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Final Fantasy VIII

Original title: Fainaru fantajî VIII
  • Video Game
  • 1999
  • 12
IMDb RATING
8.7/10
6.6K
YOUR RATING
Final Fantasy VIII (1999)
Final Fantasy VIII
Play trailer1:53
1 Video
29 Photos
ActionAdventureDramaFantasyRomanceSci-Fi

A group of students at a military academy rescue a mysterious girl, who some say is the sorceress who wants to govern the universe.A group of students at a military academy rescue a mysterious girl, who some say is the sorceress who wants to govern the universe.A group of students at a military academy rescue a mysterious girl, who some say is the sorceress who wants to govern the universe.

  • Director
    • Yoshinori Kitase
  • Writers
    • Kazushige Nojima
    • Yoshinori Kitase
    • Tetsuya Nomura
  • See production info at IMDbPro
  • IMDb RATING
    8.7/10
    6.6K
    YOUR RATING
    • Director
      • Yoshinori Kitase
    • Writers
      • Kazushige Nojima
      • Yoshinori Kitase
      • Tetsuya Nomura
    • 108User reviews
    • 5Critic reviews
  • See production info at IMDbPro
    • Awards
      • 4 wins total

    Videos1

    Final Fantasy VIII
    Trailer 1:53
    Final Fantasy VIII

    Photos29

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    User reviews108

    8.76.6K
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    Featured reviews

    9BrokenNotesMusic

    A powerful masterpiece

    Squaresoft's (now Square-Enix) highly anticipated "Final Fantasy VIII" released in February of 1999 in Japan, and later in September 1999 for the United States and Europe. It got mixed reviews, but one thing is for certain, it definitely was a starting map for the way games are done today.

    The first time I played this game, I was totally blown away. It's also become one of my most treasured and beloved games of all time. The romantic and emotional storytelling the game presents is superb, and will definitely leave its mark on you forever. This game is so incredible, that you might actually break into tears at the end.

    Telling the story of lone wolf Squall Leonhart, who is looking forward to joining an elite military organization named SeeD. His life takes a drastic change when he meets the warm-hearted and gentle Rinoa Heartilly. However, this developing friendship is attacked when an evil sorceress named Edea gets involved into the lives of The World, with her own plans that could shift the balance of power everywhere. SeeD is dispatched to eliminate her, which is where Final Fantasy VIII begins.

    Featuring music by the astonishing and refreshing Nobou Uematsu, which will simply blow you out of your shoes. Adding to the game's soundtrack is Faye Wong's "Eyes On Me", which holds a special place in my heart and is the song which got me into Faye's music. An underrated Final Fantasy game, in which deserves a big round of applause. Two big thumbs up.
    23skidoo-4

    One of the best RPGs ever

    While some might bemoan the lack of traditional RPG cliches in FFVIII, I applaud the designers for taking this game one step higher. Gone are the stupid-looking cartoon characters that ruined much of FFVII for me - instead, we have well-rounded, interesting characters. This is almost more a movie (or perhaps mini-series) than a game, perhaps. But I felt rewarded by an entertaining and interesting story, interesting places to visit, and last but not least, beautifully rendered graphics. If this is the future of RPGs, then bring it on.
    9Platypuschow

    Fainaru fantajî VIII: A masterpiece, nothing short

    I grew up on the Final Fantasy series, I remember playing the first one when I was a mere sprog and the excitement that came with each subsequent release.

    By the time eight came out I was a man but my love for the franchise was as strong as ever, I perhaps wasn't ready for the epic that I was about the undertake.

    At that point as good as all the previous games were nothing had come close to this masterpiece. And yes I know most people fawn all over seven, but not this guy.

    The characters were so varied, so original. The plot was captivating, gripping and nothing short of an epic. The score was the best yet, it took each scene and enhanced it with memorable tracks that really helped you get into the drama before you.

    The game itself, I've heard a lot of criticism. Many people say that the combat system is too simple and that using certain junctions you can become rather overpowered. Truth be told, this is kind of right but not to a game breaking point.

