Luke Skywalker leads the Rebel Alliance's elite starfighter unit, Rogue Squadron, into battle against the Empire.Luke Skywalker leads the Rebel Alliance's elite starfighter unit, Rogue Squadron, into battle against the Empire.Luke Skywalker leads the Rebel Alliance's elite starfighter unit, Rogue Squadron, into battle against the Empire.
- Awards
- 1 nomination total
Bob Bergen
- Luke Skywalker
- (voice)
Robert M. Foster
- Wedge Antilles
- (voice)
- (as Robert Foster)
- …
Olivia Hussey
- Kasan Moor
- (voice)
- …
Raphael Sbarge
- Dack Ralter
- (voice)
- …
Terence McGovern
- Crix Madine
- (voice)
- (as Terry McGovern)
- …
Paul Amendt
- Rogue Ten
- (voice)
- …
Featured reviews
Star Wars video games is some of of the neatest video games! The characters, the creature, the action, music and the sure thrill of excitement makes this game a fun non-stop playing time! Below is a brief look how I think the game is!
Game Play: The game play is very good. There is really basic controls here and is easy to perform. Novice gamers should have a good time here!
Graphics: The graphics are wonderful especially for the N64 system! The backgrounds are really beautiful!
Difficulty: The game is easy but as it goes on you find out that it will become more difficult!
Music: The music is great! Just fantastic catchy tunes through out the game! In My opinion its some of the best music ever in a video game!
Sound: The sound is great. Nuff said!
Overall: I have always loved Star Wars: Rogue Squadron! If you like excellent shoot em up games that has excellent flight battles and more then I strongly recommend you play this game!
To purchase this video game check out Amazon.com!
Game Play: The game play is very good. There is really basic controls here and is easy to perform. Novice gamers should have a good time here!
Graphics: The graphics are wonderful especially for the N64 system! The backgrounds are really beautiful!
Difficulty: The game is easy but as it goes on you find out that it will become more difficult!
Music: The music is great! Just fantastic catchy tunes through out the game! In My opinion its some of the best music ever in a video game!
Sound: The sound is great. Nuff said!
Overall: I have always loved Star Wars: Rogue Squadron! If you like excellent shoot em up games that has excellent flight battles and more then I strongly recommend you play this game!
To purchase this video game check out Amazon.com!
Rogue Squadron is an amazing flight game. The game play is easy to control. The graphics are also pretty cool. The game is very challenging, it took me months to beat it, but that's all in the fun. The secret levels are also cool. My favorite of the three, is the Death Star trench run. That's the best and funnest level in the entire game. This game rocks!
Star Wars: Rogue Squadron takes place between A New Hope and The Empire Strikes back (except for some bonus levels). Each of the game's 15 regular missions requires Rogue Squadron, an elite group of rebel pilots, to complete a unique task. Goals in a mission include guarding supplies, destroying tibanna gas, and raiding an Imperial space port. You can fly X-Wings, Y-Wings, A-Wings, V-Wings, Snowspeeders, and, with cheats, a Naboo Starfighter, an AT-ST, a car, the Millennium Falcon, or a Tie Interceptor (my favorite).
Rogue Squadron does have some advantages. All of the starfighters have their own, unique abilities and different speeds. Also, there is an immense variety in the levels; no two levels are the same.
However, Rogue Squadron has many, many problems. First of all, multiplayer is mysteriously missing. Perhaps the biggest problem in the game is that you can never see anything that is not immediately in front of you. Any object that is not extremely close to your ship is invisible. At-Ats and mountains will suddenly appear right in front of you. Also, the lasers that you fire take forever to reach any target. You can typically fire at least five shots before any reach their target. This results in the lowering of your accuracy because you'll fire more shots than you need to hit targets, and the extra shots will be counted as misses. Also, there is never any way to identify who is who during the missions. If you see another friendly ship, it could be any member of Rogue Squadron. Finally, the medals are rather hard to earn. You can get a bronze, silver, or gold metal during each level. To earn a medal, you must have completed the mission quickly, destroyed nearly every enemy, have high accuracy, find a powerup, and protect most of the allies. These are way too many requirements; it's simply not fun to try to fulfill them all.
