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IMDbPro

Zeruda no Densetsu Tiâzu obu za Kingudamu

  • Video Game
  • 2023
  • E10+
IMDb RATING
9.4/10
3.8K
YOUR RATING
Zeruda no Densetsu Tiâzu obu za Kingudamu (2023)
Sequel to The Legend of Zelda: Breath of the Wild (2017), that takes place just after the events occurred in its predecessor.
Play trailer1:37
9 Videos
18 Photos
Action EpicAdventure EpicEpicFantasy EpicSupernatural FantasySword & SandalActionAdventureFantasyMystery

When Link and princess Zelda investigate Zonai ruins in a cave beneath the castle, they witness the awakening of a mummified Ganondorf, whose powers then corrupt Link's arm, after which Hyru... Read allWhen Link and princess Zelda investigate Zonai ruins in a cave beneath the castle, they witness the awakening of a mummified Ganondorf, whose powers then corrupt Link's arm, after which Hyrule Castle is sent floating upward into the sky.When Link and princess Zelda investigate Zonai ruins in a cave beneath the castle, they witness the awakening of a mummified Ganondorf, whose powers then corrupt Link's arm, after which Hyrule Castle is sent floating upward into the sky.

  • Director
    • Hidemaro Fujibayashi
  • Writer
    • Audrey Drake Rigg
  • Stars
    • Kengo Takanashi
    • Yû Shimamura
    • Kosuke Takaguchi
  • See production info at IMDbPro
  • IMDb RATING
    9.4/10
    3.8K
    YOUR RATING
    • Director
      • Hidemaro Fujibayashi
    • Writer
      • Audrey Drake Rigg
    • Stars
      • Kengo Takanashi
      • Yû Shimamura
      • Kosuke Takaguchi
    • 40User reviews
    • 7Critic reviews
  • See production info at IMDbPro
    • Won 1 BAFTA Award
      • 6 wins & 21 nominations total

    Videos9

    Official Trailer
    Trailer 1:37
    Official Trailer
    The Legend of Zelda: Tears of the Kingdom: Launch Timing Update
    Trailer 1:31
    The Legend of Zelda: Tears of the Kingdom: Launch Timing Update
    The Legend of Zelda: Tears of the Kingdom: Launch Timing Update
    Trailer 1:31
    The Legend of Zelda: Tears of the Kingdom: Launch Timing Update
    The Legend Of Zelda: Tears Of The Kingdom: Nintendo Switch My Way
    Trailer 0:30
    The Legend Of Zelda: Tears Of The Kingdom: Nintendo Switch My Way
    The Legend of Zelda: Tears of the Kingdom (Release Date Announcement Trailer)
    Trailer 1:37
    The Legend of Zelda: Tears of the Kingdom (Release Date Announcement Trailer)
    The Legend of Zelda: Tears of the Kingdom: Accolades Trailer
    Trailer 0:28
    The Legend of Zelda: Tears of the Kingdom: Accolades Trailer
    The Legend of Zelda: Tears of the Kingdom: Dive Into the Unknown
    Trailer 1:01
    The Legend of Zelda: Tears of the Kingdom: Dive Into the Unknown

    Photos18

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    Top cast63

    Edit
    Kengo Takanashi
    • Link
    • (voice)
    Yû Shimamura
    • Princess Zelda
    • (voice)
    Kosuke Takaguchi
    • Ganondorf
    • (voice)
    Riki Kagami
      Yûko Kaida
      Yûko Kaida
      • Sonia
      • (voice)
      • (as Yuko Kaida)
      Tamiyo Nonaka
        Ayano Shibuya
        • Purah
        • (voice)
        Osamu Hosoi
          Natsuki Mori
          • Tulin
          • (voice)
          Miyuki Kobori
          • Yunobo
          • (voice)
          Kosuke Onishi
          • Sidon
          • (voice)
          Arisa Sakuraba
          • Riju
          • (voice)
          Noboru Yamaguchi
            Kôji Takeda
              Mayu Isshiki
                Rei Shimoda
                  Hideaki Nonaka
                    Serika Hiromatsu
                      • Director
                        • Hidemaro Fujibayashi
                      • Writer
                        • Audrey Drake Rigg
                      • All cast & crew
                      • Production, box office & more at IMDbPro

                      User reviews40

                      9.43.8K
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                      Featured reviews

