In a future, post-apocalyptic Los Angeles brought about by nuclear decimation, citizens must live in underground bunkers to protect themselves from radiation, mutants and bandits.In a future, post-apocalyptic Los Angeles brought about by nuclear decimation, citizens must live in underground bunkers to protect themselves from radiation, mutants and bandits.In a future, post-apocalyptic Los Angeles brought about by nuclear decimation, citizens must live in underground bunkers to protect themselves from radiation, mutants and bandits.
- Won 1 Primetime Emmy
- 14 wins & 74 nominations total
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Summary
Reviewers say 'Fallout' TV series is acclaimed for its faithful post-apocalyptic setting, dark humor, and intricate characters. The show is celebrated for its meticulous attention to detail, immersive world, and compelling performances. However, some critics note pacing problems, underdeveloped characters, and inconsistent tone. The series delves into survival, morality, and human consequences, generally regarded as a successful adaptation that respects the original material while providing new narratives.
Featured reviews
Actually very very good show. Nine-plus for me, at least. Actually does everything, or overwhelming-most right..
Walton Goggins mostly seems to appear and work with good stuff, and so here he is with Fallout, and the way he plays two characters one person, is just so good and fun, and serious and sad, all at the same time. Goggins is great, and The Ghoul is too.
Lucy, surprisingly isn't bossy, nor immediately successful in everything. Instead, she is likeable character, does the best she can with combination of her knowledge, skill, training, mindset, worldview, and how it all works in practice, faced with reality, while learning in the process.
Maximus is that guy that "does the right thing", or at least he believes so, while having that dose of "selfishness", which is just the trait of a Surfacedweller. He also idolizes the Brotherhood, gets disappointed on his first field mission, facing reality.
Interesting how Maximus and Lucy are going through similar arcs, also joined by previously Cooper Howard now the Ghoul, seen through character's flashbacks, which also serve telling some story, and connecting parts told..
Good stuff !
Walton Goggins mostly seems to appear and work with good stuff, and so here he is with Fallout, and the way he plays two characters one person, is just so good and fun, and serious and sad, all at the same time. Goggins is great, and The Ghoul is too.
Lucy, surprisingly isn't bossy, nor immediately successful in everything. Instead, she is likeable character, does the best she can with combination of her knowledge, skill, training, mindset, worldview, and how it all works in practice, faced with reality, while learning in the process.
Maximus is that guy that "does the right thing", or at least he believes so, while having that dose of "selfishness", which is just the trait of a Surfacedweller. He also idolizes the Brotherhood, gets disappointed on his first field mission, facing reality.
Interesting how Maximus and Lucy are going through similar arcs, also joined by previously Cooper Howard now the Ghoul, seen through character's flashbacks, which also serve telling some story, and connecting parts told..
Good stuff !
As someone who approaches big franchise adaptations-especially those based on beloved video games with a healthy dose of skepticism, I was genuinely surprised by how much Fallout exceeded my expectations. Rather than falling into the trap of shallow fan service or incoherent plotting, the series delivers a story that is both tightly woven and refreshingly witty. The writing is sharp, balancing dark humor and genuine emotion, and the show isn't afraid to poke fun at the absurdities of its own post-apocalyptic world.
The cast is uniformly excellent, but Walton Goggins' performance as "The Ghoul" stands out as a career highlight. He brings a unique blend of menace, charm, and vulnerability to the role, making the character instantly iconic and, for me, an all-time favorite. Ella Purnell's Lucy and Aaron Moten's Maximus are also strong leads, each offering their own perspective on survival and morality in the Wasteland.
One of Fallout's greatest strengths is its exploration of moral ambiguity. The show doesn't shy away from the ethical gray areas that define life after the bombs fall. Instead, it leans into the complex, often conflicting motivations of its characters-survivors, opportunists, and idealists alike-creating a world where right and wrong are rarely clear-cut.
Visually, the series is a feast for fans and newcomers alike. The production design is meticulous, capturing the retro-futuristic aesthetic and grimy charm that have defined the Fallout games for decades. From the rusted-out cars to the Vault-Tec jumpsuits and Pip-Boys, every detail feels lovingly crafted. The show is packed with Easter eggs and references, but never at the expense of storytelling.
What's most impressive is how accessible Fallout is for viewers unfamiliar with the games. I first watched the show with little knowledge of the source material, and found myself completely engrossed. After diving into the games, I was even more impressed by the show's respect for the lore and its clever integration of iconic elements-like bottle caps as currency and the ever-present threat of mutated creatures.
