IMDb RATING
7.3/10
1.5K
YOUR RATING
The GoldenEye story comes to life once again with an updated single player storyline featuring Daniel Craig as James Bond.The GoldenEye story comes to life once again with an updated single player storyline featuring Daniel Craig as James Bond.The GoldenEye story comes to life once again with an updated single player storyline featuring Daniel Craig as James Bond.
- Awards
- 2 nominations total
Daniel Craig
- James Bond
- (voice)
Judi Dench
- M
- (voice)
Rory Kinnear
- Bill Tanner
- (voice)
Elliot Cowan
- Alec Trevelyan
- (voice)
Kate Magowan
- Xenia Onatopp
- (voice)
Ed Stoppard
- Dimitri Mishkin
- (voice)
Sónia Balacó
- Sgt. Garcia
- (voice)
Nathan Osgood
- Sky Briggs
- (voice)
Al Nedjari
- Additional Voices
- (voice)
Slav Shumov
- Additional Voices
- (voice)
Dhafer L'Abidine
- Additional Voices
- (voice)
- (as Dhaffer L'Abidine)
Featured reviews
GoldenEye 007: Reloaded first caught my eye on YouTube via a gameplay benchmark test video in 2023. Recently Feb of 2024, I had the chance to complete this game for the first time via RPCS3 emulator on PC using a mouse and keyboard configuration. Thoroughly enjoyed the fast paceness and the suspense offered in the game. In my view, this is hands down one of my favourite Daniel Crag's PS3 Bond game I've ever experienced. The cinematography, excellent. The map level designs, phenomenal. I especially enjoyed marvelling at the mountainous terrains of the snow mission 'Outpost', the sixth level in GoldenEye 007. The mission takes place in the remote Climate Change facility on the island group of Severnaya in the Russian high Arctic. The atmosphere looks and feels icy cold. The plot of the game, excellent. The gameplay mechanics and close quarter combat fights are very well polished. If you've played earlier modern warfare COD games from (2007 - 2011), you'll feel right at home.
Finally, David Arnold's soundtrack has the magical effect of placing the player in the shoes of an MI6 agent executing a risky mission. A bond game without David Arnold's music is an incomplete experience. A great testimony to his work. Now the downside, this game has a minor flaw, it's only console exclusive. Sorry PC users. That said, it's a worthy Bond game deserving of your attention. I recommend this. I rate this 9/10.
Finally, David Arnold's soundtrack has the magical effect of placing the player in the shoes of an MI6 agent executing a risky mission. A bond game without David Arnold's music is an incomplete experience. A great testimony to his work. Now the downside, this game has a minor flaw, it's only console exclusive. Sorry PC users. That said, it's a worthy Bond game deserving of your attention. I recommend this. I rate this 9/10.
This was an enjoyable Bond game. One reviewer called it "Fun for the 007 fan who's a casual gamer," and I would agree with that. The learning curve in this game was very easy to cross, and while the gameplay and story aren't going to blow you away, you could definitely do a lot worse.
So why make a direct adaptation of a 15 year old movie that's quite literally NO ONE's favorite James Bond movie?
Well because they wanted to trick people into thinking it was a remake of the Rareware game
But the N64 version has practically nothing similar storywise to the movie while this game actually follows it fairly closely So that goes without saying that both games are unrecognizable from one another because obviously it plays nothing like it either.
But that's okay because it's actually pretty fun
It has bad gameplay decisions that definitely bogs the experience down like easy as sin Quick Time Events and the god awful final boss but nothing does that as much as the ridiculously long loading screens that happen every single time you die.
Games aren't meant to be easy And dying is key to getting better So you should probably try your damned hardest to optimize that
It turns a very smooth and fast paced shooter into a slog on the harder difficulties.
Well because they wanted to trick people into thinking it was a remake of the Rareware game
But the N64 version has practically nothing similar storywise to the movie while this game actually follows it fairly closely So that goes without saying that both games are unrecognizable from one another because obviously it plays nothing like it either.
But that's okay because it's actually pretty fun
It has bad gameplay decisions that definitely bogs the experience down like easy as sin Quick Time Events and the god awful final boss but nothing does that as much as the ridiculously long loading screens that happen every single time you die.
