The most famous battle of the swordsman Miyamoto Musashi. Miyamoto fights against 588 enemies, one after the other. There is no room for error, no room for trivial, outdated, or unconvincing... Read allThe most famous battle of the swordsman Miyamoto Musashi. Miyamoto fights against 588 enemies, one after the other. There is no room for error, no room for trivial, outdated, or unconvincing movements.The most famous battle of the swordsman Miyamoto Musashi. Miyamoto fights against 588 enemies, one after the other. There is no room for error, no room for trivial, outdated, or unconvincing movements.
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I appreciate a good gimmick and an indie film that tries to go big, but this was just exhausting. The reason anyone will watch Crazy Samurai Musashi is the 70 something minute long one-shot action scene that stretches from the opening title almost to the very end. Unfortunately the very same scene is the movie's biggest downfall.
I will cut this movie a lot of slack. Obviously there wasn't a big budget and they had to squeeze every penny very hard. The talent on display here is generally fantastic, especially from main actor Tak Sakaguchi whose other roles I shall immediately seek out, the scenery is used well and very plausible. The choreography is deliberately non-flashy and rather realistic which I appreciate as a pupil of japanese swordsmanship myself. The one-shot action scene however wasn't the most compelling choice to show all of this talent off.
Every passing minute it becomes increasingly apparent how the scene was done as not only individual move lists get recycled like a standard fighting animation in a videogame, but rather entire sections of choreography. There's also a lot of obvious body armor on the stunt guys. I got most of my entertainment value from guessing the next move. Someone's looking suspiciously bulky? Belly cut! Someone's wearing a very obvious big hair wig? Gee I wonder who's getting hit in the head. Then there's the same guy who always stumbles into frame, gets tripped and cut in the back while falling. The lack of extras is a very glaring flaw. Everytime someone gets killed he literally runs out of frame to re-emerge unharmed a few moments later. It was laughably ridiculous. When enemies eventually stop running out of frame and stay on the ground you know this particular segment is about to end, our hero moves on to the next level segment where clones of the exact same guys will show up a minute later, circle around him and attack one at a time with the same pattern. Rinse and repeat for 70 minutes.
Now I understand the limitations at play here but they are rather unnecessary and self-inflicted. Had this been shot in a more conventional manner it would have been no problem to shoot and edit around them entirely and make for a more compelling, even enthralling movie. For all of its gimmicky glory the one-shot is used very amateurishly too. A lot of the action is constantly obscured by extras and the camera never moves in interesting and creative ways. The opening 30 minutes of the recent super smash hit One cut of the dead (which I assume was the inspiration) showed what fun you could have with a creative one-shot action scene. This movie felt like a chore by comparison. It just goes on and on without any tension or escalation. It's still an impressive and admirable feat, but ambition alone doesn't make a good film.
To add insult to injury the film ends in a legitimately spectacular (albeit obviously sped-up) and brutal action scene, which is shot, edited and choreographed expertly. Had the entire film been like this, with mood-setting scenes leading into gritty action, this could have become a genuine modern classic, akin to what Tsukamoto tried to achieve with his recent opus Killing. Unfortunately the director wanted to show off and ruined the amazing ingredients he had.
Every passing minute it becomes increasingly apparent how the scene was done as not only individual move lists get recycled like a standard fighting animation in a videogame, but rather entire sections of choreography. There's also a lot of obvious body armor on the stunt guys. I got most of my entertainment value from guessing the next move. Someone's looking suspiciously bulky? Belly cut! Someone's wearing a very obvious big hair wig? Gee I wonder who's getting hit in the head. Then there's the same guy who always stumbles into frame, gets tripped and cut in the back while falling. The lack of extras is a very glaring flaw. Everytime someone gets killed he literally runs out of frame to re-emerge unharmed a few moments later. It was laughably ridiculous. When enemies eventually stop running out of frame and stay on the ground you know this particular segment is about to end, our hero moves on to the next level segment where clones of the exact same guys will show up a minute later, circle around him and attack one at a time with the same pattern. Rinse and repeat for 70 minutes.
Now I understand the limitations at play here but they are rather unnecessary and self-inflicted. Had this been shot in a more conventional manner it would have been no problem to shoot and edit around them entirely and make for a more compelling, even enthralling movie. For all of its gimmicky glory the one-shot is used very amateurishly too. A lot of the action is constantly obscured by extras and the camera never moves in interesting and creative ways. The opening 30 minutes of the recent super smash hit One cut of the dead (which I assume was the inspiration) showed what fun you could have with a creative one-shot action scene. This movie felt like a chore by comparison. It just goes on and on without any tension or escalation. It's still an impressive and admirable feat, but ambition alone doesn't make a good film.
