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Final Fantasy XII

Original title: Fainaru fantajî XII
  • Video Game
  • 2006
  • 16
IMDb RATING
8.1/10
4.2K
YOUR RATING
Final Fantasy XII (2006)
ActionAdventureFantasySci-Fi

Street thief Vaan becomes embroiled in a quest to save the occupied kingdom in which he resides, Dalmasca, from a war that seems imminent.Street thief Vaan becomes embroiled in a quest to save the occupied kingdom in which he resides, Dalmasca, from a war that seems imminent.Street thief Vaan becomes embroiled in a quest to save the occupied kingdom in which he resides, Dalmasca, from a war that seems imminent.

  • Directors
    • Hiroshi Minagawa
    • Hiroyuki Itô
  • Writers
    • Yasumi Matsuno
    • Miwa Shôda
    • Daisuke Watanabe
  • Stars
    • Bobby Edner
    • Catherine Taber
    • Gideon Emery
  • See production info at IMDbPro
  • IMDb RATING
    8.1/10
    4.2K
    YOUR RATING
    • Directors
      • Hiroshi Minagawa
      • Hiroyuki Itô
    • Writers
      • Yasumi Matsuno
      • Miwa Shôda
      • Daisuke Watanabe
    • Stars
      • Bobby Edner
      • Catherine Taber
      • Gideon Emery
    • 26User reviews
  • See production info at IMDbPro
  • See production info at IMDbPro
    • Nominated for 2 BAFTA Awards
      • 7 nominations total

    Photos12

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    Top cast70

    Edit
    Bobby Edner
    Bobby Edner
    • Vaan
    • (English version)
    • (voice)
    Catherine Taber
    Catherine Taber
    • Penelo
    • (English version)
    • (voice)
    • (as Cat Taber)
    Gideon Emery
    Gideon Emery
    • Balthier
    • (English version)
    • (voice)
    Nicole Fantl
    Nicole Fantl
    • Fran
    • (English version)
    • (voice)
    Kari Wahlgren
    Kari Wahlgren
    • Ashelia B'nargin Dalmasca - Ashe
    • (English version)
    • (voice)
    Keith Ferguson
    • Basch Fon Ronsenburg
    • (English version)
    • (voice)
    Elijah Alexander
    Elijah Alexander
    • Vayne Carudas Solidor
    • (English version)
    • (voice)
    Johnny McKeown
    Johnny McKeown
    • Larsa Ferrinas Solidor
    • (English version)
    • (voice)
    Michael E. Rodgers
    Michael E. Rodgers
    • Judge Magister Gabranth
    • (English version)
    • (voice)
    • (as Michael Rodgers)
    John Rafter Lee
    John Rafter Lee
    • Cidolfus Demen Bunansa - Cid
    • (English version)
    • (voice)
    • (as John Lee)
    David Rasner
    • Al-Cid Margrace
    • (English version)
    • (voice)
    Phil LaMarr
    Phil LaMarr
    • Reddas
    • (English version)
    • (voice)
    Tom Kane
    Tom Kane
    • Marquis Halim Ondore IV
    • (English version)
    • (voice)
    Nolan North
    Nolan North
    • Vossler York Azelas
    • (English version)
    • (voice)
    Andrew Philpot
    • Rasler Heios Nabradia
    • (English version)
    • (voice)
    Yuri Lowenthal
    Yuri Lowenthal
    • Reks
    • (English version)
    • (voice)
    Roger Jackson
    Roger Jackson
    • Emperor Gramis Gana Solidor
    • (English version)
    • (voice)
    • (as Roger L. Jackson)
    Mark Wing-Davey
    Mark Wing-Davey
    • Judge Magister Ghis
    • (English version)
    • (voice)
    • Directors
      • Hiroshi Minagawa
      • Hiroyuki Itô
    • Writers
      • Yasumi Matsuno
      • Miwa Shôda
      • Daisuke Watanabe
    • All cast & crew
    • Production, box office & more at IMDbPro

    User reviews26

    8.14.2K
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    Featured reviews

    10kjhizzle

    A Revolutionary and Enjoyable Final Fantasy

    To be honest, after the disappointment of X-2, i didn't have good feelings about XII, but man was i wrong. As soon as i picked up this game, i could not put it down. The graphics are even better than its predecessors, the plot was very good, and the dialogue wasn't unbearable or cheesy. Not to mention the new battle system, which was very well done because instead of random encounters, you now have the option of fighting the enemies wondering around (with the exception of boss battles). The game also offers a lot to do to keep the players occupied. The hidden bosses, the hunts, completing the sky pirates den (achievements within the game) and even acquiring the best weapons of each class gives the game player plenty to do and very well entertained. For me, it truly revolutionized the style of Final Fantasy (IMO).

