IMDb RATING
6.2/10
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The living dead have taken over the world, and the last humans live in a walled city to protect themselves as they come to grips with the situation.The living dead have taken over the world, and the last humans live in a walled city to protect themselves as they come to grips with the situation.The living dead have taken over the world, and the last humans live in a walled city to protect themselves as they come to grips with the situation.
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Summary
Reviewers say 'Land of the Dead' continues George Romero's tradition of social commentary, dark humor, and gore. The film delves into class division, corporate greed, and societal collapse. It features a bleak, post-apocalyptic setting and focuses on human survival and morality. The zombies, while retaining their classic slow, shambling nature, exhibit increased intelligence and coordination. The film blends horror with social critique, though some reviewers feel the commentary is more overt and less subtle than in earlier films.
Featured reviews
Simon Baker leads in this film as a mercenary who wants to head up North. Maybe the undead do not like the cold. He find himself trapped between various warring factions, including a ruthless CEO (Dennis Hopper) who offers safety to the wealthy while allowing the unwashed masses to fend for themselves, a fellow mercenary (John Leguizamo) who will sacrifice anyone to advance his own agenda, and hordes of zombies who are starting to take steps up the evolutionary ladder. They actually used a gun in this film. First time I've seen a zombie do more than eat. They even went in the water. Apes don't do that! Lots of blood, but there was less action than I've seen and more talking.
I love John Leguizamo, and that made it worth my time. Seeing Asia Argento (xXx) wasn't bad either.
I love John Leguizamo, and that made it worth my time. Seeing Asia Argento (xXx) wasn't bad either.
Land of the Dead - The 4th part of George A. Romero's zombie quadrillogy. It's been decades since the dead began to walk the Earth, and now they practically own it (except for Canada for some reason). There is one last little mega-city that is surrounded by electric fences, armed patrols and barbed wire on one side, and nothing but water on all other four sides, because the dead supposedly don't like water. Despite the fact that the surrounding lands are rife with zombies, this metropolis is incredibly corrupt. All thanks to evil bureaucrat Kaufman (Dennis Hooper, who I had a ball watching) who makes all but a select few rich folks (who have never seen or fought a real zombie) live in slums. There you can get your picture taken with zombies, or watch zombie fights (they fight over animals and the occasional human). There are a few mercenaries paid to make runs in a giant tank truck for precious commodities in the outside world.
Now I like George and could thank him endlessly for starting the zombie franchise, but he has always favored gore just a little more over character development, and has always liked his zombies just a LOT more than his humans. Heck in this movie, the zombies are practically the good-guys! They're just like you and me, except they rip people's arms in two (and I do mean length-wise) and tear belly button rings out of people. They are actually pretty intelligent and moderately fast at walking. By far the biggest threats in Romero's movies (most notably "Big Daddy" (Eugene Clark). For the most part though, it works, and it's good gory fun. Except the character development thingy. While I don't begrudge Romero for having fun with his zombies, I wasn't too sympathetic to Riley (Simon Baker) or Slack (Asia Argento). Riley, like Romero it seems, is just tired of character development as he has Riley say "I'm fed up with back-stories". But Riley dear boy, that's how the audience grows to care about you. Slack almost kills several of her fellow team-mates and does not grow at all, but that's the script's fault. Both of these characters, however are played well for what the actors are given.
Surprisingly the secondary characters are far more endearing. Cholo (John Leguizamo) was not only believable as a merc, but I was quite sympathetic to him as he realized that he was a pon. "Pilsbury" (Pedro Miguel Arce) and Charlie (Robert Joy) are endearing and funny.
