Trouble is brewing yet again on Donkey Kong Island and it's up to Dixie to save the captured Donkey and Diddy Kong and stop the evil Kremlings.Trouble is brewing yet again on Donkey Kong Island and it's up to Dixie to save the captured Donkey and Diddy Kong and stop the evil Kremlings.Trouble is brewing yet again on Donkey Kong Island and it's up to Dixie to save the captured Donkey and Diddy Kong and stop the evil Kremlings.
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What irks me about most people's criticism of this game mainly comes down to two words: Kiddy Kong. He is a worthy "little-buddy" successor to Diddy Kong, and certainly does not deserve to be referred to as "that retarded monkey." "DK3" will remain a classic until the end of time.
My biggest annoyance with this game is the music. It's non-stop repetitiveness was irritating and unbearable at times, hearing the same thing over and over again that was not a good tune to begin with.
The second annoyance comes from the areas that feel unfinished or cut. There's places on the map that you can access that seem like they should lead to places, but they don't. If it was meant to keep players searching after completion for replay value trickery, then I give RARE a Star off for the deception. If it was typical RARE thinking bigger than a snes cartridge could store, then I understand and appreciate the effort.
The 3rd downvote I give to this game is the lack of color in the less vibrant sprites. DKC had such beautiful graphics with vibrant colors that made the background and stages just as memorable as the character animations. DKC3 does not. It feels very downgraded. Way more compressed and visually very repedative. It's possible things got more compressed to fit more into the game, but it did not feel like more was fit into the game. It felt rather short with a focus on trying to create hidden boss battles to discover, but making the game feel more like it doesn't all just come full circle in the end and gel together.
The controls are the same as the previous games, no issues there. But I will say I think it's absolutely pointless in creating a couple of levels where the controls are purposely backwards or left is right and right is left etc... there's no fun in that, and you can see it was an idea RARE tried here 30 years ago, and it did not catch on. So be prepared to play some failed ideas if you've never played this before.
Overall. It's OK. I'd only recommend it if you absolutely love DKC1 and 2. I would not recommend this over either of those titles, tho. The Donkey Kong Country trilogys ratings are equal to the order of release, with the first the best, but still leaving this one as far from a bad game, but the least favourite of the 16bit series.
DKC3 was the brightest of the trilogy, with an upbeat and tranquil setting. But apart from some mad scientist themes, the setting felt bland and unoriginal to me, like a recycling of the lighthearted Donkey Kong Island in the first game.
The sheer amount of gimmicks levels felt frustrating at times, like the giant ascending saw in Ripsaw Rage, the relentless offscreen enemy Krosshair trying to shoot you in Krack-Shot Kroc, the inverted controls in Poisonous Pipeline, and the infamous Lightning Lookout that made me want to rage quit because of the sheer number of times I died.
The over world map that makes up the Northern Kremisphere was a nice feature and allowed you to travel around via boat. But I didn't like the irritating fetch quests involving the Brothers Bear, but they were necessary to beat the game and rescue all of the banana birds so you could save their queen and achieve a 103% success to truly beat the game.
I can't complain about the music though, even though Eveline Fischer was behind it for the most part instead of Dave Wise. The music reminded me of DKC1 with its bright and lighthearted tunes with the occasional darker songs, like the unsettling but cool sounding Boss Boogie and Baron K. Roolensteins intense mad scientist styled boss theme with intense guitar riffs.
Sadly, the game was greatly overshadowed by Super Mario 64 released only four months prior and is somewhat obscure today. But at least it's available to play on the Nintendo Switch.
Playing this game after the last two does give me the meaning that this one is much more harder, much more challenging, many more obstacles to go through though sometimes playing it doesn't seem so original like the first one.
Now I'm not saying that this one was bad, though I couldn't say this one was as good as the other two and it doesn't seem as playable as DKC 1 & 2.
DKC 3 bases off of the theme of a Mechanical Themed atmosphere. Like DKC 1 & 2 it still had animal buddies, graphics and game play still remain the same, and a lost world is still there.
If you liked DKC 1 & 2, you're gonna like DKC 3 which is a great game like the last two 8/10.
Did you know
- TriviaDonkey Kong Country 3 was one of the last games to be released on the SNES. In fact, it's release coincided with the release of Super Mario 64 (1996) on the Nintendo 64. Occasionally when you go into Wrinkly's Save Cave you can hear a variation of the castle music from Super Mario 64.
- GoofsThe boss level Belcha's Barn at Lake Orangatanga, despite taking place inside of a mill, the original SNES version has the factory background like the later levels Fireball Frenzy, Blazing Bazukas, and Krack-Shot Kroc that are all factory levels. This was corrected in the GBA remake in order to be consistent with mill-type levels and their matching backgrounds.
- Quotes
Baron K. Roolstein: [after Dixie and Kiddy defeat the robotic boss KAOS the second time] Oohhh Nooo! What've you done? My wife's going to kill me - I used all her best pots and pans to make him... and then you just cast him aside... as if he were a sack of empty tins!
Dixie Kong: I thought that's what he was!
Baron K. Roolstein: Whhaattt! How dare you! KAOS was my ticket to world domination... and I'd have gotten away with it... if it wasn't for you meddling kids
Dixie Kong: I guess it just isn't your day, is it?
Baron K. Roolstein: Well, you may have roasted my robot, but I'm the master chef around here... and I reckon it's about time your goose was cooked!
- Crazy creditsWhen the character credits roll, photos are taken of them in various poses. They walk or run along then the picture flashes and the picture is of them in the last position they were in before the latter occurs. Except for the Bosses and Brothers Bear. Also, Donkey and Diddy Kong did not make it into this section even though they do have cameo appearences.
- ConnectionsFeatured in Troldspejlet: Episode #16.9 (1997)
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