    This game is definitely an excellent addition to the final fantasy series and is a game that should not be missed by any final fantasy fans.

    Rating: 10/10
    7toh-3

    emotionless satisfaction

    Finally I've completed FFXII! Spent 80 hours! Did almost all side-quests, got to level 63.

    My biggest problem with FF XII is i was not emotionally involved in the game AT ALL. I was trying to focus on the important cut-scenes but keep finding myself thinking about something else (real life, lol ). Like on the boring lecture in university. Some voices of the characters was emotionless. Thou I've got some "mind"-satisfaction, will explain later. The plot was just weak, characters - underdeveloped. At least FF X-2 had no story at all, and there was nothing to criticize Plus we had FFX background, familiar characters and the last final FMV (which SHOULD be the FIRST intro to the FFX-2, not the last one! Damn it).

    But FFXII is not all bad. I liked that they made so many FMVs. After FF8 the number of FMV cut-scenes was down dramatically! They were beautiful. The in-game graphics was also just amazing, few times i was not sure if it is FMV or in-game.

    I have a mixed feeling about Gambit battle system. At first i did not like it. I could just run through the battlefield and do nothing else, the basic Attack worked just fine. There was no need for something more complex. And the first bosses. I did not "saw" first bosses, because i could eliminate them with chain of boring quickening without a scratch. But later in game the enemies became more harder, and my gambit tactic - more complex. This is where i've got a lot of fun (mind pleasure) from the game. I just love to plan things. And the quickenings became not so effective against bosses, so i've got to know them too But since i did side-quests and became quite strong, the last chapter of the game was too easy for me. Add the gambit system to the mix and i found myself replying to IM message while my soldiers fought and killed the semi-final bosses. It is bad. No suspense at all. At least in previous FF's i HAD to push SOME buttons

    License board. I like it. It was not so hard to earn points (FF8) and not so easy (FF10). Just the right difficulty. And i did use a lot of abilities. This was refreshing after the FFX-2 (usage of strong abilities was POINTLESS, since was learning Points for actions. 3 fires = 3 points, 1 firaga = 1 point, which is more logical to use?) Unfortunately, after some time i've realized, that the most optimal thing to do is to train the characters in a same way (axes and heavy armor), plus some chars could inherit armor from each-other, no need to buy 3 different types of armor if you low on Gil. I've heard it was fixed in FFXII international (different class specialties)

    Music. I liked the Rabanastre theme and i HATED lowtown's irritating theme.

    Overall, i am really scared about the fate of FFXIII since in my opinion, FFs keep getting worse and worse (plot-wise).
    10BlackJack_B

    Final Fantasy finally returns to glory!

    There comes a time in a game series' history that you need to overhaul the game engine. For many years, the Final Fantasy series lived on turn-based random battles. However, that style of RPG no longer is popular among many gamers. Many people such as myself prefer the Grandia/Tales Of Symphonia battle engines where you see the enemies and can choose to engage them. Then the battle becomes a battle royale until one side is dead.

    When Square-Enix announced that they were going to bring in a Western RPG-style engine, many people were concerned it would hurt the series. Well, once people tried the demo and the critics praised the game all that changed and the game sold massive numbers.

    FFXII is a fitting final bow to PS2 role-playing and gives us a glimpse of what the PS3 or the Wii will offer in the future.

    The battle engine here is flawless and is better than any Western RPG. Similar to MMORPGs like Final Fantasy XI, your party wanders the land looking for battles to fight. You see the enemies and you can choose to engage them. You can choose real-time where the fighting occurs while you're choosing to attack or use magic or you can have the game pause when faced with a menu screen. The fights go smoothly and relatively quickly. Instead of collecting Gil, you earn items, weapons, medicine and various trinkets that you can sell for Gil. There's the element of Diablo where you can luck out and gain a special item that is more valuable than normal.

    The game's other new feature is the License Board. Characters can only equip weapons, armor and use new magicks (of which there are many kinds such as black, white, green, etc.) if they have the license. As you battle and gain experience you will be able to buy licenses and mold your characters. This is a much simpler way than Final Fantasy X's difficult-to-love Sphere Grid.

    The Gambit system, which allows you to micromanage your CPU mates, is very good and offers many different options that you can manipulate. Sometimes it can be annoying to constantly change the features as the situation changes but it allows you to not be surprised by any moves the CPU does.

