Marty learns that Doc has once again found himself stranded in another time period, and Marty must go back in time to rescue him.Marty learns that Doc has once again found himself stranded in another time period, and Marty must go back in time to rescue him.Marty learns that Doc has once again found himself stranded in another time period, and Marty must go back in time to rescue him.
A.J. LoCascio
- Marty McFly
- (voice)
- …
Andrew Chaikin
- Biff Tannen
- (voice)
- (as Kid Beyond)
- …
Mark Barbolak
- Officer Parker
- (voice)
Roger Jackson
- Cue Ball Donnely
- (voice)
- …
Michael X. Sommers
- George McFly
- (voice)
- (as Michael Sommers)
- …
Aimee Miles
- Lorraine McFly
- (voice)
Adam Harrington
- Matches
- (voice)
Owen Thomas
- Kid Tannen
- (voice)
- …
Claudia Wells
- Jennifer Parker
- (voice)
Michael J. Fox
- Willie McFly
- (voice)
- …
Dirk Stollberg
- Marty McFly
- (German version)
- (voice)
Bernd Vollbrecht
- Dr. Emmett Brown
- (German version)
- (voice)
Featured reviews
With Bad Doc still unsure about betraying Edna Strickland, Marty must help young Emmett complete his real demonstration at the Hill Valley science expo. But after his success the entire town mysteriously vanishes.
The story in this episode is much, much better and really does come together well. There are long character scenes which work perfectly, giving the story some soul, and the climax feels like you're actually taking part in a BTTF adventure.
Michael J. Fox even voices William McFly (who we've seen peeing on Marty) and several older Martys who all appear at once. Overall, it's a satisfying 'conclusion' to a long journey, but I feel there are still plenty more adventures in store for Marty and Doc in the future...or the past...on an alternate present.
The story in this episode is much, much better and really does come together well. There are long character scenes which work perfectly, giving the story some soul, and the climax feels like you're actually taking part in a BTTF adventure.
Michael J. Fox even voices William McFly (who we've seen peeing on Marty) and several older Martys who all appear at once. Overall, it's a satisfying 'conclusion' to a long journey, but I feel there are still plenty more adventures in store for Marty and Doc in the future...or the past...on an alternate present.
Despite being a massive franchise/cash cow, BTTF has had a pretty choppy history when it comes to video games. The first game for the NES was unbelievably awful. BTTF Part II had two completely different incarnations for the Commodore Amiga and Super-Famicom (never available outside of Japan) that were somewhat true to the story but never successful. Only BTTF Part III had a wider release as a video game. I owned it on the Commodore 64 and Mega Drive but it was way too hard.
Now, after 25 years, Telltale Games have finally given the fans of the movie and the video-gaming community an official, real-deal BTTF adventure co-written by Bob Gale himself. How does it measure up?
Opening a few months after the events of BTTF Part III, with the DeLorean destroyed by a train and Doc living out his life with Clara and boys in many different eras, Marty begins to miss his old friend and is sad to see the city auction off his belongings. But when the time vehicle suddenly reappears (since it's a time machine it can never be completely destroyed forever, I guess) Marty must travel back to 1931 and break Doc out of jail for burning down Kid Tannen's speak-easy.
As a graphic adventure game, and as a BTTF adventure, it's very entertaining and well-written without giving the impression it's put together by sycophantic fanboys. It really does feel like an authentic extension of the BTTF universe and even casual fans of the movies will get a kick out of it.
The graphics though, are very dated, and the controls...don't get me started. I've seen mid-90s CD-ROMS look and play better than this. Maneuvering Marty around Hill Valley is a nightmare. It may work fine with a mouse but with a PS3 controller it's like peeling an orange while wearing boxing gloves.
However, it's liberal with the Trophies and (control problems aside) is an easy-going, pleasant game experience.
Graphics C Sound B (good use of Silvestri's tunes) Gameplay B- Lasting Appeal C
Now, after 25 years, Telltale Games have finally given the fans of the movie and the video-gaming community an official, real-deal BTTF adventure co-written by Bob Gale himself. How does it measure up?
Opening a few months after the events of BTTF Part III, with the DeLorean destroyed by a train and Doc living out his life with Clara and boys in many different eras, Marty begins to miss his old friend and is sad to see the city auction off his belongings. But when the time vehicle suddenly reappears (since it's a time machine it can never be completely destroyed forever, I guess) Marty must travel back to 1931 and break Doc out of jail for burning down Kid Tannen's speak-easy.