    The combat is fluid and turn based (The way the franchise should have stayed). The enemies are plentiful as are the incredible boss encounters. The amount of side content is insane, from the excellent card game through to the additional guardian forces there are hundreds of hours of enjoyment to be had.

    It has to be said I adore Final Fantasy eight and since this only one FF game has beaten it in my eyes. Gripping, powerful and near flawless it's the benchmark for rpgs that so very few come close to competing with.

    The Good:

    Looks great

    Perfect score

    Powerful story

    Incredible characters

    The Bad:

    You can get overpowered rather easily

    Very grindy in places especially for side content rewards

    Acquiring 100% of cards requires some silly methods you'd never know about without a guide

    Things I Learnt From This Game:

    Squall > Cloud

    Rinoa > Aerith

    The fact that every other Final Fantasy has been re-released/remastered except eight is evidence that the world is a sentient being and ruddy hates me
    10IrisNo11

    A Convincing Tale About Courage, Trust, Friendship, and Love

    Squall Leonhart, a courageous young man, who gets his training skills at the Balamb Garden. Because of his lack of trust in anyone, Squall isolates himself from everyone in the Garden. His excellent fighting skills soon makes him a SeeD, an organization who goes against the sorceress, who soon comes into the picture and tries to destory and take over the world. Now it's up to Squall and his new friends to try to stop the sorceress from destroying the world. Yet that's not all - soon Squall learns the meaning of true friendship and surprisingly - LOVE. And who is Laguna Loire and Ellone?

    Joining Squall in his great adventure are:

    - Quistis Trepe - the SeeD instructor who, like Squall, suffers from loneliness, and becomes an older-sister figure to Squall and the other SeeDs

    - Zell Dincht - a fun-loving SeeD who loves wild and risky adventures, and is one of the best fighters in the Balamb Garden.

    - Selphie Tilmitt - a SeeD with a cheerful, spunky, and bouyant attitude who also has great fighting skills like Squall and Zell.

    - Irvine Kinneas - a ladies man originally from Galabia Garden (Balamb Garden's rival Garden), and sharpshooter who soon has a thing for Selphie, yet secretly has a sensitive and caring nature.

    - Rinoa Heartilly - the princess of the Timber Owls, an anti-government orginazation who calls for the Seeds for help, who at first had a brief fling with Balamb Garden bully, Seifer Almasy, but soon falls helplessly in love with Seifer's arch rival, Squall.

    All I can say about this game is "WOW!"

    Can you believe the life-like graphics and animation on this game? Some say that "Final Fantasy VIII" is the weakest of the sagas (because of it's storyline), but I loved the storyline! The storyline is mostly, I think, based on life...explaining how a gifted lonewolf like Squall could learn to open up to his friends and the girl of his dreams especially. This story a long life lesson for all loners who feel isolated, and Squall's personality is an important part in the story and how his attitude changes, is even more important.

    As you read the dialogue, you can easily see what each of the characters are feeling...whether it's love (i.e. Squall and Rinoa), fear, courage, hopefulness (i.e. Zell and Quistis), sorrow, or happiness (i.e. Irvine and Selphie).

    Not to mention, the dialogue can also be pretty hilarious. Seifer's comment on Zell and Squall for example:

    "This is great! I have a chicken-wuss and a guy who just reached puberty in my squad!"

    "Final Fantasy VIII" is the first FF game I ever played, but on the other hand, it's very easy to. A LOT easier than "Final Fantasy VII". I even beat the Omega Weapon, which is the toughest monster on the game. Plus, the plot and storyline isn't as difficult as the 7th.

    Final Fantasy VIII has the best animation and kind of crosses over into new technology for video games and even Japanese Animation! :)

    TIPS: **Squall and Zell are the strongest fighters in the game** and **Squall, Zell, and Rinoa have the best limit breaks** And DON'T FORGET to get **AURA** magic, and DO NOT spend it all in one battle - or you'll be SORRY!!!!
    9MissSimonetta

    Bold, controversial masterpiece

    Final Fantasy VIII (1999) has always been a polarizing game. It's narrative style and game play mechanics were so different from previous entries in the series that it was bound to be a matter of taste with hardcore fans. However, I feel this title, the series' black sheep (okay, until XIII), is among the best RPGs ever created.