    The graphics are outstanding. The cities and towns you visit are alive and there's much to do. There might be a bit too much backtracking to do in Ivalice but you won't mind admiring the scenery. The music is stellar as always, although I did miss hearing the Final Fantasy victory music; only playing at the end of certain boss battles.

    The voice-acting is superb, better than Final Fantasy X's. A lot of British accents. The game is an homage to Star Wars with the various characters and non-humans you will meet up with like the Vieras and the Bangaas. The story is superb and flows smoothly. Like Dragon Quest VIII, it's a simple plot that expands as you go through the game.

    Where the game really shines is due to the sheer fun of running around and leveling up. Going out to collect new Espers and taking up Montblanc's Hunts are fun because the trip won't feature tedious random battles. You'll look forward to these battles and getting those main characters like Vaan, Balthier and that sexy Viera Fran to Level 99. And of course, there are tons of secrets.

    All in all, this is a tremendous game in the Final Fantasy series and one of the best ever made along with FFVI and FFIX. I hope FFXIII will offer more of the same. Once again, along with Okami, FFXII is a fitting final bow to PS2 RPG gaming. This is how you do it, folks.
    10dreadmasst

    Phenominal

    This game is so incredible. It made such an impression on me when I was younger. This is pure art. The language can be hard to understand but the story is deep. The world is just top tier. Ivalice has my heart.

    Understand that this game came out at the end of the Ps2's life cycle. However this means its actually one of the most technically impressive ps2 games ever made. Nobody ever talks about that fact but Final Fantasy 12 has full on dungeons in worlds with multiple monsters and bosses casting gigantic spells while your party meets them in kind. Somehow it keeps up, how? With a lot of motion blur but its good motion blur, it feels the misty nature of the game.

    The amount of endgame content is staggering and ultimately you can get a lot out of this game. Taking your time and interfacing with the gambit system is key to enjoying 12.

    Again I cannot simply state how FFXII is simply art.
    10ishjr85

    Rank high up there with the best of Final Fantasy

    I have been playing this game for about 10 hours. Every minute of this game is worth it, the battle system is fantastic, and I really enjoy the new direction they took the series. The Gambit system is a fine addition to the battles, and it really gives players a lot to choose from when customizing each character for battle.

    The license board is also done well, and it kills the sphere grid previously seen in Final Fantasy X. You can customize your characters differently or the same, and you have the freedom to do it, there are no restrictions like in the Sphere Grid.

    It's refreshing to play something new from Final Fantasy, and it does not disappoint. The story so far is very interesting, and extremely involving. This is one game, especially in the Final Fantasy series that one will not want to miss.

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    Storyline

    Edit

    Did you know

    Edit
    • Trivia
      This video game was the sixth video game ever to receive a perfect 40 out of 40 in the Japanese gaming publication, Famitsu.
    • Quotes

      Balthier: I'm only here to see how the story unfolds. Any self-respecting leading man would do the same.

    • Crazy credits
      The end credits showcases the game's artwork before fading to black towards the end.
    • Connections
      Edited into Final Fantasy 25th Anniversary Ultimate Box (2012)
    • Soundtracks
      Opening & Ending Themes
      Composed by Hitoshi Sakimoto

      Orchestral Arrangement: Hayato Matsuo

      Produced by Yûji Saitô

      Director: Masaru

      Recording Engineer: Toshiyuki Yoshida

      Musician Coordinator: Toshiaki Ôta

      Piano: Masato Matsuda

      Percussion: Midori Takada, Tomoko Kusakari, Marie Oishi

      Trumpet: Kazuya Honma Group

      Trombone: Osamu Matsumoto Group

      Harp: Hiroyuki Minami Group

      Tuba: Kiyoshi Satô

      Flute: Takashi Asahi, Yoshio Kizu

      Oboe: Satoshi Shoji, Keiko Narita

      Clarinet: Tadashi Hoshino, Satoshi Kobayashi

      Bassoon: Josuke Ohata

      Strings: Masatsugu Shinozaki Group

      Harp: Tomoyuki Asakawa

      Conducted by Kouji Haishima (as Koji Haishima)

      Recording Studio: Victor Studio

      Coordination: Imagine Inc.

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    Details

    Edit
    • Release date
      • March 16, 2006 (Japan)
    • Country of origin
      • Japan
    • Official site
      • Square-Enix (Japan)
    • Language
      • Japanese
    • Also known as
      • Final Fantasy 12
    • Production company
      • Square Enix Company
    • See more company credits at IMDbPro

    Tech specs

    Edit
    • Color
      • Color
    • Aspect ratio
      • 4:3

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