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IMDbPro

Star Wars: Demolition

  • Video Game
  • 2000
  • T
IMDb RATING
6.2/10
156
YOUR RATING
Star Wars: Demolition (2000)
Star Wars Demolition
Play trailer1:11
1 Video
4 Photos
ActionAdventureSci-Fi

Star Wars: Demolition is a vehicular combat game set in the Star Wars universe.Star Wars: Demolition is a vehicular combat game set in the Star Wars universe.Star Wars: Demolition is a vehicular combat game set in the Star Wars universe.

  • Director
    • Mo Davoudian
  • Writers
    • Haden Blackman
    • Mollie Boero
    • Michael Gallo
  • Stars
    • Tasia Valenza
    • Clint Bajakian
    • Grey DeLisle
  • See production info at IMDbPro
  • IMDb RATING
    6.2/10
    156
    YOUR RATING
    • Director
      • Mo Davoudian
    • Writers
      • Haden Blackman
      • Mollie Boero
      • Michael Gallo
    • Stars
      • Tasia Valenza
      • Clint Bajakian
      • Grey DeLisle
    • 1User review
  • See production info at IMDbPro
  • Videos1

    Star Wars Demolition
    Trailer 1:11
    Star Wars Demolition

    Photos3

    View Poster
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    View Poster

    Top cast8

    Edit
    Tasia Valenza
    Tasia Valenza
    • Aurra Sing
    • (voice)
    Clint Bajakian
    • Jabba the Hutt
    • (voice)
    • …
    Grey DeLisle
    Grey DeLisle
    • Jabba's Announcer
    • (voice)
    • …
    Jess Harnell
    Jess Harnell
    • Darth Maul
    • (voice)
    • …
    Tom Kane
    Tom Kane
    • Boba Fett
    • (voice)
    • …
    Holt McCallany
    Holt McCallany
    • Wade Vox
    • (voice)
    Kevin Michael Richardson
    Kevin Michael Richardson
    • Pugwis
    • (voice)
    • …
    David W. Collins
    David W. Collins
    • Salacious Crumb
    • (voice)
    • (uncredited)
    • …
    • Director
      • Mo Davoudian
    • Writers
      • Haden Blackman
      • Mollie Boero
      • Michael Gallo
    • All cast & crew
    • Production, box office & more at IMDbPro

    User reviews1

    6.2156
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    Featured reviews

    3MikeHunt1075

    The Force is very weak with this one.

    On paper this looked to be a great idea for a game. Have a bunch of different ships/vehicles/jet packs you can select and go into battle with each other like most any other multiplayer shooter. However the end result shows the development wasn't quite there yet, or not enough went into it.

    Controlling your choice of battler is what brings the game to a screeching halt. Being able to manouver around is a painful task in itself that even with practice does not improve over time.

    Each selected mode of transport feels very much the same, apart from the AT-ST which I personally say is the worst choice to use as it gets stuck and very much in need of a reverse walk, instead of getting stuck in corners and needing to be walked forward in a half circle to get back out.

    Each transport feels very grounded. You'd expect you'd be able to fly up or down using flying crafts, but no, it acts like a road vehicle with no visible wheels.

    The weapon targeting is a joke. Auto aim is unreliable, and you have to be facing your target to hit it... there's no free aim, just auto lock and tap the shoot button. You can't even hold down the button for auto fire, each shot has to be triggered.

    It's hard most of the time to even be able to tell what your secondary weapon does. But you basically are only given the option of fire a laser or drop a bomb. Pretty boring for a game like this.

    The graphics of the game are pretty good for 1998. The sounds excellent, there's no problem with any of the visuals or audio, its all in the poor controls that let this game down, and also lack of transport choice.

    I guess they had to keep it to smaller transports to keep it a battle type of sandbox shooter, but I'd say it was more limitations of the day that prevented it from being expanded into a battle with a choice of larger ships, but there's no excuse why taking control of the Imperial Walkers is not an option. They're in the game, they function, so why can't we take control? Was it because they'd be too slow, or devs lack of imagination to implement something different to the main game, that comes off feeling overall like it should be a couple of mini-games slapped on as bonus content to a much bigger and better game?

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    Storyline

    Edit

    Did you know

    Edit
    • Quotes

      Boba Fett: There's a price on your head and I've come to collect.

    • Connections
      Featured in Playstation Underground: Issue 4.4 (2000)

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    Details

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    • Release date
      • November 13, 2000 (United States)
    • Country of origin
      • United States
    • Official site
      • Lucasarts
    • Language
      • English
    • Production company
      • Luxoflux
    • See more company credits at IMDbPro

    Tech specs

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    • Color
      • Color

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