The American Colonies, 1775. It's a time of civil unrest and political upheaval in the Americas. As a Native American fights to protect his land and his people, he will ignite the flames of ... Read allThe American Colonies, 1775. It's a time of civil unrest and political upheaval in the Americas. As a Native American fights to protect his land and his people, he will ignite the flames of a young nation's revolution.The American Colonies, 1775. It's a time of civil unrest and political upheaval in the Americas. As a Native American fights to protect his land and his people, he will ignite the flames of a young nation's revolution.
- Nominated for 3 BAFTA Awards
- 2 wins & 23 nominations total
Noah Watts
- Connor
- (voice)
Neil Napier
- Charles Lee
- (voice)
Adrian Hough
- Haytham Kenway
- (voice)
Kaniehtiio Horn
- Kaniehtí:io
- (voice)
Kevin McNally
- Robert Faulkner
- (voice)
- (as Kevin R. McNally)
Nolan North
- Desmond Miles
- (voice)
John de Lancie
- William Miles
- (voice)
- (as John De Lancie)
Danny Wallace
- Shaun Hastings
- (voice)
Eliza Schneider
- Rebecca Crane
- (voice)
- (as Eliza Jane Schneider)
Aaron Cross
- Additional Voices
- (voice)
A.J. Henderson
- Additional Voices
- (voice)
- (as AJ Henderson)
Akwiratékha Martin
- Kanento:kon
- (voice)
- (as Akwiratékha)
Alain Goulem
- Additional Voices
- (voice)
- (as Al Goulem)
Featured reviews
Despite the fact that this game is rather old at this point it holds up surprisingly well went back and replayed it recently I was expecting to be disappointed after this long but the story is still quite good graphics are not too bad and characters are in depth and feel real as I remember from before
Being a huge fan of the Assassins creed games I walked into this so darn hyped and gee am I glad it wasn't all a waste( unlike you Resident Evil 6) Though the game does start off a bit slow and mainly full of cut scenes with double click "A" for a block etc., etc., but after a few of the sequences passed and we finished Haytham's campaign and went into Connors campaign the game sped up so much and Im glad it did cause I would have been hyped for no reason and we don't like that now do we.
Even though there are a few problems with the editing which they definitely should have improved a bit more and I think they were just in a rush to get this out before the holiday season. If yo were just to play AC3 just for the story you are stupid the gameplay in this isn't tha best but it certainly is better than most games that come out. 8/10
Even though there are a few problems with the editing which they definitely should have improved a bit more and I think they were just in a rush to get this out before the holiday season. If yo were just to play AC3 just for the story you are stupid the gameplay in this isn't tha best but it certainly is better than most games that come out. 8/10
I make no exaggeration when I say that this game is the best I have ever played. I've been an Assassin's Creed fan since I played AC2 two years back. It has since been my favourite and in my view the most impressive. That was until I played this game.
This game is a revolution of gaming in of itself. The mechanics are brilliant, as are the graphics, soundtrack and voice acting. Like all AC games it takes a while to get into. That is true but (and without mentioning any spoilers here) it proves essential to the storyline.
If you are looking to play a game that will leave you stunned and fully fulfilled by the end...then heed the Creed.
This game is a revolution of gaming in of itself. The mechanics are brilliant, as are the graphics, soundtrack and voice acting. Like all AC games it takes a while to get into. That is true but (and without mentioning any spoilers here) it proves essential to the storyline.
If you are looking to play a game that will leave you stunned and fully fulfilled by the end...then heed the Creed.
AC III is a giant step within the AC series of games. It is easy to understand why Ubisoft designates this game as the third instalment of the series; Bortherhood and Revelations are mere expansions by its side. The main feature of AC III is that the game takes backs its primordial ideas, transporting us to a region in which you can not only travel between cities but the lands between them also have a lot to offer the player. After the Holy Land and Italy, we now travel to the forests of New England and the cities of Boston and New York. It might seem that these nascent cities have little to offer compared to cities like Damascus, Venice, Rome or Constantinople, and at first glance the cities of New England may feel repetitive and boring. However, the multitude of novelties presented by AC III as well as the new engine developed by Ubisoft, make the new cities full of life, in constant change, and a real challenge for the player.