                      10arhammkhan-68850

                      Magnum Opus of Gaming

                      This yet another magnum opus from Nintendo. Breath of the Wild came and completely changed the way we gamers viewed and played open-world games. Now after 6 years, Tears of the Kingdom shows how Nintendo still had a lot of innovative ideas in the minds to improve the experience even further, a feat I didn't think was possible. So many new and incredible gameplay mechanics are introduced here which I haven't seen in any other game I've ever played. I would go on to say these gameplay mechanics are the most innovative and creative. They completely changed the way players will experience Hyrule again. The Hyrule itself although similar is quite different than before. We have the new Sky and Underground maps now that makes the exploration even more worthwhile. One thing I also appreciate about its gameplay is how it allows freedom but also test the player's creativity and problem-solving skills like no other. Having many tools at the disposal means nothing if the players can't exploit them according to their creativity and not something that was scripted by the developers. The physics engine in this game is also the best i've ever seen with Red Dead Redemption 2's physics engine at close second place. This time the game has a heavy emphasis on story, and the plot is very interesting with proper voice acting. There are also dungeons in this one for those missing them in Breath of the Wild. Last but not the least, the graphics although not ground-breaking by today's standard, are still very artistic. In fact, it looks and feels like a Studio Ghibli movie. Due to this art-style, this game will still look gorgeous even after 25 years whereas most photorealistic game of today will probably not age well in comparison. We've seen this in case of Wind Waker, which is a timeless piece of joyful art. In comparison Mass Effect, which came a few years later hasn't aged that well in looks department. Although, I do admit that there are a few performance drops in some instances due to Switch's hardware limitations. I believe this should have been a launch title for the Switch 2 and as a result should've made use of improved specification to run smoother and looked better. Nevertheless, the questions is that do I like it more than Breath of the Wild? Well, in some cases yes and in some cases no. Yes because it's clearly a more grander experience with vastly larger map, better gameplay mechanics and better story. But it doesn't compare with the experience of discovering Hyrule for the first time in Breath of the Wild. Although by comparison the experience of Breath of the Wild was a lot simpler; but that was where the true beauty of Breath of the Wild really was. It was after a very long time that I had some much fun, and a sense of nostalgic escapism; or maybe, feeling like a kid again playing a video-game. Nintendo clearly knows how to make the most memorable and joyful video-game experiences, and this alongside Breath of the Wild ranks topmost in my absolute best game of all time.
                      10fluffyblanketpillows

                      Most addicting fun I've ever had

                      Tears of the kingdom is honestly a curse, there's so much to do. When I finally put the game away to go do schoolwork or sleep or something like that I'm always thinking about what I'm gonna do next. Those who say it's just 70 dollar dlc are just being critics to be critics at this point

                      Of course the graphics aren't going to blow you away and it's locked at 30 fps but that barely even takes away from the experience, and that's more of a switch problem than a tears of the kingdom problem. This game also shows how you don't need good graphics to make a good game.

                      Overall, don't let the 70 dollar price tag deter you. This game is absolutely worth it. If you own a switch and can afford this game I would say it's a must have.
                      10lucasjaviermonteiro

                      Excelent Game!!!

                      I have spent over 120 hours playing this spectacular game. At first, I thought it was a bit overwhelming, but as I made my way through the map and unlocked this new world, I realized it was much more than just a simple DLC. It offers new stories, characters, and adventures. Don't pay attention to those people who say it's just a new DLC; for me, it's something new while still appreciating all the good things from the previous game! The gameplay mechanics are very different, which can make it seem complicated, but after playing it, you will once again immerse yourself in a fantasy world that only Nintendo can achieve!

                      Excellent game!
                      10Jerg3n

                      Tearing up

                      Tears of the Kingdom had to live up to the impossible expectations of being a sequel to one of the best games of all time. What is even more impossible is that it not only lived up to those expectations, it blew past them in every possible way.

                      My personal worry while waiting for this game was that it would be good, but it wouldn't capture the same magic of exploration that Breath of the Wild did. The game soon proved me wrong with it's sheer size and vastly changed Hyrule. The game world has been changed to a point where it's near unrecognizable apart from the huge landmarks, and the added layers of verticality expand upon the world to be more than double the size.

                      I was immediately lost and overwhelmed by the sheer amount of stuff to do and explore, see how my favorite locations have changed etc. But in an absolutely good way. Really, the amount of times I was distracted from what I was doing only shows how magical exploring Hyrule again was.

                      The new abilities and mechanics are a joy to toy around with, and the physics engine is so in depth that the possibilities given to the player are almost truly limitless. There are countless ways to solve puzzles, and probably as many for straight up skipping them. The vehicle building was an unexpected but definitely welcome addition and I had way too much fun designing the worst and most cursed ways of traversal.