Still, it's almost worth earning the medals because they unlock the bonus levels. The three bonus levels are a lot more fun than the regular levels, and the best is the Death Star Trench.
StarFox 64 is basically what Star Wars: Rogue Squadron should have been. It corrects just about all of the problems in Rogue Squadron. Overall, Star Wars: Rogue Squadron is fun for a little while but is too heavily flawed.
Rogue Squadron does have some advantages. All of the starfighters have their own, unique abilities and different speeds. Also, there is an immense variety in the levels; no two levels are the same.
However, Rogue Squadron has many, many problems. First of all, multiplayer is mysteriously missing. Perhaps the biggest problem in the game is that you can never see anything that is not immediately in front of you. Any object that is not extremely close to your ship is invisible. At-Ats and mountains will suddenly appear right in front of you. Also, the lasers that you fire take forever to reach any target. You can typically fire at least five shots before any reach their target. This results in the lowering of your accuracy because you'll fire more shots than you need to hit targets, and the extra shots will be counted as misses. Also, there is never any way to identify who is who during the missions. If you see another friendly ship, it could be any member of Rogue Squadron. Finally, the medals are rather hard to earn. You can get a bronze, silver, or gold metal during each level. To earn a medal, you must have completed the mission quickly, destroyed nearly every enemy, have high accuracy, find a powerup, and protect most of the allies. These are way too many requirements; it's simply not fun to try to fulfill them all.
Still, it's almost worth earning the medals because they unlock the bonus levels. The three bonus levels are a lot more fun than the regular levels, and the best is the Death Star Trench.
StarFox 64 is basically what Star Wars: Rogue Squadron should have been. It corrects just about all of the problems in Rogue Squadron. Overall, Star Wars: Rogue Squadron is fun for a little while but is too heavily flawed.
This was my favorite Star Wars game growing up in the 90s, even moreso than "Shadows of the Empire" from 1996.
After hearing so much positive feedback for the Battle of Hoth level in Shadows of the Empire in 1996, Lucasarts decided to utilize its gameplay and formula to create an action/arcade style game centered around piloting a starfighter in battle instead of another third person or first-person shooter, like "Shadows of the Empire" or "Dark Forces" respectively.
You control Luke Skywalker from the cockpit of a selection of five vehicles: X-Wing, Y-Wing, A-Wing, V-Wing, and Snowspeeder. There are also three bonus vehicles: the Millenium Falcon, an N1 Naboo Starfighter, and a TIE Interceptor. All the craft have differing weapons, speed, acceleration, and deflector shield strength. The flight controls were smooth and easy to manage, and you could collect bonus powerups to improve the capabilities of your ship.
There were 16 missions based primarily on the "Star Wars: X-wing - Rogue Squadron" comic series, while two of them are based on the Battles of Hoth and Yavin from the films. The missions were split into different segments with four possible objectives: search and destroy, recon, defense, and rescue. Throughout them, you'll battle a variety of Imperial forces, like TIE fighters, walkers, probe droids, and turrets.
"Rouge Squadron" was one of the systems first games to use the expansion pack, and it did wonders for the game, because it looked amazing for the time. You would see dimming/brightening engines of your fighter, smoke and fiery debris from explosions, and sparks and dust clouds from laser fire impacts. The landscapes were huge and well-textured, like Hoth's snowy fields or the Death Stars long, metal trench, and the structures, from Tatoonies homesteads to Corellias skyscrapers look great too, although the distance fog limited your field of vision.