So the effects are good. The story is iffy. The acting is good. The character development is iffy. The ending is really lame. This gets an overall B
Now I like George and could thank him endlessly for starting the zombie franchise, but he has always favored gore just a little more over character development, and has always liked his zombies just a LOT more than his humans. Heck in this movie, the zombies are practically the good-guys! They're just like you and me, except they rip people's arms in two (and I do mean length-wise) and tear belly button rings out of people. They are actually pretty intelligent and moderately fast at walking. By far the biggest threats in Romero's movies (most notably "Big Daddy" (Eugene Clark). For the most part though, it works, and it's good gory fun. Except the character development thingy. While I don't begrudge Romero for having fun with his zombies, I wasn't too sympathetic to Riley (Simon Baker) or Slack (Asia Argento). Riley, like Romero it seems, is just tired of character development as he has Riley say "I'm fed up with back-stories". But Riley dear boy, that's how the audience grows to care about you. Slack almost kills several of her fellow team-mates and does not grow at all, but that's the script's fault. Both of these characters, however are played well for what the actors are given.
Surprisingly the secondary characters are far more endearing. Cholo (John Leguizamo) was not only believable as a merc, but I was quite sympathetic to him as he realized that he was a pon. "Pilsbury" (Pedro Miguel Arce) and Charlie (Robert Joy) are endearing and funny.
So the effects are good. The story is iffy. The acting is good. The character development is iffy. The ending is really lame. This gets an overall B
There are films that had great potential but failed and it is so very obvious what went wrong that it's hard to believe that no one during production noticed it. "Lady Jane" (1986), "Lost in Space" (1998) and "Planet of the Apes" (2001) are some examples.
The potential of "Land of the Dead" lies solely in the fact that legendary filmmaker George A. Romero returned to the theme that made him famous. It is said that only after the success of modern zombie films like "28 Days later" and the "Dawn of the Dead"-Remake, Romero was given the money to make his own new zombie film. How ironic that he, who invented the modern zombie film, would now produce a film that is inferior to Zack Snyder's Remake of the Romero-directed "Dawn of the Dead".
FEAR is essential for any zombie movie. The feeling of "no way out". The foreboding that it will all be over soon. Hopelessness. Terror. Madness. If you know Romero's "Night of the living Dead", or its two sequels, you know the feeling.
"Land of the Dead" has no such thing. No one seems to be afraid. There is no sense of confinement. The guards of the city can drive around in their armored truck. When they do, there is no sense of terror to see that all of the country is now in the hand of the dead (just think back to the intense opening scenes of "Day of the Dead").
I know what you say know: Romero wanted it that way. He wanted to show how the remnants of human society got used to the zombies around them, oblivious to the threat. Still, it doesn't work. How can a horror film work when we never see horror and fear, REAL fear, on one of the actor's faces? To make it worse, there is no story in the film that would be exciting or interesting enough to make up for the lack of horror.
Due to the weak story, the acting is mediocre as well. For example, look at how Asia Argento is used, or mis-used, in the film. She is introduced by a scene where she fights against zombies in an arena. I said to myself: "I love Asia Argento. This is gonna be great!". In the next scene, Asia undresses, showing off her smart black bra. I thought: "This is even better!". Then... she puts on a chaste garment and, except for shooting a zombie now and then, does practically nothing for the rest of the film. What a waste of talent. Dennis Hopper, the other star of the cast, doesn't seem too excited about his part either. All he has to do is perform his usual bad guy routine. When given the chance, he can be one of the best actors ever (did you ever see Bruno Baretto's "Carried Away"?). Waste of talent.
And, by the way, I missed Tom Savini's unique special effects that contributed so much to the horror of Romero's "Dawn of the Dead" and "Day of the Dead".
The potential of "Land of the Dead" lies solely in the fact that legendary filmmaker George A. Romero returned to the theme that made him famous. It is said that only after the success of modern zombie films like "28 Days later" and the "Dawn of the Dead"-Remake, Romero was given the money to make his own new zombie film. How ironic that he, who invented the modern zombie film, would now produce a film that is inferior to Zack Snyder's Remake of the Romero-directed "Dawn of the Dead".
FEAR is essential for any zombie movie. The feeling of "no way out". The foreboding that it will all be over soon. Hopelessness. Terror. Madness. If you know Romero's "Night of the living Dead", or its two sequels, you know the feeling.
