A man is sent to the flying city of Columbia to find a missing girl. However, upon arrival he discovers that the city, its people, and his objective are all not what they seem.A man is sent to the flying city of Columbia to find a missing girl. However, upon arrival he discovers that the city, its people, and his objective are all not what they seem.A man is sent to the flying city of Columbia to find a missing girl. However, upon arrival he discovers that the city, its people, and his objective are all not what they seem.
- Won 1 BAFTA Award
- 23 wins & 28 nominations total
Troy Baker
- Booker DeWitt
- (voice)
Courtnee Draper
- Elizabeth
- (voice)
Laura Bailey
- Lady Comstock
- (voice)
- …
Kimberly Brooks
- Daisy Fitzroy
- (voice)
- (as Kimberly D. Brooks)
Oliver Vaquer
- Robert Lutece
- (voice)
- …
Jennifer Hale
- Rosalind Lutece
- (voice)
Bill Lobley
- Jeremiah Fink
- (voice)
Anthony Brophy
- Dockworker
- (voice)
- …
Terrence 'T.C.' Carson
- Additional Voices
- (voice)
- (as TC Carson)
Erin Cole
- Additional Voices
- (voice)
Jesse Corti
- Additional Voices
- (voice)
Roger Cross
- Additional Voices
- (voice)
Featured reviews
After just completing the game, I am in total shock. So stunned that I couldn't even skip the credits. Without spoiling anything, you will be completely amazed of how they decided to end it off.
Anyways it's a great game and a cool change from a city at the bottom of the ocean to a city in the sky. The scene where you are lifted to Columbia is just as breathtaking as seeing Rapture for the first time. As soon as this scene happens, you know you're playing a Bioshock game.
People have been also wondering how Elizabeth's AI is. Absolutely flawless, this is in no way a co-op game like Resident Evil 5. You don't have to revive her or give her any ammo or anything of that sort.
Their are some horror elements to this game similar to Rapture, but it's more focused on Action and sci-fi. There is one part that did scare the hell out of me though.
Kudos to Irrational for another masterpiece. If you thought the story telling in Bioshock 1 was incredibly done, just wait till you get a load of this!
I give it a solid 10/10.
Anyways it's a great game and a cool change from a city at the bottom of the ocean to a city in the sky. The scene where you are lifted to Columbia is just as breathtaking as seeing Rapture for the first time. As soon as this scene happens, you know you're playing a Bioshock game.
People have been also wondering how Elizabeth's AI is. Absolutely flawless, this is in no way a co-op game like Resident Evil 5. You don't have to revive her or give her any ammo or anything of that sort.
Their are some horror elements to this game similar to Rapture, but it's more focused on Action and sci-fi. There is one part that did scare the hell out of me though.
Kudos to Irrational for another masterpiece. If you thought the story telling in Bioshock 1 was incredibly done, just wait till you get a load of this!
I give it a solid 10/10.
I'm not a big fan of first person shooters, but the first BioShock caught my attention last year with it's unique story and atmosphere, so I decided to buy Infinite last week to give that one also a try (BioShock 2 is yet to be conquered). I did expect a great game like the original BioShock, but I never expected to run into a masterpiece of modern gaming in it's own genre.
BioShock Infinite delivers superbly from every possible angle: the entertainment value, the world, the atmosphere, the characters/character development, the pacing, the dialogue, and most of all, the story. Every aspect of this game is perfectly unique and masterful, and Infinite accomplishes something that not many games can accomplish; it is very emotional, mature and deep, but also extremely fun to play.
If I compared BioShock Infinite to something in other forms of art, it would probably be the joining of David Lynch's Mullholland Drive and Stephen Kings The Dark Tower. But of course with thoroughly unique style that makes BioShock Infintite a game like no other. Can't but love that satirical, bleak, sadistic, mentally disturbed world that this game (and the whole game series for that matter) represents.
Not many games deserve a 10/10, because there usually is always something that doesn't fit, but BioShock Infinite is as perfect as it gets. Future classic, or maybe a classic already.
BioShock Infinite delivers superbly from every possible angle: the entertainment value, the world, the atmosphere, the characters/character development, the pacing, the dialogue, and most of all, the story. Every aspect of this game is perfectly unique and masterful, and Infinite accomplishes something that not many games can accomplish; it is very emotional, mature and deep, but also extremely fun to play.
If I compared BioShock Infinite to something in other forms of art, it would probably be the joining of David Lynch's Mullholland Drive and Stephen Kings The Dark Tower. But of course with thoroughly unique style that makes BioShock Infintite a game like no other. Can't but love that satirical, bleak, sadistic, mentally disturbed world that this game (and the whole game series for that matter) represents.
Not many games deserve a 10/10, because there usually is always something that doesn't fit, but BioShock Infinite is as perfect as it gets. Future classic, or maybe a classic already.
10KoRnRuLz
I have been playing this game for eight hours now and love it. I may be biased because the first two are amongst my favorite games, but I think the reviews from around the web support my feelings towards the game.
The graphics are beautiful, and my computer handles them well with no lag or bug issues so far.
The story is complex for a game, and the characters, especially the main two are deeper than the usual game characters without getting in the way of the action. It is also much longer than the last games.
The fighting is similar to the other Bio-Shock games, but still has its own unique weapons, like the sky-hook, and different power ups and upgrades, so we have the familiarity of the old games, but still something new and fresh.
I can't wait to play this a few more times at least. Its so good. I give it an easy 10 out of 10!
The graphics are beautiful, and my computer handles them well with no lag or bug issues so far.
