IMDb RATING
9.0/10
3.7K
YOUR RATING
Smash Bros. installment for the GameCube with fast-paced, highly competitive and technical gameplay of realtime chess and hype using various Nintendo characters, with simple controls yet dee... Read allSmash Bros. installment for the GameCube with fast-paced, highly competitive and technical gameplay of realtime chess and hype using various Nintendo characters, with simple controls yet deep mechanics.Smash Bros. installment for the GameCube with fast-paced, highly competitive and technical gameplay of realtime chess and hype using various Nintendo characters, with simple controls yet deep mechanics.
- Awards
- 1 win & 3 nominations total
Dean Harrington
- Announcer
- (voice)
- …
Charles Martinet
- Mario
- (voice)
- …
Nobuyuki Hiyama
- Link
- (voice)
Kazumi Totaka
- Yoshi
- (voice)
Shinobu Satouchi
- Fox McCloud
- (voice)
Makiko Ômoto
- Kirby
- (voice)
- …
Ikue Ôtani
- Pikachu
- (voice)
- …
Mika Kanai
- Purin
- (voice)
- …
Rachael Lillis
- Jigglypuff
- (English version)
- (voice)
- …
Jen Taylor
- Princess Peach
- (voice)
Ryô Horikawa
- Captain Falcon
- (voice)
- (as Ryo Harikawa)
Jun Mizusawa
- Zelda
- (voice)
- …
Hikaru Midorikawa
- Marth
- (voice)
Sanae Kobayashi
- Popo
- (voice)
- …
Jun Fukuyama
- Roy
- (voice)
Takashi Nagasako
- Ganondorf
- (voice)
Masachika Ichimura
- Mewtwo
- (voice)
Satomi Kôrogi
- Pichu
- (voice)
- (as Satomi Kohrogi)
- …
Featured reviews
SSBM is a fighter game of different proportions. It features four player action and some great 1 player modes as well. Adventure mode allows you to fight enemies in their preferred stages and explore stages not available in versus mode. Event Matches, Collecting Trophies, and so much more add to the games brilliance. This game has great symphony music as well, all accurate to some of our favorite tunes from Mario to The Legend of Zelda. That reminds me of one of the games biggest features, the characters! Mario, Luigi, Peach, Bowser, Yoshi, Samus, Link, Zelda/Shiek, and at least 10 others, all with unique attacks and specialties are available. The stages to choose from are also limitless. In simplest terms, there's about 1 or more stages for every character. All different. There is just so much to do in the game and its so easy to get into. SSBM goes down as the greatest fighter game of all time. It may even THE greatest game of all time.
Mario and the gang have returned for another bout. Only this time, they have new moves, items, places to battle... and of course, several new Nintendo stars to battle with.
The characters have never looked better. There's a lot of nice texture work here--you can see even very minor details like the stitching on Mario's overalls or the scales on Bowser's skin. The game constantly runs at 60 FPS, or frames per second (really, really smoothly), and load time is anywhere from one-and-a-half seconds to almost none at all.
Thankfully, Nintendo has not decided to edit the sound effects for the English version, unlike what they did for the first title. (Grr...) The music is very nicely done. Most of the tunes are orchestrated, and they even included the DK Rap from Donkey Kong 64!
Controls are also very similar to the first game. Players jump with the Y Button, use regular attacks with the A button, use special attacks with the B button, shield with the L or R buttons, and grab other players with the awkwardly placed Z Button. I recommend practicing to get the hang of it all.
The arenas are a lot more unique this time around, too. For instance, in the F-Zero Mute City stage, the arena constantly moves, and you can even get hit by the F-Zero cars zooming by. (This has to be seen to be believed.) Or in the Pokémon Stadium level, the landscape changes at random. All of the stages have little obstacles and traps like these.
The game is LOADED with all sorts of modes, even in single-player. Adventure mode, for instance, takes you through all sorts of cool stages based on Nintendo games. Players have several battle options, and players can also fight in tournaments with up to 64 players.
What about secrets? Well, I won't disclose much, but there are many characters to be unlocked, like Pichu, Ganondorf, and Prince Marth (from the Japanese RPG Fire Emblem). The only one I would change is Jigglypuff, who doesn't do much of anything. You can even earn many new arenas.
With all these options, modes, and secrets, this game is sure to keep players busy for a long, long time.
My score: 10 out of 10
The characters have never looked better. There's a lot of nice texture work here--you can see even very minor details like the stitching on Mario's overalls or the scales on Bowser's skin. The game constantly runs at 60 FPS, or frames per second (really, really smoothly), and load time is anywhere from one-and-a-half seconds to almost none at all.
Thankfully, Nintendo has not decided to edit the sound effects for the English version, unlike what they did for the first title. (Grr...) The music is very nicely done. Most of the tunes are orchestrated, and they even included the DK Rap from Donkey Kong 64!
Controls are also very similar to the first game. Players jump with the Y Button, use regular attacks with the A button, use special attacks with the B button, shield with the L or R buttons, and grab other players with the awkwardly placed Z Button. I recommend practicing to get the hang of it all.
The arenas are a lot more unique this time around, too. For instance, in the F-Zero Mute City stage, the arena constantly moves, and you can even get hit by the F-Zero cars zooming by. (This has to be seen to be believed.) Or in the Pokémon Stadium level, the landscape changes at random. All of the stages have little obstacles and traps like these.
The game is LOADED with all sorts of modes, even in single-player. Adventure mode, for instance, takes you through all sorts of cool stages based on Nintendo games. Players have several battle options, and players can also fight in tournaments with up to 64 players.
