Kaena: La prophétie
- 2003
- Tous publics
- 1h 32m
On the distant planet Axis, rebellious, high-spirited teenage girl Kaena defies the High Priest and her people's ancestral beliefs to take a perilous journey and discover what dark secrets l... Read allOn the distant planet Axis, rebellious, high-spirited teenage girl Kaena defies the High Priest and her people's ancestral beliefs to take a perilous journey and discover what dark secrets lie beyond the clouds.On the distant planet Axis, rebellious, high-spirited teenage girl Kaena defies the High Priest and her people's ancestral beliefs to take a perilous journey and discover what dark secrets lie beyond the clouds.
- Awards
- 2 nominations total
- Kaena
- (English version)
- (voice)
- Queen of the Selenites
- (English version)
- (voice)
- Opaz
- (English version)
- (voice)
- Kaena
- (voice)
- (as Cécile De France)
- Opaz
- (voice)
- La Reine
- (voice)
- Voxem
- (voice)
- Assad
- (voice)
- Gommy
- (voice)
- (as Raymond Aquaviva)
- Le Grand Prêtre
- (voice)
- Voxem
- (English version)
- (voice)
- Assad
- (English version)
- (voice)
- Gommy
- (English version)
- (voice)
- Essy
- (English version)
- (voice)
- Ilpo
- (English version)
- (voice)
- The Priest
- (English version)
- (voice)
- Enode
- (English version)
- (voice)
Featured reviews
The main character is a clown girl, and most of the scenes with her in them are pointed at her breasts/crotch/buttocks. The camera operator is very opportunistic about making sure we're aware that the clown girl is well endowed by constantly shoving the camera in various positions around her body. Lots of the time, she will be crawling with the camera pointed at her behind, other times she will jump off of something and land on the camera in a squatting position, and almost all of her outfits are hardly more than panties and a bra with a few pieces of cloth or what ever to make it feel like a complete outfit. It would be awkward to try to watch this in a public space, I'll just say that.
The story is pretty bland, the visuals would probably make a really good CG cutscene for a Playstation 2 game, but overall, it's worth a watch as long as you hedge your expectations.
This is why it is not a CGI revolution: -Sometimes they had to cut corners by reducing the frame rate to 12 FPS. Ugh. I would've just cut the shots out altogether.
-The character models often did not deform right. For example, if a human model lowered his arm, the skin would fold like clothing. Sometimes this would lead to noticeable distortions in the characters. Maybe they didn't care too much for painting skin weights properly.
-The animation was very linear in some places. Objects and characters would basically switch between poses one at a time, a problem especially noticeable when characters are talking. You can almost see the animators pulling the sliders for their blend shapes! Here's an "O", here's an "M"...
-Weight and inertia problems. Often people and objects did not move as they should under certain stress conditions. For example, Kaena landing on the floor after a very long jump. Not enough emphasis was put into the animation to make her landing credible. Or, when a huge sap monster stomps around, the camera shakes, but it does not seem as though the monster has as much mass as the screen area he occupies suggests. This happens so often, it's hard to buy into most of the character movements throughout the film.
-The texturing was really monotonous. Most of the humans were very smooth-skinned, the wood texture for the roots was used too much (why couldn't they have something grow ON the roots? Or at least do something to give the surfaces more detail...it's almost as if they made a single NURBS surface for the floor in some shots), and sometimes, bump mapping was used very little on surfaces that were immediately noticeable to the viewer. It serves for some really dull and monochrome backgrounds.
-Design inconsistency. This is a huge problem. Some humans looked more proportionately accurate than others, for example, Kaena had a somewhat realistic human body design, and others would be drawn more distorted, like cartoons. In addition, the sap monsters have really detailed models and effects, where many human characters were smooth or cartoon-like. The animation was also inconsistent this way-- sometimes Kaena would have more expression in her face than her body, and sometimes it'd be the opposite. It's almost as if, wow, many different artists worked on this film (but, we aren't supposed to know that, right?).
-Motion blur. Please, if you aren't going to use deformations, turn up the motion blur. It seems as if the animation is STROBING. It would really help in those low frame rate shots.
But... there are some good things about the art of Kaena. The fluid effects were nicely done (although they did not often interact well with other objects), the lighting was well done, in somewhat of a chiaroscuro fashion, and some of the models are convincing; mainly the sap monsters because of their amount of detail. Bravo in these respects.
On the whole, I'd give the film a 6. It is impressive that so much was created with so little (they should get some sort of award for their resourcefulness, actually), but in the end, it doesn't come close to rivaling the big-wigs of America and Japan, and it's astonishing that people continue to boast otherwise about this film.
While a little lacking in plot, Kaena mostly succeeds as pure eye-candy. Since the representation of realistic humans is still out of reach for computer graphics (Cf. the mixed results in Final Fantasy), the authors have chosen a half-comic-book style (like in Ice Age) which is quite pleasant, at least if you like people with really big eyes. The movie creatures are quite nice, particularly the talkative worms with their tired faces and their walking and flying devices. But it's the sets which are the most beautiful, with a particular attention to lighting, colouring and texturing: many scenes are shot in a golden light, slightly overexposed with lens flares and other atmospheric effects. The mixture of quasi-photorealism and more traditional CG style works quite well. The vine forest, the village and the spaceship scenes are exceptionally rendered, and among the most beautiful seen in a CG-rendered movie so far. The world of the gods, by contrast, has a dark, liquid and sticky feel (the gods themselves are liquid, gigeresque creatures) with bright shining reflections, and is truly original. Sometimes, there's a little too much of everything, as if the movie was a demo for CG effects (hair, particle systems, volumetrics.), not unlike the first Technicolor movies where everything had to be brightly coloured. But that doesn't detract from the WOW! Factor of the movie.
All in all, Kaena is a very recommendable movie, and one can hope that the authors will follow with a bolder script.
The characters are partially developed, so we know who they are, and when conflict occurs, we care somewhat about the outcome. However, the story was a definite drag on the movie. Perhaps it's my own pet peeves about names of things and people that are simply slung into the middle of a sequence, with no real explanation or background to accompany it. I know I prefer to understand what the characters are talking about, rather than have a new name dropped in "hey, look at this cool name for a person/character/device/planet I thought up." I don't mind if a character doesn't understand everything that's going on -- but I at least like to have a clue about what they're talking about.
That, plus the very stylized, heavy cgi presentation will probably limits the films wider appeal. Shots of flowing liquid and aspects of things that are difficult to tell whether they are liquid or solid are interesting up to a point -- but I know I have a low threshold for them.
Kirsten Dunst did a good job, since although I knew she did the voice of Kaena, it didn't make me think of her, as some voice actors do. The late Richard Harris' work was fine, but his voice was so distinctive I did think of him rather than the character at times. Much of the deficiencies in the writing are in his character's lines (since his character understands more).
Also for a movie that added "The Prophecy" to its title -- I expected more of a formal prophecy in the storyline.
So, overall, not terrible. CG-lovers will like it of course, but I wouldn't see people going in droves to see it.
Did you know
- TriviaFirst French CGI film.
- Quotes
Voxem: And if something were to happen to you, all our race would be extinguished forever: as Queen; you must protect your future...
Queen of the Selenites: I know what you want Voxem; I know you are the last male and you crave fusion with me!
- ConnectionsFeatured in Troldspejlet: Episode #39.7 (2008)
- How long is Kaena: The Prophecy?Powered by Alexa
Details
Box office
- Gross US & Canada
- $8,593
- Opening weekend US & Canada
- $2,173
- Jun 27, 2004
- Gross worldwide
- $465,618