The chosen historical framework, the American Revolution, may hook the player more or less, but the historical events are well presented, described and linked to each other. The pace of the game, without being slow, allows you to get acquainted with the characters, places, and historical landmarks. In addition, the main campaign gives us a wide variety of missions, something remarkable compared to the previous games in which the missions used to be reduced simple murders. On the other hand, the development of this new family of assassins, the Kenways, is masterfully carried out, and has nothing to envy to Altair or the Enzio's saga.
The great novelties of the game are the new main role of firearms, and the addition of naval missions. Regarding firearms, they do not alter the gameplay by unbalancing combat or making murders easier. Their use is correctly limited by reloading times, noise, and bullet availability. In addition, sword combat has been deeply renewed. One still has the feeling that the character is a kind of superhero, but the movements, blocks and lunges make each combat different from the previous one and unrepetitive. As for naval missions, one is surprisingly left longing for more. The idea of being able to visit secluded coastlines and having missions on them is a very successful. If the player gets tired of the cities or of jumping through the forests, he can always throw himself into the sea and enjoy a completely different experience, while still being fun and entertaining. Undoubtedly, the naval section gives the game a new dimension that I doubt Ubisoft will leave aside in the coming games.
Having said all this, AC III is a completely recommended game, which has improved the aspects that made AC a success, adding new features that makes the game even more complete. Some glitches in the game engine, especially when horse riding through the forests, as well as some bugs in certain missions, are not enough to leave aside what is, without a doubt, the best AC at the date of its release.
The chosen historical framework, the American Revolution, may hook the player more or less, but the historical events are well presented, described and linked to each other. The pace of the game, without being slow, allows you to get acquainted with the characters, places, and historical landmarks. In addition, the main campaign gives us a wide variety of missions, something remarkable compared to the previous games in which the missions used to be reduced simple murders. On the other hand, the development of this new family of assassins, the Kenways, is masterfully carried out, and has nothing to envy to Altair or the Enzio's saga.
The great novelties of the game are the new main role of firearms, and the addition of naval missions. Regarding firearms, they do not alter the gameplay by unbalancing combat or making murders easier. Their use is correctly limited by reloading times, noise, and bullet availability. In addition, sword combat has been deeply renewed. One still has the feeling that the character is a kind of superhero, but the movements, blocks and lunges make each combat different from the previous one and unrepetitive. As for naval missions, one is surprisingly left longing for more. The idea of being able to visit secluded coastlines and having missions on them is a very successful. If the player gets tired of the cities or of jumping through the forests, he can always throw himself into the sea and enjoy a completely different experience, while still being fun and entertaining. Undoubtedly, the naval section gives the game a new dimension that I doubt Ubisoft will leave aside in the coming games.
Having said all this, AC III is a completely recommended game, which has improved the aspects that made AC a success, adding new features that makes the game even more complete. Some glitches in the game engine, especially when horse riding through the forests, as well as some bugs in certain missions, are not enough to leave aside what is, without a doubt, the best AC at the date of its release.
I've played AC:III through three times, almost all the characters are great, and I liked the size and missions on the homestead as well as on the frontier. Living through Connor during the revolution is such a fun experience, and you have so much fun doing it too. New ways to kill enemies are fun and creative; against unpopular opinion, I liked rope darts because I just thought they were fun to use, especially if you were perched in a tree and assassinated an enemy below with it, it would hang the enemy so I thought that was new and cool. The only reason this isn't getting a 10/10 is because the main character Connor is a stale piece of paper. The amount of times you hear him say "what would you have me do?" gets very annoying but the game and atmosphere makes up for it.
Did you know
- TriviaConnor is the first protagonist in the series whose name is not tied to the eagle; instead, his name is tied to the wolf.
- GoofsDuring a flashback in the Peg Leg mission "The Mad Doctor's Castle", the killer uses a musket. He fires the musket twice without reloading, which is impossible.
- Quotes
Connor Kenway: My enemy is a notion, not a nation.
- ConnectionsEdited into Assassin's Creed III: Remastered (2019)
Details
- Color
- Aspect ratio
- 16 : 9
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