To add insult to injury the film ends in a legitimately spectacular (albeit obviously sped-up) and brutal action scene, which is shot, edited and choreographed expertly. Had the entire film been like this, with mood-setting scenes leading into gritty action, this could have become a genuine modern classic, akin to what Tsukamoto tried to achieve with his recent opus Killing. Unfortunately the director wanted to show off and ruined the amazing ingredients he had.
A good samurai movie. It does contain the longest fighting sequence, in a single shot! Fighting does feel repetitive, but you can't compare it to anything else, cuz no one else did the same thing.
Real dedication showcased. I wish they had longer first and last scenes, and a shorter fighting sequence in between.
Crazy Samurai Musashi is an experience not a movie. If you rate it like a movie you probably would find it just repetitive and not spectacular. What are you expectations? John Wick with a sword? No this is not it even if the corpse count is comparable. A Zatoichi movie? Kill Bill? No. After the first ten minutes you start being on the shoulder of Mushashi, understanding that every stroke of the sword is a duel per se, that the repetitive task of battling is life, that Musashi faced up with a grimace, ready to live or die but at its own pace, with its own rules. You see that he planned this journey and at the same time is ready to face the unknown, He's human, tired, but a war machine. He's THE samurai. Crazy Samurai Musashi.
Not for every taste, but a Masterpiece.
Great movie!
Very cool to pull a "one shot" off, but man did it ever trade that for the things I expect in a hardcore samurai movie. Not even ONE decapitation. So sad...
Crazy Samurai Musashi (2020)
The original title is "Kyo Samurai Musashi". On Tubi, this is called "Crazy Samurai: 400 vs 1". Tak Sakaguchi plays Miyamoto Musashi, Japan's most renowned swordsman, writer of "The Book of Five Rings". Musashi would travel around Japan challenging different schools of swordsmanship. Naturally, this Samurai would have many enemies seeking vengeance.
Like many of the old Samurai films, the samurai hero would fight against a challenging opponent, but eventually it got ridiculous and the hero would fight whole armies of swordsmen, all at once. However, the swordsmen would still come at him one at a time. This is no different in this film.
You would think that Musashi would be tripping over bloody corpses and severed heads The quick shots of blood is crated digitally and the wounded opponents politely stagger out of the scene. They needed to keep this PG-14. One thing about "Crazy Samurai" is that they gave the illusion of a single take which was kind of cool (ala Hitchcock's "Rope"), especially with a hand-held camera. It does have the effect of playing a first-person shooter game, following the protagonist to other scenes where other fighters are. Musashi even stops at various locations to drink, eat, and pick up newer swords. Was this taken from the PS5 game "Ghost of Tsushima", or perhaps from a Japanese game that we don't see here in the States.
This continuous shot is a nice gimmick but it might not be the kind of movie you need to see a second time.
The original title is "Kyo Samurai Musashi". On Tubi, this is called "Crazy Samurai: 400 vs 1". Tak Sakaguchi plays Miyamoto Musashi, Japan's most renowned swordsman, writer of "The Book of Five Rings". Musashi would travel around Japan challenging different schools of swordsmanship. Naturally, this Samurai would have many enemies seeking vengeance.
Like many of the old Samurai films, the samurai hero would fight against a challenging opponent, but eventually it got ridiculous and the hero would fight whole armies of swordsmen, all at once. However, the swordsmen would still come at him one at a time. This is no different in this film.
You would think that Musashi would be tripping over bloody corpses and severed heads The quick shots of blood is crated digitally and the wounded opponents politely stagger out of the scene. They needed to keep this PG-14. One thing about "Crazy Samurai" is that they gave the illusion of a single take which was kind of cool (ala Hitchcock's "Rope"), especially with a hand-held camera. It does have the effect of playing a first-person shooter game, following the protagonist to other scenes where other fighters are. Musashi even stops at various locations to drink, eat, and pick up newer swords. Was this taken from the PS5 game "Ghost of Tsushima", or perhaps from a Japanese game that we don't see here in the States.
This continuous shot is a nice gimmick but it might not be the kind of movie you need to see a second time.
Did you know
- TriviaActor Tak Sakaguchi broke one finger, one rib and four of his teeth during the 77 minute battle sequence.
- GoofsMusahashi couldn't have known where to immediately find something to drink for each of his several breaks in a deserted village on the other clan's turf.
- How long is Crazy Samurai Musashi?Powered by Alexa
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- Crazy Samurai Musashi
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- Runtime1 hour 31 minutes
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- 1.78 : 1
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