the IMDb App
    For Android and iOS
    Get the IMDb App
    • Help
    • Site Index
    • IMDbPro
    • Box Office Mojo
    • License IMDb Data
    • Press Room
    • Advertising
    • Jobs
    • Conditions of Use
    • Privacy Policy
    • Your Ads Privacy Choices
    IMDb, an Amazon company

    © 1990-2025 by IMDb.com, Inc.