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Quake II

  • Video Game
  • 1997
  • M
IMDb RATING
7.9/10
2.1K
YOUR RATING
Quake II (1997)
ActionSci-Fi

A single marine crash lands on an alien planet. You mission is to destroy the bio-mechanical enemy and the big gun.A single marine crash lands on an alien planet. You mission is to destroy the bio-mechanical enemy and the big gun.A single marine crash lands on an alien planet. You mission is to destroy the bio-mechanical enemy and the big gun.

  • Star
    • Carly Staehlin-Taylor
  • See production info at IMDbPro
  • IMDb RATING
    7.9/10
    2.1K
    YOUR RATING
    • Star
      • Carly Staehlin-Taylor
    • 8User reviews
  • See production info at IMDbPro
  • See production info at IMDbPro
    • Awards
      • 1 win & 1 nomination total

    Photos10

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    Top cast1

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    Carly Staehlin-Taylor
    • Computers
    • (voice)
    • …
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    • Production, box office & more at IMDbPro

    User reviews8

    7.92.1K
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    Featured reviews

    8Brian-55

    Awesome

    This game picks up (technologically) where Quake left off. The only real complaint (as with most other id titles) is a lack of a good story, though in all fairness, this is not what we play these games for.

    Excellent play and graphics, not for the easily nausiated.
    gelziabar

    Frantic Action

    Quake-2 is a very worthy successor to Quake-1 but starts off a completely new story and does not continue the story of the former game. The story now concerns an Alien invasion and the human racing launching an offensive..you get the idea. The first thing you'll notice as soon as this game loads up is the rockin soundtrack by Sonic Mayhem which sets the mood for action. With a huge arsenal at your disposal and an equally huge bunch of bad guys, the action is always frantic. The level design is mostly good but sometimes is crap. The strongest portion of this game is evident in multiplayer though. During its time, it probably had the best multiplayer experience in the world.
    9ShikiPA

    A game of the year 1997

    Funtastic first-person shooter video game in a science fiction environment with an option of single player(story mode) and multiplayer mode. The gameplay and graphics are similar to that featured in Quake, but level are much largers and storyline is more complexed.
    10XweAponX

    Capture the Flag

    I've spent hours in capture the flag tournaments with this game it was almost as good as unreal tournament capture the flag.

    But I have played the game through from start to finish in single player mode, in that fashion it is a lot like starship troopers even the look of the game.

    In one way I favored quake to capture the flag over unreal tournament with the sheer immensity of the maps. They were gigantic. And I would always get lost or, shot two pieces on my way back to my base with the flag.

    The only way it kind of lagged was that it did not have a very good sniper scope. Not like unreal tournament where you could zoom right in to an enemies skull and then watch it vanish with a headshot.

    The music for the game was also great, it was not 9 inch nails though I think it was skinny puppy. But the music was very good. I rigged a way for the game to play my personal CDs in the background instead of the game music.

    There is actually a sensible story when you play in single player mode I kind of miss this game I don't think I have been able to get it to work on any modern computers.
    9Knersuz

    The benchmark for first-person shooters in the mid-nineties

    Back in 1998, I spent countless hours death-matching fellow students playing Quake 2 on the university computer network. Its only in 2008 that I bought my own copy of Quake 2, and by now the game's age shows - but thanks to those nostalgic memories I'm extremely forgiving!

    The single player campaign starts of with a quick introductory video to set the scene, and then literally drops you into the action. The programmers took the time to include something that resembles a storyline, but in those days the focus was really just on the game-play and killing stuff.

    One of the first things that struck me about Quake 2, is how it improved upon it's predecessor in every conceivable way. Quake 2 features better graphics (outstanding), better physics, better weapons, better AI, better.... well better everything.

    I loved the attention to little details in the game, for instance if you kill a monster, it will fall down but sometimes still manages to shoot off a few rounds before it dies. Also a lot of effort went into the weapons and each weapon has it's own strengths and weaknesses, like the rail gun (think the movie Eraser with Arnie) that will kill most enemies with 1 or 2 shots, but it's slow reloading times makes it a liability in a room full of angry monsters.

    Quake 2 certainly does have it's flaws. The levels and monsters have little variation, and gets monotonous after a while. Combine this with the lack of a strong storyline to drive the game on, and things can get a bit tedious at times. And although the AI improved, the monsters are still not clever enough to make live difficult for even an average player like me.

    I believe Quake 2 aged relatively well, and unlike its predecessor is still worth playing if you feel a bit nostalgic or if you want to see how FPS's looked in the mid-nineties. But certainly FPS's improved significantly since 1998.

    Storyline

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    Did you know

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    • Trivia
      Powered by id Tech 2, which a result of an upgraded Quake 1 engine
    • Connections
      Featured in Troldspejlet: Episode #18.8 (1998)

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    Details

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    • Release date
      • December 9, 1997 (United States)
    • Country of origin
      • United States
    • Official sites
      • Game Developer Website
      • Official site
    • Language
      • English
    • Also known as
      • Quake II Mission Pack: Ground Zero
    • Production companies
      • Hammerhead
      • Logicware
      • Raster Productions
    • See more company credits at IMDbPro

    Tech specs

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    • Color
      • Color
    • Sound mix
      • Stereo

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