IMDb RATING
9.0/10
9.8K
YOUR RATING
Two years after the death of Solid Snake, a rookie FOX-HOUND agent, on his first mission, infiltrates an offshore decontamination facility to rescue the President.Two years after the death of Solid Snake, a rookie FOX-HOUND agent, on his first mission, infiltrates an offshore decontamination facility to rescue the President.Two years after the death of Solid Snake, a rookie FOX-HOUND agent, on his first mission, infiltrates an offshore decontamination facility to rescue the President.
- Nominated for 1 BAFTA Award
- 2 wins & 4 nominations total
David Hayter
- Solid Snake
- (English version)
- (voice)
Quinton Flynn
- Raiden
- (English version)
- (voice)
Christopher Randolph
- Hal 'Otacon' Emmerich
- (English version)
- (voice)
Vanessa Marshall
- Olga Gurlukovich
- (English version)
- (voice)
Paul Eiding
- Colonel Campbell
- (English version)
- (voice)
John Cygan
- Solidus Snake
- (English version)
- (voice)
Maura Gale
- Fortune
- (English version)
- (voice)
- (as Maula Gale)
Phil LaMarr
- Vamp
- (English version)
- (voice)
- (as Phil La Marr)
Barry Dennen
- Fatman
- (English version)
- (voice)
Greg Eagles
- Peter Stillman
- (English version)
- (voice)
Jennifer Hale
- Emma Emmerich
- (English version)
- (voice)
Patric Zimmerman
- Revolver Ocelot
- (English version)
- (voice)
- (as Pat Zimmerman)
Cam Clarke
- Liquid Snake
- (English version)
- (voice)
Earl Boen
- Sergei Gurlukovich
- (English version)
- (voice)
Kevin Michael Richardson
- CMC Scott Dolph
- (English version)
- (voice)
- (as Kevin M. Richardson)
Peter Renaday
- Richard Ames
- (English version)
- (voice)
Paul Lukather
- President James Johnson
- (English version)
- (voice)
Featured reviews
For starters this is NOT an ordinary videogame. It is a movie/videogame.
Hideo Kojima has taken a lot from fans and critics regarding this game. People complain on the lack of "playability". in other words: there are to much dialouge & videos and to little gameplay. But Hideo has said a thousand times:
-This is NOT an ordinary game! It's movie/videogame.
So I don't understand why people are complaining on those particular aspects. It's like complaining on a book because it's only text in it! It's outrageous!! Ok ok there is a LOT of videos and a LOT of dialouges. But that is just what it's supposed to be!
So stop complaining about it already!
I think this game is one of the best games in the world. And it has a LOT replayability value. BUT you won't get the story, witch is the best thing about the game, if you haven't played Metal Gear Solid 1 recently. So you can say that MGS 2 is a followup on MGS 1.
Hideo Kojima has taken a lot from fans and critics regarding this game. People complain on the lack of "playability". in other words: there are to much dialouge & videos and to little gameplay. But Hideo has said a thousand times:
-This is NOT an ordinary game! It's movie/videogame.
So I don't understand why people are complaining on those particular aspects. It's like complaining on a book because it's only text in it! It's outrageous!! Ok ok there is a LOT of videos and a LOT of dialouges. But that is just what it's supposed to be!
So stop complaining about it already!
I think this game is one of the best games in the world. And it has a LOT replayability value. BUT you won't get the story, witch is the best thing about the game, if you haven't played Metal Gear Solid 1 recently. So you can say that MGS 2 is a followup on MGS 1.
The Greatest Game in History.
That sets up some pretty high expectations. Reasons are plentiful: The character proxemics, the ambiance and the use of camera angles, mise-en-scene and the editing are skilled beyond many of Hollywood's films today. The characters themselves are deeply psychological. They're all troubled in some way or another, and yet, despite their own individual depth, they're also representations of a side of the human experience and psyche. Raiden is the brash, headlong energy of youth, but he is also the insecurity and inexperience that comes with it. It comes back on his own life, his romantic life no less, in a big way. Snake is Raiden's foil - strong and secure, with years of experience to back up his quiet confidence.
