You play the head of a movie studio who must produce movies, manage your personnel and market your product as the technology of the medium changes over the years.You play the head of a movie studio who must produce movies, manage your personnel and market your product as the technology of the medium changes over the years.You play the head of a movie studio who must produce movies, manage your personnel and market your product as the technology of the medium changes over the years.
- Director
- Writers
- Stars
- Won 1 BAFTA Award
- 1 win & 1 nomination total
- Additional Voices
- (voice)
- DJ Andy Wright
- (voice)
- DJ Randy Shaw
- (voice)
- (as Kennie Andrews)
- Voice
- (voice)
- Additional Voices
- (voice)
- (as Eric Myers)
- PA Announcer
- (voice)
- Current News
- (voice)
- Additional Voices
- (voice)
- Director
- Writers
- All cast & crew
- Production, box office & more at IMDbPro
Featured reviews
1. Making movies 2. Running a movie studio "The Sims" style
1. Making movies. This part of the game is the best in my opinion. You have total control over the movie making process. You pick your actors and customize their clothes, names, hairstyles, makeup, body type, facial hair, and much more. You then can begin creating your movie. You pick the sets (which range from a beach, city streets, alien planets, westerns, war movies) and then you can customize the sets in case you want to add a coat hanger in the room or a set of chairs. Then you chose from hundreds of scenes to put in your movie (some as small as a person looking to the left, some as big as a western cowboy shootout). you pick which actors you want to be in every scene. you can also change their clothes or look for every scene. there are romantic scenes, fight scenes, funny scenes... you get to chose. when you are finished, you then go to "post production" on your movie. you can add music to your movies (the game provides sample music and you can upload your own as well), you can cut scenes for length (in case a fight scene is lasting too long, you can edit the length of each scene. you can add in sound effects which the game provides. finally you can put your finished movie online or just export it to your computer in windows media viewer format to show your friends. you have 99% total control over the movie.
2. the studio. i don't use this part too much. you can chose to either build up your studio from the ground up... hiring actors, directors, building sets, trying to win awards in the game, budget your money, etc. for people like me who just want to make movies, there is an option where your studio is already built and you have tons of money and don't have to worry about your actor's mood swings (like in The Sims).
overall i give it a 9/10. i take only 1 point off because there is no blood (the game might report blood, but the only blood in the game is on a costume where the blood is splattered on the front)
There's so much to do. As the producer of your studio you must hire actors, extras, writers, crewmen and directors to film your movies. And builders, janitors and Scientists to help upkeep your studio. The music played throughout very nicely suits whichever decade you are playing in, be it the jazzy 30s or the rockin' 60s. The PA is wonderfully ironic. Early days you here a man frowning upon the movie industry, as he was once on the stage, don't you know. In the 50s it is at it's most hilarious with a Joe McCarthy style anti-communist paranoia. Little touches like this are what give "The Movies" it's genius. But the real genius lies in the film making. I was just sitting there wondering how on earth we had got to this. It's so much fun. And really funny. There are obvious problems, but I'm sure they'll be tended to in the inevitable sequels. The main problem with the game is it'll probably take over your life. I can't remember the last time I went to sleep.
However, it is not so simple, and it might take you some time to play the game without difficulties. You will have to take care of many things at the same time, such as movie making, lot maintenance, taking care of your stars etc. The competition also, during the award ceremonies is tough, and you'll have to be tolerant in order to achieve your goals.
There is also the choice of making your very own movie. In fact, you must chose carefully scenes that are relevant. You can not chose a standard plot and work on it, however, you can work on ready movies and improve them. You can also add soundtrack and other sounds, as well as subtitles. It is a good attempts that gives the player the chance to make his own movie, but if you think you can create something like "Lord of the Rings" or "Godfather", you'll be a bit disappointed.
To conclude, it is a great game that everyone should play, especially Sim game and movies lovers.
Now don't get me wrong, The Movies is FAR from a terrible game...it just that is's FAR too simplistic. Often I feel like I'm playing a game designed for 10 year olds.
The basic plot is that you have to run a film studio starting from 1920 right up to 2000. You start off making VERY low budget films using the technology that was around in 1920...which was not much. But as you play, you get to research all sorts of new technology from colour films to CGI and everything in between.
The game is really 2 games in 1. You get a basic management style game, not too dissimilar from past Pete game like Theme Park. In which you get to place various buildings and hire various staff. The main problem with this part of the game is that it's too much like Theme Park and has a very similar style and set up too...Theme Park was great in 1994, The Movies was released in 2005, and nothing much has changed. So you are really just playing an 11 year old game with new graphics. The 2nd part of the game is the most fun (which is not saying that much). You get to actually "write" film scripts. You do so by first selecting your film genre from 5 types (including Sci-Fi, Horror and Action). But where as this is the best part of the game, it's also the most flawed. again, it's just TOO simplistic. All you do is select certain scenes, then select which "actors" play which parts...and that's about it. It hardly stretches the old grey matter. There are too few scenes to choose from and not much difference between film genres other then different scenery. So you end up making films with the same old scenes over and over and over. As you research new tech, you films do get better and eventually you can even edit them yourself. You can even add your own soundtracks and dialogue too, then upload them to the official The Movies site for all to see and comment on...but as I said before, there are too few scenes to choose from so you do end up with a LOT of repetition, no matter who made the film. There is now a Stunts & Effects add on around...it does not add anything really worth shouting about, and why were stunts and effects not in the game in the first place...other than to try and ween a bit more cash from the paying public?