"Land of the Dead" has no such thing. No one seems to be afraid. There is no sense of confinement. The guards of the city can drive around in their armored truck. When they do, there is no sense of terror to see that all of the country is now in the hand of the dead (just think back to the intense opening scenes of "Day of the Dead").
I know what you say know: Romero wanted it that way. He wanted to show how the remnants of human society got used to the zombies around them, oblivious to the threat. Still, it doesn't work. How can a horror film work when we never see horror and fear, REAL fear, on one of the actor's faces? To make it worse, there is no story in the film that would be exciting or interesting enough to make up for the lack of horror.
Due to the weak story, the acting is mediocre as well. For example, look at how Asia Argento is used, or mis-used, in the film. She is introduced by a scene where she fights against zombies in an arena. I said to myself: "I love Asia Argento. This is gonna be great!". In the next scene, Asia undresses, showing off her smart black bra. I thought: "This is even better!". Then... she puts on a chaste garment and, except for shooting a zombie now and then, does practically nothing for the rest of the film. What a waste of talent. Dennis Hopper, the other star of the cast, doesn't seem too excited about his part either. All he has to do is perform his usual bad guy routine. When given the chance, he can be one of the best actors ever (did you ever see Bruno Baretto's "Carried Away"?). Waste of talent.
And, by the way, I missed Tom Savini's unique special effects that contributed so much to the horror of Romero's "Dawn of the Dead" and "Day of the Dead".
George A. Romero returns to the zombie flick twenty years after his last dip into the genre with 'Land Of The Dead (2005)', a post-apocalyptic tale of human survivors in an undead-infested land. The picture deals with the class system, seeing its major setting - a walled city with a shopping mall at its centre - ruled by a rich board of directors who use the promise of a better life inside the tower to manipulate those who aren't fortunate enough to ignore the chaos outside. Continuing the 'smart zombie' theme of 'Day Of The Dead (1985)', the flick features a focal ghoul who becomes more intelligent and cunning as the narrative unfolds. The picture features plenty of neck-biting, blood-spurting, head-crushing carnage and it moves at a pretty quick pace, too. Its plot is pretty thin and its characters are all, essentially, stereotypes, but it's a fun experience throughout. It isn't as good as Romero's previous zombie stuff, partially because its subtext isn't as strong. Still, it's an enjoyable action-horror piece nevertheless. 7/10
Rating: * 1/2 out of ****
Land of the Dead has been long-awaited for a good two decades. Set presumably some time after Day of the Dead, the plot focuses on a human population that has managed to survive by barricading themselves within the "remains" of Pittsburgh by means of guards and electrified fences (as well as rivers that are bordering the city). The rich reside in a tower called Fiddler's Green but everyone else is forced to live in the streets, with only the false hope of being able to attain high-class status.
One guy dissatisfied with living in the streets, Cholo (John Leguizamo), doesn't take kindly to the mayor's (Dennis Hopper) refusal, especially having been his lackey for three years with the expectation of reward. So Cholo steals the armored vehicle Dead Reckoning and threatens to destroy Fiddler's Green unless he gets his five million dollars (which is the amount needed to get high-class status, but did he really expect to be welcomed into Fiddler's Green with open arms after this incident?). Refusing to cooperate, the mayor hires Riley (Simon Baker) to bring Dead Reckoning back. Meanwhile, the undead are planning to invade the city thanks to the evolving zombie called Big Daddy, and given this couldn't happen at a worst possible time, you can guess what'll happen next.
I'm going to put it bluntly, this film is by far the worst of Romero's zombie movies, lacking in so many ways that I would still feel the same way even if I didn't have its predecessors to compare it with. But there are its predecessors, and having already seen three prior films in which characters must hold off scores of zombies at bay from inside some "safe" location before it's ultimately penetrated by the undead, let's just say seeing this a fourth time gets a little repetitive.
The film does have elements worth appreciating, the cinematography is excellent and easily the best of the series; I especially loved the stylish and creepy nighttime shot of zombies shuffling within a fog-shrouded forest. The movie is also the most action-packed of the series, so the non-stop gunfire keeps the movie watchable. The production values are also pretty good considering the budgetary limitations (some of the f/x still look pretty weak, though).
