IMDb RATING
6.2/10
104K
YOUR RATING
The living dead have taken over the world, and the last humans live in a walled city to protect themselves as they come to grips with the situation.The living dead have taken over the world, and the last humans live in a walled city to protect themselves as they come to grips with the situation.The living dead have taken over the world, and the last humans live in a walled city to protect themselves as they come to grips with the situation.
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- 2 wins & 17 nominations total
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Summary
Reviewers say 'Land of the Dead' continues George Romero's tradition of social commentary, dark humor, and gore. The film delves into class division, corporate greed, and societal collapse. It features a bleak, post-apocalyptic setting and focuses on human survival and morality. The zombies, while retaining their classic slow, shambling nature, exhibit increased intelligence and coordination. The film blends horror with social critique, though some reviewers feel the commentary is more overt and less subtle than in earlier films.
Featured reviews
Let me start by saying I'm a big fan of George Romero's previous films, especially the dead series. I thought he really hit his stride with Day of the Dead making a slick, structurally sophisticated continuation of his original idea. Not many people can pull off a sequel and I thought he did it twice with Dawn and Day. I also think he had something quite interesting to say with each of those films, layering thematic commentary under the story without distracting from main story elements or themes. His films were always about the shortcomings of man and the inability to work together in the face of danger. His films were always about the people, not the zombies.
But now he has tried so hard to make a political statement that he has hammered into his own genre at the expense of the film. It was interesting in Day when the scientist discovers that a zombie can regain some latent memory and begin to function in a more human way. I was very powerful when that zombie musters up just enough motor skill and latent memory to shoot the villain. It feels like a stretch to say that the zombies, or even the one zombie, in Land could make a conversion of understanding that leads an all out revolt. On an intellectual level, I understand it, but it just didn't work for me. This seems to me like a bigger deviation from the Romero concept then some of the things complained about in the many Romero inspired films recently.
The world described in the previews and press material doesn't seem fully realized. There is a huge divide between the rich and the poor. Why? How did it get that way. It doesn't seem like that would function well under the circumstances of the world as it is, especially in a small society. Why don't we find out anything about how this place works? How does Denis Hopper maintain his power? It is presented as a concept without any real thought. In the original film "The Island of Lost Souls" Doctor Moreau controls his population of beasts with fear. He cracks the whip, recites the law, and talks about the house of pain, which the audience knows to be the doctor's laboratory, but the beasts know it as a building where screams are heard. This is a stunningly well designed political metaphor. In Land of the Dead, I couldn't help thinking that the underlying political message was driving the story and that questionable things were written into the story for the wrong reasons. Money is a major plot device. Denis Hopper tries to escape the city with two large bags of money. What good is money outside the city? I was wondering, what good is money inside the city? Money only works if people believe in the underlying value of it. Most countries in the real world can't keep a stable currency. There is an aerial shot of the city during the day showing the streets deserted. Why are the streets deserted? Where are all the people? Later we see the same shot only the streets are now filled with Zombies. The characters keep talking about going to Canada as a safe haven. Why? Why is Canada safer than the United States. I was left to believe that this was more political commentary. Why are the Zombies trying to get to the city? They seem to be driven by some underlying, dare I say it, political motivation.
The film as a whole seemed less like a story of characters in a horrific world established in the earlier films, and more like a series of one dimensional vignettes based on thin political ideology Rich verses poor, violence in America, mismanagement of government in post 9-11 society, negotiating with terrorists, yeah we get it. Not so subtle.
But now he has tried so hard to make a political statement that he has hammered into his own genre at the expense of the film. It was interesting in Day when the scientist discovers that a zombie can regain some latent memory and begin to function in a more human way. I was very powerful when that zombie musters up just enough motor skill and latent memory to shoot the villain. It feels like a stretch to say that the zombies, or even the one zombie, in Land could make a conversion of understanding that leads an all out revolt. On an intellectual level, I understand it, but it just didn't work for me. This seems to me like a bigger deviation from the Romero concept then some of the things complained about in the many Romero inspired films recently.
