IMDb RATING
9.1/10
1.8K
YOUR RATING
Leaving Midgar behind and freed from the course of destiny, Cloud and his friends embark on a new journey across the planet of Gaia, as dangerous threats, old and new, await them.Leaving Midgar behind and freed from the course of destiny, Cloud and his friends embark on a new journey across the planet of Gaia, as dangerous threats, old and new, await them.Leaving Midgar behind and freed from the course of destiny, Cloud and his friends embark on a new journey across the planet of Gaia, as dangerous threats, old and new, await them.
- Nominated for 2 BAFTA Awards
- 3 wins & 10 nominations total
Cody Christian
- Cloud Strife
- (English version)
- (voice)
Briana White
- Aerith Gainsborough
- (English version)
- (voice)
Britt Baron
- Tifa Lockhart
- (English version)
- (voice)
John Eric Bentley
- Barret Wallace
- (English version)
- (voice)
Max Mittelman
- Red XIII
- (English version)
- (voice)
Suzie Yeung
- Yuffie Kisaragi
- (English version)
- (voice)
Paul Tinto
- Cait Sith
- (English version)
- (voice)
J. Michael Tatum
- Cid Highwind
- (English version)
- (voice)
Matthew Mercer
- Vincent Valentine
- (English version)
- (voice)
Josh Bowman
- Rufus Shinra
- (English version)
- (voice)
James Sie
- Professor Hojo
- (English version)
- (voice)
John DiMaggio
- Heidegger
- (English version)
- (voice)
Jon Root
- Reeve Tuesti
- (English version)
- (voice)
Erin Cottrell
- Scarlet
- (English version)
- (voice)
William Salyers
- Palmer
- (English version)
- (voice)
Arnie Pantoja
- Reno
- (English version)
- (voice)
William Christopher Stephens
- Rude
- (English version)
- (voice)
- (as William C. Stephens)
Featured reviews
It's a ... very rare thing, to be able to enjoy a piece of art and feel so profoundly much both joy and sorrow. There hasn't been many times that I can count, a game or film that changed my life in some way or another. Handfull few. I've cried before to games but I believe this is the first time i've actually full on ugly-cant-speak-cried. And i cried for about five hours straight in the two final chapters. This game, has officially, reached my top 3 rank of games, #1.
I can't tell you how much I feel when I play this game. I've enjoyed it so much during my first playthrough which is roughly now up to 115hrs and I will play it again. I've dived down the online community, discussions, videos and all the lore. Square Enix really made something different with this. It hits my heart, deeply. And i've played alot of jrpgs in my lifetime. This is different. And I just want to give my applauds to the team and a wall-nerd-rant on my instagram.
Thank you, truly, @finalfantasyvii @squareenix for the adventure and love. 🖤
TO THE MORE REVIEW PARTS; The gameplay is alot of fun, exploring the world is insane and you are rewarded for exploring it which is a big plus in Open world games. The bosses and battle mechanics are very easy to learn and not overwhelming, meaning you don't have to be a seasoned gamer to get it. The story archs are fantastic. Following this group of people has been a pure joy.
Chocobos. <3 I also very much enjoy the Easy/Normal/Dynamic settings in the game. If I want a challenge I can have that, but if I feel I want to stay story-driven, I can set to easy mode. I enjoyed it alot. Not every game has to be a Souls-hard-beat game. I will play through the game again, probably on easy, just to enjoy the story.
The MUSIC and GRAPHICS are out of this world. Just a few simple notes and my heart is filled with love.
I definitely enjoyed Rebirth more before Remake but mainly because I prefer to have more control of my path and remake was mainly stick to their planned route. Rebirth makes you feel free, alive and on an adventure which is a big plus for me, but of course, Remake was the setup for a darker place, so it probably was that strict because of the storytelling decisions.
The more negative parts of the game is few, but if I had to mention another side of the coin as well in this review, i'd say that there were way to many mini-games, but also the games weren't that captivating to finish. It felt like the games themselves, were boring and not well thought out, just to flesh out the game a bit more wasting the gamers time.
