IMDb RATING
5.3/10
156K
YOUR RATING
Alice fights alongside a resistance movement to regain her freedom from an Umbrella Corporation testing facility.Alice fights alongside a resistance movement to regain her freedom from an Umbrella Corporation testing facility.Alice fights alongside a resistance movement to regain her freedom from an Umbrella Corporation testing facility.
- Director
- Writer
- Stars
- Awards
- 2 wins & 6 nominations total
Ava Merson-O'Brien
- Red Queen
- (voice)
- (as Ava Merson-O'Brian)
- Director
- Writer
- All cast & crew
- Production, box office & more at IMDbPro
Featured reviews
Well
this movie is like a game. Watching this movie is like watching a kid playing one level of video game. But you're watching this during 1.5 hours.
During first 15 minutes of the movie I had only one thought in my mind: "what a hell is this?"
There is no plot, no catchy story like in previous parts. Here you have several blocks and a lot of stupid shooting and fighting without a hint to be a bit realistic. The final fight is like a raping of your mind - too much FX's, too less reality and common sense, it's against everything good in the world.
Actors are great. After a deadly injury a character doesn't show any sight of the pain except in his words.
Dialogs in the movie are fantastic If you'll write down all the lines of all characters, you'll hardly fill 1.5 pages A4 size.
Watching this movie a felt like I'm fooled - creators didn't want to work to make it interesting, they used CGI+FX+fighting+shooting without everything else that makes movie worthwhile, and sold it to me using a bright wrap.
People were leaving the movie theatre in the middle of this picture.
Hope next movie will be much better.
During first 15 minutes of the movie I had only one thought in my mind: "what a hell is this?"
There is no plot, no catchy story like in previous parts. Here you have several blocks and a lot of stupid shooting and fighting without a hint to be a bit realistic. The final fight is like a raping of your mind - too much FX's, too less reality and common sense, it's against everything good in the world.
Actors are great. After a deadly injury a character doesn't show any sight of the pain except in his words.
Dialogs in the movie are fantastic If you'll write down all the lines of all characters, you'll hardly fill 1.5 pages A4 size.
Watching this movie a felt like I'm fooled - creators didn't want to work to make it interesting, they used CGI+FX+fighting+shooting without everything else that makes movie worthwhile, and sold it to me using a bright wrap.
People were leaving the movie theatre in the middle of this picture.
Hope next movie will be much better.
Not sure if this movie is only for videogamers, but I can't see anyone else caring to sit through it. The movie made it quite clear, early on, that there would be no complicated plot lines or character development. And the dialogue was equally simplistic. The lines sounded something like this - go to the 3rd mountain and collect 20 coins and 3 golden power boosters. One quickly sensed this was not a movie at all, rather a simple video game cut scene. Also problematical were the incredibly goofy scenes with thousands of bullets aimed point blank at the heroes and all of them missing. It just takes all of the fun out of a movie when there is absolutely no sense of danger to the heroes.
On the plus side, the action sequences were very well shot and the cgi was first class. That said, it just wasn't enough to make this reviewer glad to be sitting in the audience
On the plus side, the action sequences were very well shot and the cgi was first class. That said, it just wasn't enough to make this reviewer glad to be sitting in the audience
The wastelands of Russia is where they all go, deep down underneath it's best to move with the flow, in simulated worlds where everything's pretend, excepting of course the finality of end. It's amazing the visions computers can screen, especially controlled by the psychotic Red Queen, with cascades of clones conveyed at her will, banks of fresh meat ready to rupture and spill. How long can this perpetual carnage continue, the raking of flesh from the bone and the sinew, mutations of mutations morph change with variations, to create eternal versions of the worst abominations.
I was eagerly looking forward to the 5th installment of this series and I am sorry to say that I have been really let down! Apart from the once in a while visuals, the movie has not been able to get even close to expectations. The first 10 minutes of the movie and you will start feeling disconnected from the movie already not caring at all what is gonna happen in the next scene. After resident evil 3 & 4, I was expecting a lot out of this installment and from Paul W.S. Anderson but he has not been able to live up the mark at all. The action scenes rather than being nail-biting, turned out to be hilarious and funny. There isn't a single moment in the movie where you are actually glued to screen. Milla Jovovich looks pretty as always, but that won't save the movie. All others have done a horrible job with their acting, especially Sienna Guillory. I would say that the only reason you would want to watch this movie is if you are a fan of the resident evil series and you don't mind wasting your money and time for the sake of this series.
PREMISE: Alice. Kills stuff. PLOT: Alice. Kills stuff.