                      It is amazing how good the game looks even with the limitations of the Switch. The art direction is absolutely gorgeous and I would often stop and just enjoy the view, accompanied by the immaculate sound design. The atmosphere is so good that I enjoyed even just walking through the environment.

                      That being said there are also moments where the Switch doesn't pull through in the form of janky textures, very noticeable pop-in, and occasional frame drops. Even then the game was too good for these problems to hinder my overall experience.

                      The story is a simple but functional Zelda story so it is nothing amazing, but the high points and climaxes still hit extremely hard. Especially the finale was exceptionally good, one of the best videogame finales out there.

                      Everything I hoped for and more, a true masterpiece.
                      10griffsam

                      Really Good

                      (I'll update my review as I play through the game). I love the sandbox elements of the game and the new abilities that Link has access to. They are much better than what we had in Botw because they interact and are integrated with world in a much more engaging and interesting way. I also love the new enemy variety and bosses. It is much more similar to what we would expect from a Zelda game. However, the dungeons are still not what I want from a Zelda game. And the game in general doesn't really feel like what I've grown to associate with Zelda. I know many people dislike linear games but I think a linear experience doesn't run the risk of ruining the experience for players who do things the "wrong" way. Additionally, the story and progression can be more potent and fun. I firmly believe that a linear experience is a more consistently powerful than an open world experience. I love the freedom but eventually since the story only ends when you want it to, by the time you finish the game it will have lost its appeal whereas a linear experience gets to end the game with a bang. My biggest issue though is still the dungeons. In older Zelda games you would slowly unlock parts of the dungeon making the whole process satisfying as you would go through the dungeon one door at a time. Then halfway through you would get a key item as a reward for a mini boss and would be forced to use the item as a sort of tutorial. As you went through the second half of the dungeon you would become more and more comfortable with the item and finally, as one last challenge you would be tested on your knowledge of the new item and the dungeon as a whole. It was a satisfying experience that left me hungry for more and excited for the next dungeon. That just isn't the case here. There's never the wonder of "what item am I getting here?" or "what cool puzzles will be featured?" It's just a slog to do dungeons. I love the game but I honestly wish that the dungeons were more linear. However, they are significantly better than Botw dungeons and are actually fun so that is a big step up. Additionally, and I don't know if I'm the only one who's noticed this, but the game looks noticeably better than Botw which was a high standard. The enemy variety is very refreshing after the repetitive enemies of Botw. The new bosses are also very appreciated. I remember heading into the depths and then getting jump scared by a giant Obsidian Frox that freaked me out. In general the exploration has gone up from a 9.5/10 in Botw to a very easy 11. Now every corner of the world is not just filled with things to find but meaningful and exciting things. I recently found the torse to the Twilight Princess set and let out an audible squeal of joy and excitement. Overall, I won't give the game a ten until I've finished it but it's getting there.

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                      Storyline

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                      Did you know

                      Edit
                      • Trivia
                        Initially scheduled for a 2022 release, but this was pushed back to Q2 of 2023. Delayed release dates have practically become tradition with modern Legend of Zelda games since the 1990s; producer Eiji Aonuma explained it as such: "Every time we make a Zelda, we want to make something new, [...] It's hard to gauge how long that's going to take. And it's also hard to gauge at what point whatever we consider to be new is done." Aonuma's team never compromises on quality in order to make deadlines, as per series creator Shigeru Miyamoto's motto "a delayed game is eventually good, but a rushed game is forever bad".
                      • Goofs
                        When Link disables a trap, chief Riju sometimes says that her and Link can get by it - even though they already got by it while disabling it.
                      • Quotes

                        Ganondorf: [from trailer] "Do not look away, you witness a king's revival, and the birth of his new world."

                      • Connections
                        Featured in Ceave Gaming: Please Don't Break My Weapons in Breath of The Wild's Sequel! (2021)

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                      Details

                      Edit
                      • Release date
                        • May 12, 2023 (Japan)
                      • Countries of origin
                        • United States
                        • Japan
                        • Canada
                      • Official site
                        • Official site
                      • Language
                        • English
                      • Also known as
                        • The Legend of Zelda: Tears of the Kingdom
                      • Production company
                        • Nintendo Entertainment Planning & Development (EPD)
                      • See more company credits at IMDbPro

                      Tech specs

                      Edit
                      • Color
                        • Color
                      • Aspect ratio
                        • 16:9 HD

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