In short, Fallout is that rare adaptation that honors its roots while standing firmly on its own. It's a must-watch for fans and a fantastic entry point for newcomers, blending sharp writing, memorable performances, and a world that's as richly detailed as it is darkly funny. If this is the future of video game adaptations, I'm all in.
The cast is uniformly excellent, but Walton Goggins' performance as "The Ghoul" stands out as a career highlight. He brings a unique blend of menace, charm, and vulnerability to the role, making the character instantly iconic and, for me, an all-time favorite. Ella Purnell's Lucy and Aaron Moten's Maximus are also strong leads, each offering their own perspective on survival and morality in the Wasteland.
One of Fallout's greatest strengths is its exploration of moral ambiguity. The show doesn't shy away from the ethical gray areas that define life after the bombs fall. Instead, it leans into the complex, often conflicting motivations of its characters-survivors, opportunists, and idealists alike-creating a world where right and wrong are rarely clear-cut.
Visually, the series is a feast for fans and newcomers alike. The production design is meticulous, capturing the retro-futuristic aesthetic and grimy charm that have defined the Fallout games for decades. From the rusted-out cars to the Vault-Tec jumpsuits and Pip-Boys, every detail feels lovingly crafted. The show is packed with Easter eggs and references, but never at the expense of storytelling.
What's most impressive is how accessible Fallout is for viewers unfamiliar with the games. I first watched the show with little knowledge of the source material, and found myself completely engrossed. After diving into the games, I was even more impressed by the show's respect for the lore and its clever integration of iconic elements-like bottle caps as currency and the ever-present threat of mutated creatures.
In short, Fallout is that rare adaptation that honors its roots while standing firmly on its own. It's a must-watch for fans and a fantastic entry point for newcomers, blending sharp writing, memorable performances, and a world that's as richly detailed as it is darkly funny. If this is the future of video game adaptations, I'm all in.
First of all, just to be clear. When I played through Fallout 2 on PC in the late '90s, I fell in love with RPG games. I always dreamed that one day Fallout would be turned into a movie directed by Spielberg, because I loved his sci-fi films. It doesn't matter that it never happened - the series gave me exactly what I always wanted: a fantastically rich and beautifully ugly post-apocalyptic world. The creators of the show truly understood this world with care and depth, and the result is amazing. The best video game adaptation in the history of cinema. I'm really looking forward to season two. Christmas is going to be hot.
Caught a news several days ago that Ron Perlman joined Fallout TV show, and that he is in, and will appear in season two...
Don't know what type appearance and role, regardless, the news if true, and likely is, as Ron himself indirectly floated it, is a great great news for the show.
Don't get me wrong, season one is very good, but there is room for making the show better, while also, as we all previously witnessed, shows can become lesser..
So far the announcement for season two with the dance performance looks like the definition of understanding the assignment, and Ron Perlman news add to that, making it all even more promising..
Don't know what type appearance and role, regardless, the news if true, and likely is, as Ron himself indirectly floated it, is a great great news for the show.
Don't get me wrong, season one is very good, but there is room for making the show better, while also, as we all previously witnessed, shows can become lesser..
So far the announcement for season two with the dance performance looks like the definition of understanding the assignment, and Ron Perlman news add to that, making it all even more promising..
Amongst the best game adaptations ever and good TV. Not easy to balance between the two. Off balance can go too game or too TV. In this case, in balance. Almost perfect balance really..
Premise appears simple but it is more than that. More one looks, more it looks like what is presumed might not be. Some things are left ambiguous, other do not add up, while for example, what is presumed to be a MacGuffin, isn't because got actual value added to it, having impact and effect, as well as what it is, what it does, and its origin revealed..
Great season that ends with promising finale, and as continues from there, season two might just be even better..
Premise appears simple but it is more than that. More one looks, more it looks like what is presumed might not be. Some things are left ambiguous, other do not add up, while for example, what is presumed to be a MacGuffin, isn't because got actual value added to it, having impact and effect, as well as what it is, what it does, and its origin revealed..
Great season that ends with promising finale, and as continues from there, season two might just be even better..
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Renewed, Canceled, or Ending?
Check out our list of renewals and cancellations to see if your favorite show made the cut.
Did you know
- TriviaThe oversized pack the Squires carry for the Knights is a joke at the games where carrying too many items can overencumber your character.
- Crazy creditsEach episode, Geneva Robertson-Dworet and Graham Wagner alternate top billing as series creators. For episodes that they also wrote, the second-billed creator is the first-billed writer.
- ConnectionsFeatured in Tyrone Magnus: Fallout - Teaser Trailer | Prime Video | Reaction! (2023)
Details
- Runtime
- 1h(60 min)
- Color
- Sound mix
- Aspect ratio
- 2.39 : 1
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