The Movies is a average game that has been made FAR to simplistic just to cater for a wider and more casual audience.
The Movies is a game with great ideas...just not implemented well. Instead of working on poor "add-ons" for the game, get working on an all new The Movies sequel, and this time add some decent gameplay and cater for more than 10 year olds with the intellect of a gnat.
Maybe one day Mr.Molyneux will once again become the gaming God he once was. Just that NOTHING released by Lionhead recently has even come close to the game he once used to produce.
When the game starts, you have to build a studio from scratch. You also need to hire employees to write scripts, act in the movies, direct the movies, be extras for the movies, build and maintain buildings, clean the lot, and research movie technology. Directors and actors fall under the same category in the game, but you'll probably use them interchangeably. In fact, you'll probably use all of your employees interchangeably, because only a handful of applicants apply for the jobs on your lot. Making movies stars out as a lengthy process of putting screenwriters to work on a script, casting the script, making sure the script has enough employees attached to it, and then filming on the sets you pay the studios budget to put up. Once the movie is finished, it's reviewed. And then the reviews torment you for using a maintenance man as a star and a screenwriter as a director because you didn't have enough actors and directors to commit to making multiple movies at a time, something you'll need to do if you want to make any money at all in the game.
You also need to let your employees have fun without getting drunk, and letting them have fun will stretch out the amount of time it takes to make your movies. You also have to build trailers and nurse relationships between the actors to keep them from quitting. Plus, running the studio is often interrupted by an awards ceremony. It's fun at first, but after a while I ended up fast forwarding through the ceremonies to see if my studio won anything. The game starts in the 20's and continues to move through time until it goes into the future and doesn't stop. Also, movie-making processes evolve faster than they did in real life, and there's no way to choose which technology you want to incorporate into which movie, so don't count of producing a film noir in glorious black and white in the 1940's.
It's possible to attempt making movies without stressing over the strategy element in the game's "sandbox" mode. Unfortunately, options in the sandbox mode must be unlocked by earning certain amounts of money, winning certain awards, garnering good reviews, and babying movie stars in the main game mode. You even have to unlock the ability to write your own "scripts." This process consists of stringing together different animated sequences, ranging from a secretary seducing her boss to a zombie getting stabbed in the head. There are thousands of combinations of animations possible. Still, there aren't enough possibilities. While you get to control certain elements, such as violence level during fight scenes and the raciness of love scenes, it's impossible to control basic elements such as whether an actor is exiting stage left or stage right. Also, each script can be based only around three main actors, and each actor only gets one primary costume. If you want an actor to wear a different costume in certain sequences in the movie, you must change their clothes in each of those individual scenes. The same goes where choosing a custom backdrop for the scenes. And the options for dressing the sets with props are almost impossible to use.
I've restarted the game twice already. The first time I restarted it was because I did so miserably in the strategy portion of the game that my studio spent a century being multi-millions in debt and I only had three tiny sets to film on. The second time I restarted because my brother accidentally saved over my game in the confusing save screen. After that, I was forced to start earning items I had unlocked all over again.
There are several other frustrating elements of the game, such as being unable to change simple mistakes, like an actor being in the wrong costume, during filming or post production but only during the screen writing process. Also, in the main game, custom scripts will take more time and money to produce, meaning that making movies the way you want to make them will actually hurt you in the RPG strategy element.
The game certainly has its moments. And it definitely is addicting. The first week I owned it I lost sleep trying to come up with strategies to save my studio from financial ruin. But it really isn't worth losing sleep over. And while I'm addicted to it, I can't recommend it to others.
Did you know
- TriviaMost of the names of the various Stars and other crew that show up to work on your studio lot throughout the game are taken from staff members who worked on the game.
- Quotes
Alexa St. Fontain: I'm Alexa St. Fontain, your goddess of gossip.
Jim Sashe': And this is swami of celebrity swank, Jim Sashe', you're watching...
Both: This is Hollywood!
Alexa St. Fontain: [off-screen] Remember this apple-cheek little starlet? Here she is in her very first picture, "Cross Country with Uncle Leadfoot."
Jim Sashe': Wow, grandpa, keep your hands on the wheel!
Alexa St. Fontain: That's screen sensation Ashley Brown, star of last summer mega-blockbuster "Monkey in the Hauntings."
Jim Sashe': Of course she is, Alexa. Ashley Brown is bonified movie magic. Let's take a look at her transformation from "Barely Legal" to "Double D-light".
- ConnectionsFeatured in Troldspejlet: Episode #34.4 (2006)
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