The "romance" a friend, is a fun thing - however I dislike that there is so much story to each characters built into these sidequests, so it makes me have to skip it to ensure my fave character has the most likes. So.. im torn on this side. I'd like an option on each sidequest for the future so you can still do all sidequests in the first round, AND ensure the fave character still being there. If this is implemented in part 3.
I cant recommend this game enough. Play the Remake, play Rebirth. You won't regret it.
I can't tell you how much I feel when I play this game. I've enjoyed it so much during my first playthrough which is roughly now up to 115hrs and I will play it again. I've dived down the online community, discussions, videos and all the lore. Square Enix really made something different with this. It hits my heart, deeply. And i've played alot of jrpgs in my lifetime. This is different. And I just want to give my applauds to the team and a wall-nerd-rant on my instagram.
Thank you, truly, @finalfantasyvii @squareenix for the adventure and love. 🖤
TO THE MORE REVIEW PARTS; The gameplay is alot of fun, exploring the world is insane and you are rewarded for exploring it which is a big plus in Open world games. The bosses and battle mechanics are very easy to learn and not overwhelming, meaning you don't have to be a seasoned gamer to get it. The story archs are fantastic. Following this group of people has been a pure joy.
Chocobos. <3 I also very much enjoy the Easy/Normal/Dynamic settings in the game. If I want a challenge I can have that, but if I feel I want to stay story-driven, I can set to easy mode. I enjoyed it alot. Not every game has to be a Souls-hard-beat game. I will play through the game again, probably on easy, just to enjoy the story.
The MUSIC and GRAPHICS are out of this world. Just a few simple notes and my heart is filled with love.
I definitely enjoyed Rebirth more before Remake but mainly because I prefer to have more control of my path and remake was mainly stick to their planned route. Rebirth makes you feel free, alive and on an adventure which is a big plus for me, but of course, Remake was the setup for a darker place, so it probably was that strict because of the storytelling decisions.
The more negative parts of the game is few, but if I had to mention another side of the coin as well in this review, i'd say that there were way to many mini-games, but also the games weren't that captivating to finish. It felt like the games themselves, were boring and not well thought out, just to flesh out the game a bit more wasting the gamers time.
The "romance" a friend, is a fun thing - however I dislike that there is so much story to each characters built into these sidequests, so it makes me have to skip it to ensure my fave character has the most likes. So.. im torn on this side. I'd like an option on each sidequest for the future so you can still do all sidequests in the first round, AND ensure the fave character still being there. If this is implemented in part 3.
I cant recommend this game enough. Play the Remake, play Rebirth. You won't regret it.
Final fantasy 7 rebirth is a masterpiece,
The open world aspect is so great.
I loved final fantasy 7 remake also a lot but on that game my playthrough ended at 140 hours of ingame time...
Final fantasy 7 rebirth ended after 1200 hours of ingame time.
Okay a lot of those hours was because of replaying mini games and all of chadley(with his irritating voice) his legendary bouts but eventually i managed to get the piano trophy and i did manage to win bonds of friendship and the one with sephiroth...
I have never ever cheered loudly for achieving things in a game before this.
And to all the not helpfull thumps down people for my comment...
Its not our fault that you are bad at certain games....
I have never played elden ring for example because i know that game wouldnt be my cup of thea but i dont see me posting negative comment on that game.
So every negative reaction i get, i know you are commenting on a game you only played for 5 minutes. Insane in the head i mean.
The open world aspect is so great.
I loved final fantasy 7 remake also a lot but on that game my playthrough ended at 140 hours of ingame time...
Final fantasy 7 rebirth ended after 1200 hours of ingame time.
Okay a lot of those hours was because of replaying mini games and all of chadley(with his irritating voice) his legendary bouts but eventually i managed to get the piano trophy and i did manage to win bonds of friendship and the one with sephiroth...
I have never ever cheered loudly for achieving things in a game before this.
And to all the not helpfull thumps down people for my comment...
Its not our fault that you are bad at certain games....
I have never played elden ring for example because i know that game wouldnt be my cup of thea but i dont see me posting negative comment on that game.
So every negative reaction i get, i know you are commenting on a game you only played for 5 minutes. Insane in the head i mean.