The world described in the previews and press material doesn't seem fully realized. There is a huge divide between the rich and the poor. Why? How did it get that way. It doesn't seem like that would function well under the circumstances of the world as it is, especially in a small society. Why don't we find out anything about how this place works? How does Denis Hopper maintain his power? It is presented as a concept without any real thought. In the original film "The Island of Lost Souls" Doctor Moreau controls his population of beasts with fear. He cracks the whip, recites the law, and talks about the house of pain, which the audience knows to be the doctor's laboratory, but the beasts know it as a building where screams are heard. This is a stunningly well designed political metaphor. In Land of the Dead, I couldn't help thinking that the underlying political message was driving the story and that questionable things were written into the story for the wrong reasons. Money is a major plot device. Denis Hopper tries to escape the city with two large bags of money. What good is money outside the city? I was wondering, what good is money inside the city? Money only works if people believe in the underlying value of it. Most countries in the real world can't keep a stable currency. There is an aerial shot of the city during the day showing the streets deserted. Why are the streets deserted? Where are all the people? Later we see the same shot only the streets are now filled with Zombies. The characters keep talking about going to Canada as a safe haven. Why? Why is Canada safer than the United States. I was left to believe that this was more political commentary. Why are the Zombies trying to get to the city? They seem to be driven by some underlying, dare I say it, political motivation.
The film as a whole seemed less like a story of characters in a horrific world established in the earlier films, and more like a series of one dimensional vignettes based on thin political ideology Rich verses poor, violence in America, mismanagement of government in post 9-11 society, negotiating with terrorists, yeah we get it. Not so subtle.
George A. Romero returns to the zombie flick twenty years after his last dip into the genre with 'Land Of The Dead (2005)', a post-apocalyptic tale of human survivors in an undead-infested land. The picture deals with the class system, seeing its major setting - a walled city with a shopping mall at its centre - ruled by a rich board of directors who use the promise of a better life inside the tower to manipulate those who aren't fortunate enough to ignore the chaos outside. Continuing the 'smart zombie' theme of 'Day Of The Dead (1985)', the flick features a focal ghoul who becomes more intelligent and cunning as the narrative unfolds. The picture features plenty of neck-biting, blood-spurting, head-crushing carnage and it moves at a pretty quick pace, too. Its plot is pretty thin and its characters are all, essentially, stereotypes, but it's a fun experience throughout. It isn't as good as Romero's previous zombie stuff, partially because its subtext isn't as strong. Still, it's an enjoyable action-horror piece nevertheless. 7/10
Zombie films are a dime a dozen and even the ones that are lacking are enough of an entertainment. Romero's Land of the dead comes across as generic. Despite being steeped in darkness, it lacks the taut pacing and nerve-jangling suspense of 28 Days Later, and doesn't have the tongue-in-cheek approach evident in Shaun of the Dead. It's got great makeup, though. Credit Gregory Nicotero (who replaces Dawn of the Dead and Day of the Dead's Tom Savini) for making the zombies more frightening than campy. Ultimately, however, copious gore and rotting flesh can only do so much for a movie, and the lack of ambition in Romero's storyline is where Land of the Dead fails. The movie will appeal to those with a penchant for zombie flicks, but is unlikely to reach further - not even to the broader "general horror" market. It's not startling or frightening enough. However, this is a zombie film and that in itself makes it worth a glance.
Land of the Dead - The 4th part of George A. Romero's zombie quadrillogy. It's been decades since the dead began to walk the Earth, and now they practically own it (except for Canada for some reason). There is one last little mega-city that is surrounded by electric fences, armed patrols and barbed wire on one side, and nothing but water on all other four sides, because the dead supposedly don't like water. Despite the fact that the surrounding lands are rife with zombies, this metropolis is incredibly corrupt. All thanks to evil bureaucrat Kaufman (Dennis Hooper, who I had a ball watching) who makes all but a select few rich folks (who have never seen or fought a real zombie) live in slums. There you can get your picture taken with zombies, or watch zombie fights (they fight over animals and the occasional human). There are a few mercenaries paid to make runs in a giant tank truck for precious commodities in the outside world.
