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Escape from Monkey Island

  • Video Game
  • 2000
  • Tous publics
IMDb RATING
7.9/10
1.5K
YOUR RATING
Escape from Monkey Island (2000)
Escape From Monkey Island
Play trailer6:04
1 Video
2 Photos
AdventureComedyFantasy

Returning from their honeymoon, Guybrush and Elaine find that Elaine has been declared dead, a ruthless Australian land developer is buying up the Caribbean, and all are in a race to discove... Read allReturning from their honeymoon, Guybrush and Elaine find that Elaine has been declared dead, a ruthless Australian land developer is buying up the Caribbean, and all are in a race to discover the terrible secret of the Ultimate Insult.Returning from their honeymoon, Guybrush and Elaine find that Elaine has been declared dead, a ruthless Australian land developer is buying up the Caribbean, and all are in a race to discover the terrible secret of the Ultimate Insult.

  • Directors
    • Sean Clark
    • Michael Stemmle
  • Writers
    • Sean Clark
    • Ron Gilbert
    • Michael Stemmle
  • Stars
    • Dominic Armato
    • Charity James
    • Earl Boen
  • See production info at IMDbPro
  • IMDb RATING
    7.9/10
    1.5K
    YOUR RATING
    • Directors
      • Sean Clark
      • Michael Stemmle
    • Writers
      • Sean Clark
      • Ron Gilbert
      • Michael Stemmle
    • Stars
      • Dominic Armato
      • Charity James
      • Earl Boen
    • 11User reviews
    • 11Critic reviews
  • See production info at IMDbPro
    • Awards
      • 1 win & 4 nominations total

    Videos1

    Escape From Monkey Island
    Trailer 6:04
    Escape From Monkey Island

    Photos1

    View Poster

    Top cast40

    Edit
    Dominic Armato
    • Guybrush Threepwood
    • (voice)
    • …
    Charity James
    Charity James
    • Elaine Marley-Threepwood
    • (voice)
    Earl Boen
    Earl Boen
    • Charles L. Charles
    • (voice)
    • …
    Nick Tate
    Nick Tate
    • Ozzie Mandrill
    • (voice)
    Darryl Kurylo
    • Admiral Casaba - Monkey 3
    • (voice)
    Tom Kane
    Tom Kane
    • Bagel the LUA Bar Patron
    • (voice)
    • …
    Paul Eiding
    Paul Eiding
    • Bank Manager
    • (voice)
    • …
    Maria Bamford
    Maria Bamford
    • Brittany the Bank Teller
    • (voice)
    Peter Lurie
    Peter Lurie
    • Caricature Artist
    • (voice)
    • …
    Pamala Tyson
    • Carla the Swordmaster
    • (voice)
    • (as Pamela Tyson)
    Rob Paulsen
    Rob Paulsen
    • Castenada the Chess Player
    • (voice)
    • …
    Cam Clarke
    Cam Clarke
    • Clive the Jambalaya Tourist
    • (voice)
    • …
    Pamela Adlon
    Pamela Adlon
    • Dainty Lady Figurehead
    • (voice)
    • (as Pamela Segall)
    Tress MacNeille
    Tress MacNeille
    • Daisy
    • (voice)
    • …
    Tom Kenny
    Tom Kenny
    • Deadeye Dave
    • (voice)
    • …
    Joe Alaskey
    Joe Alaskey
    • Digg the Lucre Lawyer
    • (voice)
    • …
    Jim Ward
    Jim Ward
    • Drunk
    • (voice)
    • (as James Ward)
    • …
    Jess Harnell
    Jess Harnell
    • Estaban
    • (voice)
    • …
    • Directors
      • Sean Clark
      • Michael Stemmle
    • Writers
      • Sean Clark
      • Ron Gilbert
      • Michael Stemmle
    • All cast & crew
    • Production, box office & more at IMDbPro

    User reviews11

    7.91.4K
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    Featured reviews

    Quackle

    Enjoyable

    For the last game in the Monkey Island series to date, it is a very fair game. It is not short of its confusing puzzles (which tend to make me nostalgic), and has a lot of imagination put into it. I don't really like the 3D aspect of the game, I must admit I did prefer the "click 2 go" engine, but still, advantages bring disadvantages.