Otherwise, LOTD is rushed, unfulfilling, and does little its predecessors haven't already accomplished. What new material it does aim for is poorly conceived, a shocker considering Romero's had twenty years to mull over this material. Take the city, for instance, it's never fully explained how the monetary system works or where the electricity is coming from. I was able to suspend my disbelief for the latter in Dawn of the Dead, but I'm not willing to let Romero pull the same trick twice, especially when the inner workings of the city should have been further explored.
The movie's social commentary feels like a slapdash effort of contemporary issues tossed together without any real coherency, with characters acting in blatantly idiotic fashion for no other purpose than to continue serving the commentary. The original Dawn of the Dead's commentary on consumerism worked because it was a natural outgrowth of the way the characters' believably behaved (if you had free reign to a mall, you likely wouldn't want to leave, would you?).
Yet here, Romero feels compelled to ensure that Hopper's character won't dare negotiate, even preferring to leave the city (to go where exactly?) and kill an associate rather than give up five million bucks. To keep the commentary going, Romero even has Hopper take all his cash with him, even though I had to wonder what it was good for. Considering his demands, the same problem also applies to Cholo. Are there other cities/outposts out there using the same currency as well? If so, why not at least mention it so we don't question the characters' motivations, especially considering it's the basic framework that leads to so many deaths later in the film.
There are further instances of stupidity, such as Riley choosing not to warn anyone inside the city about Big Daddy. The soldiers protecting the city prove incompetent in almost every fashion, with one guard actually rappelling into a crowd of zombies. Later in the film, there's even a guy who wears headphones while he's outside the city, by himself, and not at all far from known zombie territory. This scene is also indicative of the countless jump scares Romero attempts, all of them obvious and hilariously overdone.
As for the zombies, there's the storyline involving Big Daddy, an undead gas station attendant who's inexplicably getting smarter. Much of the appeal of zombies is seeing them act out as mindless drones with no other motivation than to eat human flesh. That Big Daddy is able to think and seems to actually want revenge for his fallen zombie brethren completely mutes the sense of dread and terror that came with zombies acting on just pure instinct.
Most astoundingly, Romero takes this a step further and actually wants us to sympathize with the zombies. I shouldn't be surprised by this development, as it's all been clearly leading up to this point since Bub's humanity in Day of the Dead and the constant "they're us, we're them" lines. Doesn't mean I have to like it, especially when the previous installments have made it clear being a zombie isn't something to cherish and the general fact that they like to eat people doesn't exactly make me want to side with them. For me, LOTD continues Romero's downward spiral, and I still haven't liked a movie of his since the 80s.
Land of the Dead has been long-awaited for a good two decades. Set presumably some time after Day of the Dead, the plot focuses on a human population that has managed to survive by barricading themselves within the "remains" of Pittsburgh by means of guards and electrified fences (as well as rivers that are bordering the city). The rich reside in a tower called Fiddler's Green but everyone else is forced to live in the streets, with only the false hope of being able to attain high-class status.
One guy dissatisfied with living in the streets, Cholo (John Leguizamo), doesn't take kindly to the mayor's (Dennis Hopper) refusal, especially having been his lackey for three years with the expectation of reward. So Cholo steals the armored vehicle Dead Reckoning and threatens to destroy Fiddler's Green unless he gets his five million dollars (which is the amount needed to get high-class status, but did he really expect to be welcomed into Fiddler's Green with open arms after this incident?). Refusing to cooperate, the mayor hires Riley (Simon Baker) to bring Dead Reckoning back. Meanwhile, the undead are planning to invade the city thanks to the evolving zombie called Big Daddy, and given this couldn't happen at a worst possible time, you can guess what'll happen next.
I'm going to put it bluntly, this film is by far the worst of Romero's zombie movies, lacking in so many ways that I would still feel the same way even if I didn't have its predecessors to compare it with. But there are its predecessors, and having already seen three prior films in which characters must hold off scores of zombies at bay from inside some "safe" location before it's ultimately penetrated by the undead, let's just say seeing this a fourth time gets a little repetitive.