What about secrets? Well, I won't disclose much, but there are many characters to be unlocked, like Pichu, Ganondorf, and Prince Marth (from the Japanese RPG Fire Emblem). The only one I would change is Jigglypuff, who doesn't do much of anything. You can even earn many new arenas.
With all these options, modes, and secrets, this game is sure to keep players busy for a long, long time.
My score: 10 out of 10
Super Smash Bros Melee is the best fun you will have on a Gamecube. It features the best of Nintendo as playable fighters or even items and trophies. You start with characters such as Super Mario, Link, Pikachu, and of course, Ness. As I said, there are lots of items like Mr Saturn, Bob-Ombs and even the iconic hammer. You can unlock more content (like characters, trophies and stages) and is easily one of the best multiplayer experiences of ALL TIME. Even the music is memorable, and, with a fun event match mode (exclusive to Melee), what can go wrong?! You will marvel at the characters and even be shocked at what characters you can unlock! This game is easily in my top 50 of best games ever and is essential for any Nintendo fan of any age.
Forget the Pc, Dreamcast and XBox. There's two consoles: GameCube and PlayStation2. The XBox is meant to make Bill Gates richer, the Dreamcast is short on games and is no longer being given games anyway, and the PC games come in three choices: 2-D, blocky or educational. The PlayStation2: great variety, online gaming and DVD player. GameCube: old reliable Nintendo favourites and extremely varied, original ideas. Just look at Super Mario Sunshine, Animal Crossing, or, a favourite, Super Smash Bros. Melee. Unfortunately brought up the wrong way, SSBM is not about "let's see who beats whom" when talking about whether Mario can cream Samus, or is Pikachu stronger than Fox. Because even if you match yourself against a computer, a compter versus a computer, or a human versus a human, you'll always get different results. No, the reason for this game is the features. 4-player versus. Adventure mode full of variety. Collecting trophies of Nintendo trademarks(not literally, I mean characters and things created by Nintendo), and much much more. The unknown of many things, like what Pokemon will be in that PokeBall, who will win this fight, is a bomb in this crate, and many other things make this game a sure win. It's meant o be played to have fun, not to settle arguments. And one of the reasons it's a hit: there's a character for everyone.
The absolute first thing you'll notice about this game is how it surpasses all PlayStation 2 gaming graphics (yes, all of them!). The backgrounds are real, three dimensional places, rather then being several different backgrounds that shift to give it a three dimensional feeling.
The second thing you'll notice is that this game is HUGE. It has nearly four times more than its N64 counterpart, especially when it comes to characters.
The third thing you'll find is that all the characters generally have the same moves. Almost nothing has changed, although some characters have new moves that are more powerful than their old ones.
The music is excellent! You will not believe how good the orchestrated musical remixes are of Super Mario Bros., Super Mario 64, Star Fox, Star Fox 64, and Kirby's All-Star. Nor will you believe how well the guitar remixes sound of Metroid, F-Zero, and more! If there is a soundtrack, it is a must have.
The only disappointing thing about this game is the frustration factor. Near-impossible enemies at level nine seem to "cheese" more than fight. Their attacks overpower your "smash" attacks, which we know should not happen.
Besides that, this is one of Nintendo's BEST EVER and a game for all to enjoy! It's violent to a point. Instead of knocking out your opponent or even killing him, you must only knock them off the battlefield.
So it's obvious. Get the game if you loved the original Super Smash Bros.! You'll hardly be disappointed.
The second thing you'll notice is that this game is HUGE. It has nearly four times more than its N64 counterpart, especially when it comes to characters.
The third thing you'll find is that all the characters generally have the same moves. Almost nothing has changed, although some characters have new moves that are more powerful than their old ones.
The music is excellent! You will not believe how good the orchestrated musical remixes are of Super Mario Bros., Super Mario 64, Star Fox, Star Fox 64, and Kirby's All-Star. Nor will you believe how well the guitar remixes sound of Metroid, F-Zero, and more! If there is a soundtrack, it is a must have.
The only disappointing thing about this game is the frustration factor. Near-impossible enemies at level nine seem to "cheese" more than fight. Their attacks overpower your "smash" attacks, which we know should not happen.
Besides that, this is one of Nintendo's BEST EVER and a game for all to enjoy! It's violent to a point. Instead of knocking out your opponent or even killing him, you must only knock them off the battlefield.
So it's obvious. Get the game if you loved the original Super Smash Bros.! You'll hardly be disappointed.
Did you know
- TriviaThis was Mario's first appearance in a game with an ESRB rating higher than E (Everyone) and the first game in the Super Smash Bros. series to be rated T (Teen).
- GoofsNess refers to his magic attacks as "PK" attacks. This is supposed to be "PSI." (The Earthbound games use the term PSI to refer to magic, though an early beta version of the game used PK, and this is probably what caused the error.)
- Crazy creditsYou are able to shoot the credits in the same way as an on-rails space shooter, like "Star Fox". Each name, item, or company in the credits is worth one point, and the game tallies up your points at the end of the credits when the copyrights are shown.
- Alternate versionsFor the American release, the trophy of the character Tamagon, from the video game "Devil World," was removed.
- ConnectionsEdited from Nintendô ôru sutâ dairantô Sumasshu burazâzu (1999)
Details
- Release date
- Country of origin
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- Also known as
- Super Smash Bros. Melee
- Production companies
- See more company credits at IMDbPro
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