However, his expertise comes at a toll to his own mental health.
The game itself transcends the nature of video games. It uses its predecessor (MGS 1 was itself a revolution in the gaming world) as a symbol of games in general. MGS 2 comments not only on technology, the effect it has on each of our individuality, the nature of humanity in exploration, and our own inabilities to confront demons, but it does all this while reflecting ON THE NATURE OF GAMES THEMSELVES. Bar none, this game has no rivals - it is consummate gaming, and film-making, for that matter. Being both entertaining and thought-provoking, philosophical and compassionate, the games paradoxes and dichotomies are whole and beautiful. In short, this is the game to end all games. I kid you not.
That sets up some pretty high expectations. Reasons are plentiful: The character proxemics, the ambiance and the use of camera angles, mise-en-scene and the editing are skilled beyond many of Hollywood's films today. The characters themselves are deeply psychological. They're all troubled in some way or another, and yet, despite their own individual depth, they're also representations of a side of the human experience and psyche. Raiden is the brash, headlong energy of youth, but he is also the insecurity and inexperience that comes with it. It comes back on his own life, his romantic life no less, in a big way. Snake is Raiden's foil - strong and secure, with years of experience to back up his quiet confidence.
However, his expertise comes at a toll to his own mental health.
The game itself transcends the nature of video games. It uses its predecessor (MGS 1 was itself a revolution in the gaming world) as a symbol of games in general. MGS 2 comments not only on technology, the effect it has on each of our individuality, the nature of humanity in exploration, and our own inabilities to confront demons, but it does all this while reflecting ON THE NATURE OF GAMES THEMSELVES. Bar none, this game has no rivals - it is consummate gaming, and film-making, for that matter. Being both entertaining and thought-provoking, philosophical and compassionate, the games paradoxes and dichotomies are whole and beautiful. In short, this is the game to end all games. I kid you not.
If get the chance to play this game, I'm certain you will never need to play another game. This is the defining moment in Video Game History. You will be amazed at all the detail this game has and I'm certain you'll be playing it over and over again. Just make sure that NO-ONE tells you anything about this game beforehand or it might ruin the entire game...be prepared for non-stop action, suspense and video gaming, that would make most Hollywood Action Directors blush.
"Metal Gear Solid 2: Sons of Liberty" is the best action game ever made. It's also one of the best video games of all time. Creator Hideo Kojima and his team have made the impossible possible. They have created a sequel that outdoes the original in almost every way imaginable. It is a masterpiece that redefines what a video game can be and will be the standard of this industry for years to come.
If there's one thing all players can agree on, it's that "Metal Gear Solid 2" excels in its cinematic presentation. Not only in the cutscenes, but in the gameplay itself. The graphics are an awesome sight to behold. It's been almost three years since the game first debuted in the U.S. and yet few other game releases have surpassed its visuals. They are detailed, lifelike and stunning.
Interaction with the game's enviroment is encouraged and so is the open-ended gameplay. The sky's the limit when it comes to your imagination and curiosity. You can move around in stealth and collect dogtags off soldiers or be a "Rambo"-type badass and just kill everybody in sight. Your choices determine what the game's experience will be. Be inventive and you'll realize how deep this title actually is.
The game is divided into two parts. A "prologue" takes place aboard an oil tanker just off of the coast of the New York Harbor and the "main story" is set on a cleanup plant. If "The Matrix" stunned with you the surprise twist, then "Metal Gear Solid 2" will have your head spinning way before the end. It's talky, but if you stick with it you'll feel like you survived the ultimate mind bender.
There are two action sequences that "Matrix" creators the Wachowski brothers would probably envy. One is an awesome gunfight involving high-tech ninjas and the other is the climactic fight you engage in with samurai swords. Not only does MGS 2 mess with your brain, it is also the very definition of cool action. "Metal Gear Solid 2" is definitely a 10 out of 10. An A Plus. It's gonna take alot to top this installment of Solid Snake's adventures.