    Good game. 8/10
    brodiebruce

    Great

    Honestly, the most fun I've ever had on a PC. Other games I've got-Max Payne, Quake 3, Carmageddon TDR. I don't really have the patience for 'quick-reflex' games, but EMI really entetains me. I play it every Christmas since the day I got it (X-Mas) and it never seases to make you laugh out loud.

    The only gripe is the 3d. Remember 1997-CMI? Still looks great, huh?

    Three years later and this has aged-I dis-like 3D 'cos it goes obsolete so soon. Why, oh, why, not a CMI engine game.

    DO yourself a favour, open a new window, go to lucasarts.com and buy MM2: Day of the tentacle, Sam and Max, Full throttle and the monkey island bounty pack and EMI. You'll then be ready to live, my son.
    Boanthrope

    Thoroughly Enjoyable.

    I'd never played a Monkey Island game before playing this one but after finishing this game I wish I had.

    I'm not a PC gamer, I'm a PlayStation guy. I bought this game for the PS2 (My understanding is that this version is virtually identical to the PC version.) The only games of this type that I had played before are the Broken Sword games for PS1 (which were also excellent) so I can only compare this to them.

    Escape from Monkey Island (EMI) is a lot more lighthearted than Broken Sword 1 & 2 (BS1&2). Although there is an element of humour in the Broken Sword games this game is full of it. At times, BS1&2 became tedious, especially during the long, serious life stories of slow-talking characters. EMI is never like that. The conversations are not always short but they're always snappy and interesting.

    Not having played a MI game before the whole "I wanna be pirate. Aargh!" sort of vibe was new to me. It was thoroughly infectious though. I loved the overall style of the game and the portrayal of the characters (which were superbly acted). This game is lot more madcap than BS1&2. You can carry a bizarre array of things around with you, all kept neatly in your pants, including a chest, a duck and a rubber chicken with a pulley in the middle!

    In BS1&2 you could talk to any character about any object you carried and the character would respond with some relevant comment. Although this is realistic, from a gaming point of view it became tedious after a while because every time you picked up a new object or did something new you felt obliged (for completeness, and sometimes necessity) to ask everybody about it and every time you met a new person you felt you had to show him your whole inventory. The vast majority of the time you would just get some dull, useless comment. EMI goes to the opposite extreme where, in general, you cannot show an object to someone unless it is the solution of one of the puzzles in the game, even when it might seem relevant. For example, I pick up a note "to Herman" written by Jo-Jo Junior. Surely it's not unreasonable to show the note to Jo-Jo or Herman and have him comment on it. If I try to "use note with Jo-Jo" all I get is the standard "I don't think he'd like that" response. I think that somewhere between BS1&2 and EMI would be a better level of object/character interaction.

    There were many in-references in this game that I missed out on not having play a MI game before. These included odd references and comments in the dialogue and also recurring characters such as Murray, Stan and Herman. Although I felt I missed out on some of the humour by not being able to identify with some of these references the game is completely self-contained and I didn't feel my progress through the game was hampered.

    There were a few niggling technical annoyances in this game. You will often enter a doorway or exit point just by walking too near it. Very annoying given the loading times between areas. Especially when you walk into a room and accidently walk straight back out of it again. Also, as the camera angle changes, the new angle is sometimes from the opposite side. If, for example, you walk left to move to new a camera shot, in the next shot you may need to move right to continue in the same actual direction. But you're still holding left, which just moves you back to where you before. But you're still holding left so you move into the new area again. Etc. Etc. Ad nauseum. This is annoying but just a niggle.

    Compared to BS1&2 this game seems very short. I wouldn't say it's any easier or harder but it just didn't take me very long to complete. Maybe this is because of the more succinct dialogue in this game. I don't know really.

    Overall, I think I'd rather have a Monkey Island game than a Broken Sword game. Both are great games but I think this, along with other Monkey Island games I believe, is just more fun. And that's what it's all about.
    Dylan Chan

    That's the second best Monkey Island game I've ever seen!

    Ahhh the Monkey Island series, easily definable from other adventure series in the genre by it's witty sardonic humour, flavourful Caribbean back drop and... well... the monkeys.

    Escape follows the same tried and true Monkey Island design that we've all come to know and love, albeit utilising 3d graphics and a new inventory and command system.