Now I like George and could thank him endlessly for starting the zombie franchise, but he has always favored gore just a little more over character development, and has always liked his zombies just a LOT more than his humans. Heck in this movie, the zombies are practically the good-guys! They're just like you and me, except they rip people's arms in two (and I do mean length-wise) and tear belly button rings out of people. They are actually pretty intelligent and moderately fast at walking. By far the biggest threats in Romero's movies (most notably "Big Daddy" (Eugene Clark). For the most part though, it works, and it's good gory fun. Except the character development thingy. While I don't begrudge Romero for having fun with his zombies, I wasn't too sympathetic to Riley (Simon Baker) or Slack (Asia Argento). Riley, like Romero it seems, is just tired of character development as he has Riley say "I'm fed up with back-stories". But Riley dear boy, that's how the audience grows to care about you. Slack almost kills several of her fellow team-mates and does not grow at all, but that's the script's fault. Both of these characters, however are played well for what the actors are given.
Surprisingly the secondary characters are far more endearing. Cholo (John Leguizamo) was not only believable as a merc, but I was quite sympathetic to him as he realized that he was a pon. "Pilsbury" (Pedro Miguel Arce) and Charlie (Robert Joy) are endearing and funny.
So the effects are good. The story is iffy. The acting is good. The character development is iffy. The ending is really lame. This gets an overall B
Now I like George and could thank him endlessly for starting the zombie franchise, but he has always favored gore just a little more over character development, and has always liked his zombies just a LOT more than his humans. Heck in this movie, the zombies are practically the good-guys! They're just like you and me, except they rip people's arms in two (and I do mean length-wise) and tear belly button rings out of people. They are actually pretty intelligent and moderately fast at walking. By far the biggest threats in Romero's movies (most notably "Big Daddy" (Eugene Clark). For the most part though, it works, and it's good gory fun. Except the character development thingy. While I don't begrudge Romero for having fun with his zombies, I wasn't too sympathetic to Riley (Simon Baker) or Slack (Asia Argento). Riley, like Romero it seems, is just tired of character development as he has Riley say "I'm fed up with back-stories". But Riley dear boy, that's how the audience grows to care about you. Slack almost kills several of her fellow team-mates and does not grow at all, but that's the script's fault. Both of these characters, however are played well for what the actors are given.
Surprisingly the secondary characters are far more endearing. Cholo (John Leguizamo) was not only believable as a merc, but I was quite sympathetic to him as he realized that he was a pon. "Pilsbury" (Pedro Miguel Arce) and Charlie (Robert Joy) are endearing and funny.
So the effects are good. The story is iffy. The acting is good. The character development is iffy. The ending is really lame. This gets an overall B
Simon Baker leads in this film as a mercenary who wants to head up North. Maybe the undead do not like the cold. He find himself trapped between various warring factions, including a ruthless CEO (Dennis Hopper) who offers safety to the wealthy while allowing the unwashed masses to fend for themselves, a fellow mercenary (John Leguizamo) who will sacrifice anyone to advance his own agenda, and hordes of zombies who are starting to take steps up the evolutionary ladder. They actually used a gun in this film. First time I've seen a zombie do more than eat. They even went in the water. Apes don't do that! Lots of blood, but there was less action than I've seen and more talking.
I love John Leguizamo, and that made it worth my time. Seeing Asia Argento (xXx) wasn't bad either.
I love John Leguizamo, and that made it worth my time. Seeing Asia Argento (xXx) wasn't bad either.
Did you know
- TriviaPartly based on the original, much longer script for Le Jour des morts-vivants (1985).
- GoofsAt the start, when the Skyflowers stop and they are leaving the supermarket, 3 zombies are shot by the guy in the truck. The third zombie falls before being shot.
- Crazy creditsThe old mid-1930s Universal Pictures logo begins the film.
- Alternate versionsAvailable in an uncut and unrated version on dvd, restoring both gore and dialogue cut from the theatrical version.
- ConnectionsEdited into Cent une tueries de zombies (2012)
Details
- Release date
- Countries of origin
- Languages
- Also known as
- Tierra de los muertos
- Filming locations
- Production companies
- See more company credits at IMDbPro
Box office
- Budget
- $15,000,000 (estimated)
- Gross US & Canada
- $20,700,082
- Opening weekend US & Canada
- $10,221,705
- Jun 26, 2005
- Gross worldwide
- $47,074,133
- Runtime
- 1h 33m(93 min)
- Color
- Sound mix
- Aspect ratio
- 2.35 : 1
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