I'm sure Hideo Kojima will be up to the task. His "Metal Gear Solid 3: Snake Eater" will be released this November. Until then, if you have haven't played "Metal Gear Solid 2: Sons of Liberty". Then what are you waiting for? Go and buy it now! **** out of ****.
If there's one thing all players can agree on, it's that "Metal Gear Solid 2" excels in its cinematic presentation. Not only in the cutscenes, but in the gameplay itself. The graphics are an awesome sight to behold. It's been almost three years since the game first debuted in the U.S. and yet few other game releases have surpassed its visuals. They are detailed, lifelike and stunning.
Interaction with the game's enviroment is encouraged and so is the open-ended gameplay. The sky's the limit when it comes to your imagination and curiosity. You can move around in stealth and collect dogtags off soldiers or be a "Rambo"-type badass and just kill everybody in sight. Your choices determine what the game's experience will be. Be inventive and you'll realize how deep this title actually is.
The game is divided into two parts. A "prologue" takes place aboard an oil tanker just off of the coast of the New York Harbor and the "main story" is set on a cleanup plant. If "The Matrix" stunned with you the surprise twist, then "Metal Gear Solid 2" will have your head spinning way before the end. It's talky, but if you stick with it you'll feel like you survived the ultimate mind bender.
There are two action sequences that "Matrix" creators the Wachowski brothers would probably envy. One is an awesome gunfight involving high-tech ninjas and the other is the climactic fight you engage in with samurai swords. Not only does MGS 2 mess with your brain, it is also the very definition of cool action. "Metal Gear Solid 2" is definitely a 10 out of 10. An A Plus. It's gonna take alot to top this installment of Solid Snake's adventures.
I'm sure Hideo Kojima will be up to the task. His "Metal Gear Solid 3: Snake Eater" will be released this November. Until then, if you have haven't played "Metal Gear Solid 2: Sons of Liberty". Then what are you waiting for? Go and buy it now! **** out of ****.
No game before has ever gripped you by your balls and swung you till you asked it to do it again. Its cinematic in ways most movies would kill for, its graphics are top of the bar, its sound makes you jump with every cock of the gun. And its gameplay is as flawless as it can get.
If this was a movie it would be in the top 5 on everyones list.
If this was a movie it would be in the top 5 on everyones list.
Did you know
- TriviaThe script, written by Hideo Kojima, was over 800 pages long.
- GoofsOn top of Federal Hall, Solidus tells Raiden that George Washington became the first US president "200 years ago today". Washington was inaugurated on April 30, 1789, but this scene takes place on the same day in 2009 - 220 years later, not 200. This is because Solidus is intentionally rounding the number down, presumably to make his "speech" flow better.
- Crazy creditsThe end credits list the book "In the Darkness of Shadow Moses: The Unofficial Truth" (story in the "Special" section) as actually being written by Nastasha Romanenko.
- Alternate versionsThe European version has altered at least one line of dialogue in order to convert the measurements to the metric system.
- ConnectionsEdited into Metal Gear 20th Anniversary: Metal Gear Solid Collection (2007)
- SoundtracksCan't Say Goodbye to Yesterday
Music & Words / Produced by Rika Muranaka
Recorded by James P. Nichols (as James Nicholas) at Manhattan Center Studio
Mixed by Alan Meyerson at Media Ventures Studio
Vocal - Carla White
Piano - Onaje Allan Gumbs (as Onaje Allangumbs)
Bass - Kenny Davis
Drums - Eugene Jackson Jr. (as Eugene Jackson)
Sax - Don Braden
Trombone - Robin Eubanks
Conducted and played by Felix Farrar Orchestra
Details
- Release date
- Countries of origin
- Official site
- Languages
- Also known as
- Metal Gear Solid 2
- Filming locations
- New York City, New York, USA(real-life footage)
- Production company
- See more company credits at IMDbPro
- Color
- Aspect ratio
- 4:3
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