    Gone are the days of point and click mouskateering, command and inventory panels. Escape uses the Grim Fandango GRIME graphics engine which is an improvement over the high res SVGA "pencil drawing" graphics of Curse, and continues the trend of past Monkey Island teams to utilise the latest technological advances in each new instalment of the series.

    So how does it compare to past Monkey Island titles? Well, the humour is still there, Dominic Armato returns to lend his voice talents to the main role of Guybrush, and he lends the perfect bumbling and slightly naive touch to the well written script. Similarly, the scores of other characters are well represented and Lucasarts should be commended on the high level of authentic acting talent recruited.

    The game play is typical wacky fair. The difficulty level is kept down due to the somewhat linear fashion that the game unfolds in. None the less, one is presented with suitably complex challenges and plenty of in-depth exploring will be required in order to complete the game. Lucasarts have also expanded upon the action sub-games within Escape. In MI 1 we were introduced to insult sword fighting and Curse continued this and added a kind of pirate ship shoot em up for good measure. Escape goes further and you'll find yourself engaging in monkey martial arts and cliff top diving.

    The graphics are well rendered and I'm pleased to report that the blockiness and jagged edges some of us associate with low res 3d animations are not present in Escape from Monkey Island. The characters are cartoony cute, but not so ridiculous that you would mistake Escape for a Nintendo 64 game.

    All in all Escape is a well made game, perhaps a bit short, but never the less a lot of fun, it will be interesting to see where they go after this, it's hard to imagine that the designers of the next sequel will be able to change much when it comes to the graphics or inventory systems, but if history is anything to go by, major changes are install. I for one can't wait!
    9mines1985

    Not the best of the bunch but still great

    There are several factors I like in adventure games. I like it when you can't die too easily, and I like it when you can't ruin the game by forgetting something or doing something wrong the first time. LucasArts' "Monkey Island" series has these, and more. They're funny, they're challenging, and, for the most part, they're CLEAN. They are suitable for most ages, though I wouldn't advise letting kids who are too young play them, and you can get a good laugh without too many inappropriate or suggestive comments. I was really looking forward to playing the fourth installment of the "Monkey Island" series. I'd played all three before and thought they were all great. They were easily the most fun and interesting games I'd ever played, especially since I was used to the whole "Sierra" theme and didn't really know what to expect. There are a lot of great things about these games, namely, you can't die all too easily (although there may be some spots you might be able to) and you can't ruin the whole entire game by forgetting one thing or not following explicit directions. There's always a second chance in Monkey Island (and in most LucasArts games!) Unfortunately, I really didn't like EMI as much as I did the others. The main difference was the absence of the "point-and-click" interface. I didn't mind it too much for using inventory, but simple commands became a bit difficult since you couldn't directly click on something - you might have to turn several times to get it right - and the walking style took a lot of getting used to! Also absent was the choice of "light" and "mega" that was present in other games, because playing on lite first for a little while might have been helpful for "getting used" to the game before really going for it. Don't get me wrong - EMI is a great game and should be enjoyed by everyone. I was disappointed to hear that the creators of the game didn't include little Wally because they didn't like his character, because I (and many others, I'm sure) thought he added a nice touch to the whole game, along with helping move the plot along. (Play the second and third one to see who he is!) And it was too bad that Murray, the talking skull, was only present for a little while and didn't have as big a part as in the third one. Either way, the game was really great, and I would certainly advise it to anyone looking for a fresh new type of adventure game.

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    Storyline

    Edit

    Did you know

    Edit
    • Trivia
      Ozzie Mandril references Marvin the Martian when he says, "Where's the kaboom? There's supposed to be a Caribbean-shattering kaboom."
    • Quotes

      Guybrush Threepwood: [after being told to "use" a cliff] Goodbye cruel adventure game!... Aah, forget it.

    • Crazy credits
      After the end credits have played out, Guybrush can be heard calling for assistance from the bottom of the cliff. He shouts the names of various people, including George Lucas and finally "Jar Jar".
    • Connections
      Featured in Troldspejlet: Episode #24.1 (2001)

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    Details

    Edit
    • Release date
      • November 8, 2000 (United States)
    • Country of origin
      • United States
    • Official site
      • LucasArts
    • Language
      • English
    • Also known as
      • Monkey Island 4
    • Production company
      • LucasArts Entertainment Company
    • See more company credits at IMDbPro

    Tech specs

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    • Color
      • Color
    • Sound mix
      • Stereo
      • Mono

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