The sounds and music were spectacular Star Wars classics, like laser fire, starfighter engines, and the metallic clanking of walker joints. The voice acting is pretty good; Bob Bergen pulls off a good Luke Skywalker while Neil Ross plays Han Solo. The soundtrack was a nice remix of John Williams legendary Star Wars music and some original tunes from Chris Huelsbeck that captured the spirit of the films.
Overall, this was a great game that solidified the Star Wars franchise's popularity in the gaming community. Sure, the graphics are quite dated today, but the gameplay still holds up surprisingly well and I found it more enjoyable than the sequels released in the 2000s. You don't even need an old N64 to play it. Try it out on Steam and see how you like it.
After hearing so much positive feedback for the Battle of Hoth level in Shadows of the Empire in 1996, Lucasarts decided to utilize its gameplay and formula to create an action/arcade style game centered around piloting a starfighter in battle instead of another third person or first-person shooter, like "Shadows of the Empire" or "Dark Forces" respectively.
You control Luke Skywalker from the cockpit of a selection of five vehicles: X-Wing, Y-Wing, A-Wing, V-Wing, and Snowspeeder. There are also three bonus vehicles: the Millenium Falcon, an N1 Naboo Starfighter, and a TIE Interceptor. All the craft have differing weapons, speed, acceleration, and deflector shield strength. The flight controls were smooth and easy to manage, and you could collect bonus powerups to improve the capabilities of your ship.
There were 16 missions based primarily on the "Star Wars: X-wing - Rogue Squadron" comic series, while two of them are based on the Battles of Hoth and Yavin from the films. The missions were split into different segments with four possible objectives: search and destroy, recon, defense, and rescue. Throughout them, you'll battle a variety of Imperial forces, like TIE fighters, walkers, probe droids, and turrets.
"Rouge Squadron" was one of the systems first games to use the expansion pack, and it did wonders for the game, because it looked amazing for the time. You would see dimming/brightening engines of your fighter, smoke and fiery debris from explosions, and sparks and dust clouds from laser fire impacts. The landscapes were huge and well-textured, like Hoth's snowy fields or the Death Stars long, metal trench, and the structures, from Tatoonies homesteads to Corellias skyscrapers look great too, although the distance fog limited your field of vision.
The sounds and music were spectacular Star Wars classics, like laser fire, starfighter engines, and the metallic clanking of walker joints. The voice acting is pretty good; Bob Bergen pulls off a good Luke Skywalker while Neil Ross plays Han Solo. The soundtrack was a nice remix of John Williams legendary Star Wars music and some original tunes from Chris Huelsbeck that captured the spirit of the films.
Overall, this was a great game that solidified the Star Wars franchise's popularity in the gaming community. Sure, the graphics are quite dated today, but the gameplay still holds up surprisingly well and I found it more enjoyable than the sequels released in the 2000s. You don't even need an old N64 to play it. Try it out on Steam and see how you like it.
10joung37
Star Wars Rogue Squadron for the PC and N64 was a very great game when it first came out in 1998, because the game offered something that most people have never seen in a video game-creating graphics, sound, and controls that were out of this world during the N64 Era. While the game is no longer really an extremely amazing experience, because if you compare mostly the graphics to the video games today, it really doesn't look so good. But back when it was new, critics said it looked fantastic, because people back then didn't have the graphics we have today on the Gamecube and Wii. And the reason I wrote this review was because I really love the game a lot, and have some warm memories with it, because it is still fun to play on all of the exciting missions in the game. If you like Star Wars or any kind of fighter-pilot games, this game is definitely worth checking out (and you are probably going to have go online to buy the game, since most stores don't sell it anymore).
Did you know
- TriviaMissions in the game take place between Episode IV and V.
- GoofsDuring the cut scene after "Moff Seerdon's Revenge" several imperial bunkers can be seen that had to be destroyed in order to complete the level.
- Quotes
General Rieekan: [about the Millenium Falcon] I don't know where this ship came from but it is definatley NOT within legal specifcations.
- ConnectionsFeatured in Troldspejlet: Episode #20.9 (1999)
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