The film does have elements worth appreciating, the cinematography is excellent and easily the best of the series; I especially loved the stylish and creepy nighttime shot of zombies shuffling within a fog-shrouded forest. The movie is also the most action-packed of the series, so the non-stop gunfire keeps the movie watchable. The production values are also pretty good considering the budgetary limitations (some of the f/x still look pretty weak, though).
Otherwise, LOTD is rushed, unfulfilling, and does little its predecessors haven't already accomplished. What new material it does aim for is poorly conceived, a shocker considering Romero's had twenty years to mull over this material. Take the city, for instance, it's never fully explained how the monetary system works or where the electricity is coming from. I was able to suspend my disbelief for the latter in Dawn of the Dead, but I'm not willing to let Romero pull the same trick twice, especially when the inner workings of the city should have been further explored.
The movie's social commentary feels like a slapdash effort of contemporary issues tossed together without any real coherency, with characters acting in blatantly idiotic fashion for no other purpose than to continue serving the commentary. The original Dawn of the Dead's commentary on consumerism worked because it was a natural outgrowth of the way the characters' believably behaved (if you had free reign to a mall, you likely wouldn't want to leave, would you?).
Yet here, Romero feels compelled to ensure that Hopper's character won't dare negotiate, even preferring to leave the city (to go where exactly?) and kill an associate rather than give up five million bucks. To keep the commentary going, Romero even has Hopper take all his cash with him, even though I had to wonder what it was good for. Considering his demands, the same problem also applies to Cholo. Are there other cities/outposts out there using the same currency as well? If so, why not at least mention it so we don't question the characters' motivations, especially considering it's the basic framework that leads to so many deaths later in the film.
There are further instances of stupidity, such as Riley choosing not to warn anyone inside the city about Big Daddy. The soldiers protecting the city prove incompetent in almost every fashion, with one guard actually rappelling into a crowd of zombies. Later in the film, there's even a guy who wears headphones while he's outside the city, by himself, and not at all far from known zombie territory. This scene is also indicative of the countless jump scares Romero attempts, all of them obvious and hilariously overdone.
As for the zombies, there's the storyline involving Big Daddy, an undead gas station attendant who's inexplicably getting smarter. Much of the appeal of zombies is seeing them act out as mindless drones with no other motivation than to eat human flesh. That Big Daddy is able to think and seems to actually want revenge for his fallen zombie brethren completely mutes the sense of dread and terror that came with zombies acting on just pure instinct.
Most astoundingly, Romero takes this a step further and actually wants us to sympathize with the zombies. I shouldn't be surprised by this development, as it's all been clearly leading up to this point since Bub's humanity in Day of the Dead and the constant "they're us, we're them" lines. Doesn't mean I have to like it, especially when the previous installments have made it clear being a zombie isn't something to cherish and the general fact that they like to eat people doesn't exactly make me want to side with them. For me, LOTD continues Romero's downward spiral, and I still haven't liked a movie of his since the 80s.
Did you know
- TriviaPartly based on the original, much longer script for Le Jour des morts-vivants (1985).
- GoofsAt the start, when the Skyflowers stop and they are leaving the supermarket, 3 zombies are shot by the guy in the truck. The third zombie falls before being shot.
- Crazy creditsThe old mid-1930s Universal Pictures logo begins the film.
- Alternate versionsAvailable in an uncut and unrated version on dvd, restoring both gore and dialogue cut from the theatrical version.
- ConnectionsEdited into Cent une tueries de zombies (2012)
Details
- Release date
- Countries of origin
- Languages
- Also known as
- Tierra de los muertos
- Filming locations
- Production companies
- See more company credits at IMDbPro
Box office
- Budget
- $15,000,000 (estimated)
- Gross US & Canada
- $20,700,082
- Opening weekend US & Canada
- $10,221,705
- Jun 26, 2005
- Gross worldwide
- $47,074,133
- Runtime
- 1h 33m(93 min)
- Color
- Sound mix
- Aspect ratio
- 2.35 : 1
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