Oh boy! What can I say about this game that has not been said already. This game has improved SO much upon the 2020 Remake. And even that game was fantastic. So to go from a game as great as FF7 remake, and to improve on it as much as it did is nothing short of impressive. There is so much to explore and do, and none of it feels like a chore. Also, though there are so many of them, the mini games are very fun. My personal favorite has to be the newly added Queens Blood. It is extremely easy to pick up as the game isn't very complicated. It also has a side story to it as you continue to play queens blood with different players throughout the game. I 1000% recommend playing this game. It WILL be worth it.
8P97
FFVII Remake is one of my favorites in the series right behind X that is the very best in my opinion. Remake though it was mostly corridors and very straight forward, it was tightly paced and very entertaining throughout it's 30h runtime while Rebirth is triple the size and a lot more open, it's ultimately a case of bigger isn't always necessarily better.
I myself had a lot of fun with this game as the characters are so well written and excellent specially Yuffie which was a huge standout for me, she brings much needed energy to the group and is incredibly funny. The voice actors do a great job at once again bringing these iconic characters to life.
Though i enjoyed the game i can't disagree with people saying the game is overwhelming because there are so many open areas throughout the game and each one have you doing mostly the same activity and Chadley calling you over and over, i was like boy if you don't get out of my screen... it's almost as bad as a Ubisoft open world game and that very much hurts the pacing of the game where the Remake had no such issues, also the game is like 150 gigs and the environmental textures a lot of time are worse than a ps3 game, it's really distracting. The same problem i have with Like a Dragon games but even worse here and the bright as hell UE4 lighting doesn't help it either. The game would benefit a lot more if there was a day and night cycle to hide it's graphical flaws, now compare to FFXVI from last year, a gorgeous game with far better graphics that has very little open world fatigue even though it had worse side activity than this game. It's just a shame that they couldn't nail the open areas even though they did so much good.
Another annoyance is the affinity system which effects who you romance later in the game and unlike games like Persona where you can actually choose who to spend time with, here it can happen at random with who ever that has the highest point, like come on bro if you wanna do a romance system, at least do it right or just don't do it at all.
As it stands, Rebirth has alot to like, game is huge, the cast is great, Tifa herself is another plus and the music is fantastic as always. It will become a big contender for game of the year but unfortunately it's not a flawless experience. My advice is that focus on the story and do side quests here and there, maybe do some of the mini games (queen's blood is pretty addictive) but ignore the open world activity as much as possible so you don't have to suffer through Chadley calling and boring you to death. He's the real villain of the story not Sephiroth.
8.6/10. While the bloated section of the game can become tiresome, the devs cooked a lot in less than 4 years which is really impressive and time will tell if they can stick the landing with the 3rd and final game.
I myself had a lot of fun with this game as the characters are so well written and excellent specially Yuffie which was a huge standout for me, she brings much needed energy to the group and is incredibly funny. The voice actors do a great job at once again bringing these iconic characters to life.
Though i enjoyed the game i can't disagree with people saying the game is overwhelming because there are so many open areas throughout the game and each one have you doing mostly the same activity and Chadley calling you over and over, i was like boy if you don't get out of my screen... it's almost as bad as a Ubisoft open world game and that very much hurts the pacing of the game where the Remake had no such issues, also the game is like 150 gigs and the environmental textures a lot of time are worse than a ps3 game, it's really distracting. The same problem i have with Like a Dragon games but even worse here and the bright as hell UE4 lighting doesn't help it either. The game would benefit a lot more if there was a day and night cycle to hide it's graphical flaws, now compare to FFXVI from last year, a gorgeous game with far better graphics that has very little open world fatigue even though it had worse side activity than this game. It's just a shame that they couldn't nail the open areas even though they did so much good.
Another annoyance is the affinity system which effects who you romance later in the game and unlike games like Persona where you can actually choose who to spend time with, here it can happen at random with who ever that has the highest point, like come on bro if you wanna do a romance system, at least do it right or just don't do it at all.
As it stands, Rebirth has alot to like, game is huge, the cast is great, Tifa herself is another plus and the music is fantastic as always. It will become a big contender for game of the year but unfortunately it's not a flawless experience. My advice is that focus on the story and do side quests here and there, maybe do some of the mini games (queen's blood is pretty addictive) but ignore the open world activity as much as possible so you don't have to suffer through Chadley calling and boring you to death. He's the real villain of the story not Sephiroth.