The story is complex for a game, and the characters, especially the main two are deeper than the usual game characters without getting in the way of the action. It is also much longer than the last games.
The fighting is similar to the other Bio-Shock games, but still has its own unique weapons, like the sky-hook, and different power ups and upgrades, so we have the familiarity of the old games, but still something new and fresh.
I can't wait to play this a few more times at least. Its so good. I give it an easy 10 out of 10!
I have played the first two Bioshocks. The first one I enjoyed although I thought somethings were frustrating and it dragged on. The second Bioshock I did not enjoy. It was too short and too much like the first one. Well this game takes a completely different turn on the series and it becomes an absolutely incredible game. You play as Booker, a troubled man sent to the floating city of Columbia to "bring us the girl and wipe away the debt". What seems like a simple rescue mission turns into an extremely complex story, as you learn more about Booker, Elizabeth (the girl who you go to Columbia to get) and Comstock, the prophet of Columbia. Overall, the story is fantastic, it keeps you on your toes and has a huge plot twist ending that will leave your jaw dropped. The game play is what you should expect from Bioshock, with guns and vigors, blasting away enemies. This game is a lot more fast paced with tons of more combat than the first two Bioshocks. Some people may not enjoy that, but I loved it. The guns and vigors are all super fun to use. The musical score is great, the characters are great. Everything about this game is great, so go purchase it now, because it's better than the first two Bioshocks.
I have played many games in the past to completion and Bioshock infinite is one of the few that has completely mind fudged me with its brilliance.
It's character driven story mixed with its clever and well constructed writing not only creates a masterpiece of a story but emotionally attaches you to the lovable characters Elizabeth and Booker. These along with other awesome characters have amazing voice acting, dialogue and personalities - it sometimes feel as if these characters, especially Elizabeth, are real humans - The connection that grows between the player and these game characters is truly wonderful and emotional.
The game play is true to its predecessors in maintaining the addictive fun you experience while shooting up enemy's and using Vigor, which is the equivalent to the originals 'plasmids', to your advantage. Elizabeth doesn't annoy you during combat as she can take care of herself and is not a burden when you play, but is a joy to have by your side. Her gameplay mechanic of creating 'tears' to help you take down your enemy's is implemented well in the game along with the skyline and it's melee executions and ability's, which also fit in well with the game's structure.
The sound effects in the game have a nice and crisp quality and the mission design plus the set pieces are just great. The atmosphere of the city of Columbia, a floating city with a old school American theme, makes this game unique and different from the other Bioshocks, which take place in the underwater city of Rapture, but it still has this familiar sense about it which is nostalgic and amazing.
The game does not have a multiplayer nor does it need one as it truly delivers a cinematic and breath taking experience that you alone can, in fact you must have and I urge you to buy this game, as it is no doubly my game of this year and could possibly be my game of the decade!
10/10 - love doesn't come close to what I feel towards this game!
Just to let you guys know, this is my first ever review on IMDb!! Thanks for reading :)
It's character driven story mixed with its clever and well constructed writing not only creates a masterpiece of a story but emotionally attaches you to the lovable characters Elizabeth and Booker. These along with other awesome characters have amazing voice acting, dialogue and personalities - it sometimes feel as if these characters, especially Elizabeth, are real humans - The connection that grows between the player and these game characters is truly wonderful and emotional.
The game play is true to its predecessors in maintaining the addictive fun you experience while shooting up enemy's and using Vigor, which is the equivalent to the originals 'plasmids', to your advantage. Elizabeth doesn't annoy you during combat as she can take care of herself and is not a burden when you play, but is a joy to have by your side. Her gameplay mechanic of creating 'tears' to help you take down your enemy's is implemented well in the game along with the skyline and it's melee executions and ability's, which also fit in well with the game's structure.
The sound effects in the game have a nice and crisp quality and the mission design plus the set pieces are just great. The atmosphere of the city of Columbia, a floating city with a old school American theme, makes this game unique and different from the other Bioshocks, which take place in the underwater city of Rapture, but it still has this familiar sense about it which is nostalgic and amazing.
The game does not have a multiplayer nor does it need one as it truly delivers a cinematic and breath taking experience that you alone can, in fact you must have and I urge you to buy this game, as it is no doubly my game of this year and could possibly be my game of the decade!
10/10 - love doesn't come close to what I feel towards this game!
Just to let you guys know, this is my first ever review on IMDb!! Thanks for reading :)
Did you know
- TriviaDuring development, one religious developer threatened to quit because he was offended by the portrayal of Comstock, a Christian. Ken Levine decided to sit down with the developer and discuss the character; if the developer wasn't satisfied at the end of the conversation over what they would do with Comstock as a character, he would be allowed to leave with no hard feelings. In the end, the developer was happy with the changes Levine promised to give the character and returned to work, and the discussion encouraged Levine to write Comstock with more depth and personality than he had originally intended.
- GoofsSilent films with recorded music soundtracks are seen. This wasn't introduced until the mid 1920s.
- Quotes
Opening Title Card: The mind of the subject will desperately struggle to create memories where none exist.
- Crazy creditsSome behind-the-scenes footage can be seen near the end of the credits, featuring some singing and guitar playing.
- ConnectionsEdited into Bioshock: The Collection (2016)
- SoundtracksEverybody Wants to Rule the World
Music and Lyrics by Roland Orzabal, Ian Stanley, and Chris Hughes
Arranged, produced, piano and vocal performance by Scott Bradlee
Details
- Color
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