As a graphic adventure game, and as a BTTF adventure, it's very entertaining and well-written without giving the impression it's put together by sycophantic fanboys. It really does feel like an authentic extension of the BTTF universe and even casual fans of the movies will get a kick out of it.
The graphics though, are very dated, and the controls...don't get me started. I've seen mid-90s CD-ROMS look and play better than this. Maneuvering Marty around Hill Valley is a nightmare. It may work fine with a mouse but with a PS3 controller it's like peeling an orange while wearing boxing gloves.
However, it's liberal with the Trophies and (control problems aside) is an easy-going, pleasant game experience.
Graphics C Sound B (good use of Silvestri's tunes) Gameplay B- Lasting Appeal C
After rescuing Doc and Artie McFly from Kid Tannen, Marty travels back to 1986 to find his dad in a wheelchair and that the Tannens are now a local crime family. Obviously something has gone seriously wrong with the timeline so it's back to 1931 to put things right. Hang on, is this BTTF or Quantum Leap?
Once again the early 1930s Hill Valley setting is pretty much the only location to explore. The graphics are still horrid, and the controls are still terrible (even when walking automatically, Marty will still bump into things), but this episode feels a bit faster. The 1930s setting is getting a bit tired now so I hope that the rest of the BTTF games are a bit more varied. Still, at least it's very generous with the trophies.
Once again the early 1930s Hill Valley setting is pretty much the only location to explore. The graphics are still horrid, and the controls are still terrible (even when walking automatically, Marty will still bump into things), but this episode feels a bit faster. The 1930s setting is getting a bit tired now so I hope that the rest of the BTTF games are a bit more varied. Still, at least it's very generous with the trophies.
I played this game religiously when I was younger and have loved it since and I love how the game starts with the first mission, to me it was an excellent first level
Marty begins the game locked up in the Hill Valley courthouse, waiting to be re-educated in Edna Strickland's dystopian 1986. After escaping with the alternate Doc they head back to 1931 for what feels like the hundredth time. Fortunately, in this game the action is not centered around the town square and the alley behind the soup kitchen but mostly young Emmett's lab and the Hill Valley High School.
Story-wise, it's nothing too brilliant. It feels more like a stop-gap entry in the series than a complete story on it's own. There haven't been many epic moments in the series so far, but young Emmett swinging by his feet from the clock-tower was a nice touch.
The graphics are still bad and the controls are horrible, but the game is so charming that you won't care.
Story-wise, it's nothing too brilliant. It feels more like a stop-gap entry in the series than a complete story on it's own. There haven't been many epic moments in the series so far, but young Emmett swinging by his feet from the clock-tower was a nice touch.
The graphics are still bad and the controls are horrible, but the game is so charming that you won't care.
Did you know
- TriviaProducers had hoped to sign Tom Wilson to reprise his role as Biff, but Tom's management had been instructed to ignore any questions or offers relating to the "Back to the Future" franchise. Wilson claimed he had not been asked to participate in this game. He was later approached about the possibility of re-dubbing Biff Tannen's lines, in a re-release of Back to the Future: The Game - 30th Anniversary Edition (2015), and he agreed.
- GoofsJames Arnold Taylor mispronounces "learned" when the 17-year-old Emmett Brown describes his father as a "learned man."
- Quotes
Citizen Brown: Relax... We've got everything under control.
- Crazy creditsAfter the end credits, the "To Be Continued" logo is shown for a few seconds.
- ConnectionsFeatured in ScrewAttack's Top 10s: Top 10 Headlines of 2011 (2011)
- SoundtracksBack in Time
Written by Johnny Colla (as John Colla), Chris Hayes, Sean Hopper and Huey Lewis
Performed by Huey Lewis & The News (uncredited)
©1986 WB Music Corp. (ASCAP), Huey Lewis Music (ASCAP), Bedaah Music (ASCAP), Kinda Blue Music (ASCAP),
and Cause & Effect Music (ASCAP)
All rights administered by WB Music Corp.
All rights reserved. Used by permission.
- Is this a sequel to the original trilogy or a video game adaption of the movies?
- Why isn't this coming out for the XBOX 360?
- What year does this game take place in?
Details
- Release date
- Country of origin
- Language
- Also known as
- Back to the Future: The Game - Episode 1: It's About Time
- Production companies
- See more company credits at IMDbPro
- Color
- Aspect ratio
- 16:9 HD
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