RoboCop 2 is a mission-based platform game. Missions have various objectives, such as destroying Nuke drug canisters or killing all the enemies.RoboCop 2 is a mission-based platform game. Missions have various objectives, such as destroying Nuke drug canisters or killing all the enemies.RoboCop 2 is a mission-based platform game. Missions have various objectives, such as destroying Nuke drug canisters or killing all the enemies.
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This was the first game I bought for my Commodore 64 and, effectively, the first game I ever bought. The game saw you as Robocop, shooting bad guys with pink tops ? against a time limit. The game was side on and the only level that I do remember well was the level in a factory with all sorts of cogs and spikes and powerful magnets to dodge. If you remember this game, you should agree with me that it was great. Pure magic, 4.5 out of 5
The first thing that catches your eye is the graphics. It seems to be a good one, but "rip out the eye". It's too flashy and the rendering is such that it's difficult to understand where the foreground is and where the far background is. For the rest: the animation of the characters looks smooth, and Robocop himself really looks like himself from the movies. But the backgrounds, the details of the surroundings, and the overall design of the levels seem monotonous. After a few missions, you start to catch yourself thinking that you've already seen all this.
The gameplay offers a standard action game with platformer elements. Controlling Robocop is not so easy: it moves a little slowly, which probably corresponds to its heavy mechanical body, but in terms of gameplay it is annoying. Slow, but not invulnerable. And the enemies are fast and can cause significant damage. Shooting and jumping require precision, especially when there are too many enemies and the platforms are too narrow. Some jumping moments cause more anger than pleasure.
The plot, so to speak, is presented very sparingly. We understand that Robocop is fighting crime again, and we even meet familiar villains, but we shouldn't expect a deep dive into the world or an emotional response. It's just a foundation to move from level to level.
What can really be noted positively is the variety of enemies. They change frequently, and their attacks are forced to adapt, which adds a bit of momentum. The musical accompaniment tries to maintain the atmosphere, but the melodies repeat themselves, and after a while you no longer notice them. They serve more as background noise than as something really memorable.
The game can be completed in 30-40 minutes, but it quickly tires and does not cause a desire to go through the levels, except for the sake of nostalgia. Nevertheless, for its time it was a worthy attempt to transfer Robocop into a game format.
Overall, RoboCop 2 is a game that doesn't surprise, but it doesn't cause much negativity either. It's more for those who love Robocop movies and want to immerse themselves in his universe once again, albeit without much excitement. To be honest, I wasn't one of those people, but I played once.
6 out of 10.
The gameplay offers a standard action game with platformer elements. Controlling Robocop is not so easy: it moves a little slowly, which probably corresponds to its heavy mechanical body, but in terms of gameplay it is annoying. Slow, but not invulnerable. And the enemies are fast and can cause significant damage. Shooting and jumping require precision, especially when there are too many enemies and the platforms are too narrow. Some jumping moments cause more anger than pleasure.
The plot, so to speak, is presented very sparingly. We understand that Robocop is fighting crime again, and we even meet familiar villains, but we shouldn't expect a deep dive into the world or an emotional response. It's just a foundation to move from level to level.
What can really be noted positively is the variety of enemies. They change frequently, and their attacks are forced to adapt, which adds a bit of momentum. The musical accompaniment tries to maintain the atmosphere, but the melodies repeat themselves, and after a while you no longer notice them. They serve more as background noise than as something really memorable.
The game can be completed in 30-40 minutes, but it quickly tires and does not cause a desire to go through the levels, except for the sake of nostalgia. Nevertheless, for its time it was a worthy attempt to transfer Robocop into a game format.
Overall, RoboCop 2 is a game that doesn't surprise, but it doesn't cause much negativity either. It's more for those who love Robocop movies and want to immerse themselves in his universe once again, albeit without much excitement. To be honest, I wasn't one of those people, but I played once.
6 out of 10.
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- ConnectionsFeatured in Video Power: RoboCop - 2 (1991)
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