    The junctioning system is not perfect; yes, drawing magic can be tedious. But I think the system on the whole is a neat way to customize characters. With some more reworking, the junction and draw system could be amazing. I also liked the way summons were utilized as something other than glorified spells.

    Though many seem to despise him, I think Squall Leonhart may be the best written FF protagonist. His psychology and worldview sync well with his back story and the game's themes of the need for companionship and love. The other characters in the party are all fascinating in their own ways and grow in complexity, though sadly a few are not given as much development as they should have been.

    The love story of Squall and Rinoa, while maybe not "the last great love story of the 20th century," is sweet and effective. A little cheesy at times, but that's part of what makes them an appealing couple.

    Of course, there are flaws. The narrative gets convoluted toward the end. There is a certain plot twist that is never fleshed out enough and comes off as trite. The draw system gets tedious. The gun blade is a silly concept, sure. Still, nothing is ever perfect, even great art, which I firmly believe this game to be, mock me for it or no.

    There's so much more I could praise: the soundtrack, the world-building, the stunning (for 1999) FMV sequences, and the Triple Triad mini game. The story and rich characterization of the protagonist alone make FFVIII a game in desperate need of re-evaluation.

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    Storyline

    Edit

    Did you know

    Edit
    • Trivia
      A real-time rendition of Final Fantasy VIII's signature "ballroom scene" using the Playstation 2 graphic engine was created to show off the new console's power.
    • Goofs
      After Squall is dressed up in his uniform, he leaves his dormitory room located in the North area first floor of Balamb Garden and he leaves the North area. But when Quisits calls for Squall at the First Floor Lobby. Squall approaches from the South as though he's entering the school from the front gate.
    • Quotes

      Squall: [after a Laguna dream sequence] I dreamt I was a moron.

    • Crazy credits
      During the end first half of the end credits we see a few minutes of "handheld video camera footage" taken during a party after the team's victory over the sorceress. At the end, just before the camera's battery runs out we see Riona outside pointing towards the sky. After the credits are done there is an additional scene.
    • Alternate versions
      Because it is illegal to posses Nunchaku in the UK, it is also illegal to have them shown in movies and on television shows. For this reason, Selphie's weapon of choice has been reclassified in the UK version as "Sticks of Death".
    • Connections
      Edited into Final Fantasy 25th Anniversary Ultimate Box (2012)
    • Soundtracks
      Liberi Fatali
      Music Composed by Nobuo Uematsu

      Lyrics by Kazushige Nojima

      Latin Translation by Tarô Yamashita

      Orchestrations by Shirô Hamaguchi (as Shirou Hamaguchi)

      Conductor: Katsuaki Nakatani

      Soprano: Komaki Miyabe, Matsue Hamauzu

      Alto: Chie Sasakura, Hitomi Kaga

      Tenor: Hirokazu Takiguchi, Jun Suzuki

      Bass: Katsuyuki Nakanishi, Takeshi Yamagami

      Recording & Mixing Engineer: Kenji Nagashima

      Assistant Engineers: Yasuhiro Tsurusaki, Yasuo Iijimma

      Recording Coordinator: Yûji Saitô (as Yuji Saitou)

      Recorded at Sound City, Tokyo

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    FAQ11

    • How do you get Limit Breaks for Squall and his team?
    • Are you required to level up to beat the game?
    • Are you required to play Triple Triad to win cards for the game?

    Details

    Edit
    • Release date
      • February 11, 1999 (Japan)
    • Country of origin
      • Japan
    • Official site
      • Steam Store
    • Languages
      • Japanese
      • English
    • Also known as
      • FF8
    • Production company
      • Square Company
    • See more company credits at IMDbPro

    Tech specs

    Edit
    • Color
      • Color
    • Sound mix
      • Stereo
    • Aspect ratio
      • 4:3

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