8.6/10. While the bloated section of the game can become tiresome, the devs cooked a lot in less than 4 years which is really impressive and time will tell if they can stick the landing with the 3rd and final game.
Final Fantasy VII Rebirth is a behemoth of an RPG experience. My play through clocked in at over 100 hours, and although I made an effort to complete the vast majority of side content, there was still a surprising amount of material that I have yet to complete. I do, however, feel that I have given it more than enough time to give an informed review.
As my title suggests, this game is astounding on a mechanical level. The sheer amount and quality of varied content available to the player is easily this game's greatest strength. Mini games, world exploration, and combat mechanics are all virtually flawless, and I cannot praise the dev team enough for the evident love and care they used in crafting these aspects. While a depressing majority of modern RPGs fill their runtimes with generic fetch quests as side quests, FF7 Rebirth gives a plethora of great side missions and content that never got bland or repetitive. I would go as far as saying that in this regard, FF7 Rebirth is the standard to which future RPGs should be held. Square Enix outdid themselves in this category a thousand times over, especially in comparison to its predecessor on the PS4.
As far as the story goes, I will avoid spoilers, but suffice it to say that I have some issues. FF7 original already has a hyper-convoluted story in typical JRPG fashion, but Rebirth dials it up to 11. A good chunk of changes made to the new game seem to require a decent amount of knowledge of other games, and I can't help but feel that players unfamiliar with expanded FF7 lore will find themselves confused on multiple occasions. The story still has a lot of strong moments, but longtime fans will likely be scratching their heads at some of the decisions the writing team made. It didn't ruin my experience, but I felt that many story elements were actively competing with each other, as well as with the otherwise very cohesive gameplay mechanics. Ultimately, it's something that everyone will have to decide for themselves.
In conclusion, I would highly recommend this game. It's story isn't a masterpiece, but the gameplay was so consistently and reliably engaging that these issues with the writing were minimal for the most part. Strong world exploration, variety in side missions, and a very polished combat system make this one of the best modern RPGs I've played, and I'll happily sing its praises despite its flaws.
As my title suggests, this game is astounding on a mechanical level. The sheer amount and quality of varied content available to the player is easily this game's greatest strength. Mini games, world exploration, and combat mechanics are all virtually flawless, and I cannot praise the dev team enough for the evident love and care they used in crafting these aspects. While a depressing majority of modern RPGs fill their runtimes with generic fetch quests as side quests, FF7 Rebirth gives a plethora of great side missions and content that never got bland or repetitive. I would go as far as saying that in this regard, FF7 Rebirth is the standard to which future RPGs should be held. Square Enix outdid themselves in this category a thousand times over, especially in comparison to its predecessor on the PS4.
As far as the story goes, I will avoid spoilers, but suffice it to say that I have some issues. FF7 original already has a hyper-convoluted story in typical JRPG fashion, but Rebirth dials it up to 11. A good chunk of changes made to the new game seem to require a decent amount of knowledge of other games, and I can't help but feel that players unfamiliar with expanded FF7 lore will find themselves confused on multiple occasions. The story still has a lot of strong moments, but longtime fans will likely be scratching their heads at some of the decisions the writing team made. It didn't ruin my experience, but I felt that many story elements were actively competing with each other, as well as with the otherwise very cohesive gameplay mechanics. Ultimately, it's something that everyone will have to decide for themselves.
In conclusion, I would highly recommend this game. It's story isn't a masterpiece, but the gameplay was so consistently and reliably engaging that these issues with the writing were minimal for the most part. Strong world exploration, variety in side missions, and a very polished combat system make this one of the best modern RPGs I've played, and I'll happily sing its praises despite its flaws.
Did you know
- TriviaThis game is a second part of a three part story sequel for the original Final Fantasy 7 released in 1997. Coincidentally, the original PlayStation game also shipped on three discs.
- Crazy creditsThe first half of the end credits sequence is identical to the end credits from Final Fantasy VII Remake (2020) except there are floating shards instead of rain puddles during the cast and theme song credits.
- ConnectionsFeatured in PlayStation State of Play: Episode dated 14 September 2023 (2023)
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