Viewers hoping for a coherent narrative are advised to try Capcom's Resident Evil cartoons; viewers completely new to the series really have no choice but to let the images simply break over them like tsunamis. Despite 2 or 3 pages of exposition, series writer/director Paul W. S. Anderson clearly assumes that anyone rejoining him at this point is so familiar with both the movies and the various R.E./BIOHAZARD VGs that new characters (Ada Wong; Leon Kennedy) can be ported over from the games, and old characters (Rain; Carlos) resurrected without explanation (Jill Valentine, Albert Wesker and Luther West are back; Claire and Chris Redfield make cameos). Happily, I AM that geekish, so enjoyed the merry-go-round.
The CGI FX, which are virtually non-stop, are more varied, energetic, and original than in previous sequels. No more mutant dead dogs, thank goodness, although Anderson remains overly-fond of his tentacles- bursting-out-of-the-mouth shots.
The movie is less a script than a series of levels, as Alice, Project Alice, Leon, Ada and their ad hoc teams are dragged through artificial environments adapted from previous installments, from games (notably the new Manhattan and Moscow sets), from any spin-off that isn't bolted to the ground, even from absolutely unconnected franchises (e.g. DAWN OF THE DEAD). Each setting—all controlled by The Red Queen--has its own horde of character clones infected with different strains of the T-Virus and/or Plaga Parasite and its own boss monster adapted from one or another of the games.
If...and only if...that paragraph made the least bit of sense, then this movie's recommended.
Viewers hoping for a coherent narrative are advised to try Capcom's Resident Evil cartoons; viewers completely new to the series really have no choice but to let the images simply break over them like tsunamis. Despite 2 or 3 pages of exposition, series writer/director Paul W. S. Anderson clearly assumes that anyone rejoining him at this point is so familiar with both the movies and the various R.E./BIOHAZARD VGs that new characters (Ada Wong; Leon Kennedy) can be ported over from the games, and old characters (Rain; Carlos) resurrected without explanation (Jill Valentine, Albert Wesker and Luther West are back; Claire and Chris Redfield make cameos). Happily, I AM that geekish, so enjoyed the merry-go-round.
The CGI FX, which are virtually non-stop, are more varied, energetic, and original than in previous sequels. No more mutant dead dogs, thank goodness, although Anderson remains overly-fond of his tentacles- bursting-out-of-the-mouth shots.
The movie is less a script than a series of levels, as Alice, Project Alice, Leon, Ada and their ad hoc teams are dragged through artificial environments adapted from previous installments, from games (notably the new Manhattan and Moscow sets), from any spin-off that isn't bolted to the ground, even from absolutely unconnected franchises (e.g. DAWN OF THE DEAD). Each setting—all controlled by The Red Queen--has its own horde of character clones infected with different strains of the T-Virus and/or Plaga Parasite and its own boss monster adapted from one or another of the games.
If...and only if...that paragraph made the least bit of sense, then this movie's recommended.
Did you know
- TriviaBingbing Li's entire dialogue was dubbed by Sally Cahill who voiced Ada Wong in the video games (Resident Evil 2 (1998), Resident Evil: The Darkside Chronicles (2009) and Resident Evil 4 (2005)). Although she can speak English, Li Bingbing had a thick accent, which required her to be audio dubbed as a result.
- Goofs(at around 25 mins) When Ada explains how she killed the operatives in the central command station, a security-tape replay shows Ada standing in the center of the room shooting outwards. But when Alice first enters the room, there are glass walls in front of each workstation, with blood splatters on the inside. This would imply that the workers were shot from behind. If Ada had shot from the center of the room, the glass walls would have been shattered.
- Quotes
The Red Queen: Don't listen to the traitor Wesker. I am in control now. Project Alice, Ada Wong, stay where you are.
Alice: [to Ada] Let's move.
The Red Queen: Project Alice, you're all going to die down here.
Alice: I've heard that before.
- Crazy creditsIn the opening credits sequence, those who are portraying characters from the video-game series, have their roles listed alongside their names. Everyone else (i.e. Milla Jovovich and co.) simply have their names listed.
- Alternate versionsThe Chinese version digitally erases all USSR/CCCP symbols. No footage is cut.
- ConnectionsFeatured in Chelsea Lately: Episode #6.138 (2012)
- SoundtracksHexes
Written by Bassnectar and Chino Moreno
Performed by Bassnectar feat. Chino Moreno
Vocals engineered by Steve Olmon at Southpaw Studios
Mastered by Seth Drake @ Amorphous Music Studios
©Amorphous Music 2012
[end credits song]
Details
- Release date
- Countries of origin
- Official sites
- Languages
- Also known as
- Resident Evil 5: Venganza
- Filming locations
- Production companies
- See more company credits at IMDbPro
Box office
- Budget
- $65,000,000 (estimated)
- Gross US & Canada
- $42,345,531
- Opening weekend US & Canada
- $21,052,227
- Sep 16, 2012
- Gross worldwide
- $240,159,255
- Runtime
- 1h 35m(95 min)
- Color
- Sound mix
- Aspect ratio
- 2.39 : 1
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