Games aren't meant to be easy And dying is key to getting better So you should probably try your damned hardest to optimize that
It turns a very smooth and fast paced shooter into a slog on the harder difficulties.
When it comes to video-games, there is nothing I enjoy more than a good remake of a classic game. I'd rather have a remake of a superb, 13 year old game (like N64's "Goldeneye"), than a new and original but lousy one. This has been done a few times before with great results: PS1's "Resident Evil" was remade (from scratch) for the Gamecube in 2002, PS1's "Metal Gear Solid" was remade (from scratch) for the Gamecube in 2004 (under the name "Twin Snakes"), and PS1's "Silent Hill" was remade (from scratch) for the Wii in 2009 (under the name "Shattered Memories"). This remake of "Goldeneye" is just as good as those. However, this is more than just a remake of N64's "Goldeneye" from 1997. This is like "Goldeneye" + "all the other cool stuff from the James Bond-franchise" thrown together in the mix and shaken (not stirred). Classic Bond characters like Jaws, Francisco Scaramanga, Oddjob, Ernst Stavro Blofeld, Baron Samedi, Rosa Klebb, Red Grant and Julius No, and all the classic guns (including the golden one) are all featured in the multi-player mode. The single player story mode pretty much follows the same story as N64's "Goldeneye" from 1997. The only big difference is that you will be seeing the face and hearing the voice of Daniel Craig, rather than that of Pierce Brosnan. Personally I would have preferred Brosnan. Like I insinuated earlier, this is a remake made completely from scratch. This is not the Nintendo 64-game just printed onto Wii-discs. So you will have the pleasure of seeing the best graphics around. You can play this game with almost every controller ever released by Nintendo since the release of Gamecube: The Wii Remote with Nunchuk, Wii Zapper, Classic Controller, Classic Controller Pro, and the Nintendo GameCube controller can all be used with this game. Oh, and unless you have been living under a rock the last 13 years, you know this is a first-person-shooter. The Collector's Edition of this game includes a limited edition Golden Classic Controller Pro, so what are you waiting for???
P.S. Is it just me or did they stop making games like "Goldeneye"(N64) and "Ocarina of Time"(N64)? Miss those times....
P.S. Is it just me or did they stop making games like "Goldeneye"(N64) and "Ocarina of Time"(N64)? Miss those times....
As a longtime James Bond fan with fond memories of the N64 GOLDENEYE from the '90s, I took a chance and picked up this game. My wife has had the Wii for some time now for her fitness stuff but I never touched it -- in fact, the last video game I'd spent any significant time playing was the original GOLDENEYE almost 15 years ago. I was skeptical of how well a FPS could work on the somewhat limited Wii platform, and am quite honestly not a fan of the controllers (the Remote and the Nunchuk thingee). However, using the Classic Controller (with View control set to "Inverse") made all the difference. So far I'm having a lot of fun playing this game! For a Wii title the graphics look great on our 56-inch TV. The changes to the original plot and the replacement of Pierce Brosnan's Bond with the likeness of Daniel Craig add freshness to the gameplay. So far the solo-player version seems a tad short but it's at least challenging, especially when playing at the higher difficulty levels. The real longevity of the game, of course, lies in its multiplayer capability and I'm looking forward to diving into that.
We didn't get a new Bond movie in 2010, but the revamped GOLDENEYE for the Wii turns out to be a decent substitute.
We didn't get a new Bond movie in 2010, but the revamped GOLDENEYE for the Wii turns out to be a decent substitute.
Did you know
- TriviaThis video game was released on the same day as another James Bond video game, James Bond 007: Blood Stone (2010).
- GoofsThe name "Janus" is mispronounced throughout the game. Every character says it like "janice", but the proper pronunciation is like "yanus." Strangely, Judi Dench mispronounces the name in this game despite having pronounced it correctly in the 1995 Goldeneye feature film.
- Quotes
Alec Trevelyan: No one ever died being too careful.
James Bond: Words to live by.
- ConnectionsFeatured in ScrewAttack's Top 10s: Top 10 First Person Shooters (2008)
Details
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